+#else
+
+
+/*!
+ * @brief Detailed display of words engraved on the tomb (English version only)
+ * @param dead_ptr reference pointer to the player
+ * @param buf template of the tomb
+ * @return nothing
+ */
+static void show_tomb_detail(player_type *dead_ptr, char *buf)
+{
+ char tomb_message[160];
+ (void)sprintf(tomb_message, "Killed on Level %d", dead_ptr->current_floor_ptr->dun_level);
+ center_string(buf, tomb_message);
+ put_str(buf, 14, 11);
+
+ roff_to_buf(format("by %s.", dead_ptr->died_from), GRAVE_LINE_WIDTH + 1, tomb_message, sizeof(tomb_message));
+ center_string(buf, tomb_message);
+ char *t;
+ put_str(buf, 15, 11);
+ t = tomb_message + strlen(tomb_message) + 1;
+ if (!*t) return;
+
+ char dummy[80];
+ strcpy(dummy, t); /* 2nd line */
+ if (*(t + strlen(t) + 1)) /* Does 3rd line exist? */
+ {
+ int dummy_len = strlen(dummy);
+ strcpy(dummy + MIN(dummy_len, GRAVE_LINE_WIDTH - 3), "...");
+ }
+
+ center_string(buf, dummy);
+ put_str(buf, 16, 11);
+}