* @param m_idx 判定の対象となるモンスターID
* @return 反増殖の効果が適用されるならTRUEを返す
*/
-bool multiply_barrier(player_type *caster_ptr, MONSTER_IDX m_idx)
+bool RealmHex::multiply_barrier(MONSTER_IDX m_idx)
{
monster_type *m_ptr = &caster_ptr->current_floor_ptr->m_list[m_idx];
monster_race *r_ptr = &r_info[m_ptr->r_idx];
void revenge_store(HIT_POINT dam);
bool teleport_barrier(MONSTER_IDX m_idx);
bool magic_barrier(MONSTER_IDX m_idx);
+ bool multiply_barrier(MONSTER_IDX m_idx);
private:
player_type *caster_ptr;
void gain_exp_master(const int spell);
};
-bool multiply_barrier(player_type *caster_ptr, MONSTER_IDX m_idx);
bool hex_spelling(player_type *caster_ptr, int hex);
bool hex_spelling_any(player_type *caster_ptr);