Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
var->data.mode = ir_var_uniform;
else if (qual->flags.q.buffer)
var->data.mode = ir_var_shader_storage;
var->data.mode = ir_var_uniform;
else if (qual->flags.q.buffer)
var->data.mode = ir_var_shader_storage;
+ else if (qual->flags.q.shared_storage)
+ var->data.mode = ir_var_shader_shared;
if (!is_parameter && is_varying_var(var, state->stage)) {
/* User-defined ins/outs are not permitted in compute shaders. */
if (!is_parameter && is_varying_var(var, state->stage)) {
/* User-defined ins/outs are not permitted in compute shaders. */