+ SVGA3D_SURFACE_DECODE_RENDERTARGET = (1 << 11),
+
+ /*
+ * Is this surface using a base-level pitch for it's mob backing?
+ *
+ * This flag is not intended to be set by guest-drivers, but is instead
+ * set by the device when the surface is bound to a mob with a specified
+ * pitch.
+ */
+ SVGA3D_SURFACE_MOB_PITCH = (1 << 12),
+
+ SVGA3D_SURFACE_INACTIVE = (1 << 13),
+ SVGA3D_SURFACE_HINT_RT_LOCKABLE = (1 << 14),
+ SVGA3D_SURFACE_VOLUME = (1 << 15),
+
+ /*
+ * Required to be set on a surface to bind it to a screen target.
+ */
+ SVGA3D_SURFACE_SCREENTARGET = (1 << 16),
+
+ /*
+ * Align images in the guest-backing mob to 16-bytes.
+ */
+ SVGA3D_SURFACE_ALIGN16 = (1 << 17),
+
+ SVGA3D_SURFACE_1D = (1 << 18),
+ SVGA3D_SURFACE_ARRAY = (1 << 19),
+
+ /*
+ * Bind flags.
+ * These are enforced for any surface defined with DefineGBSurface_v2.
+ */
+ SVGA3D_SURFACE_BIND_VERTEX_BUFFER = (1 << 20),
+ SVGA3D_SURFACE_BIND_INDEX_BUFFER = (1 << 21),
+ SVGA3D_SURFACE_BIND_CONSTANT_BUFFER = (1 << 22),
+ SVGA3D_SURFACE_BIND_SHADER_RESOURCE = (1 << 23),
+ SVGA3D_SURFACE_BIND_RENDER_TARGET = (1 << 24),
+ SVGA3D_SURFACE_BIND_DEPTH_STENCIL = (1 << 25),
+ SVGA3D_SURFACE_BIND_STREAM_OUTPUT = (1 << 26),
+
+ /*
+ * Marker for the last defined bit.
+ */
+ SVGA3D_SURFACE_FLAG_MAX = (1 << 27),