An #ifdef was causing multiple returns in this function, which was
triggering an unreachable code error on some build targets. This
adds an #else to ensure that only one return is exposed in any given
build.
Change-Id: I9ed7c3e769bc9094ad31d810944227d1d8302886
// on some devices it's better to not use EGL_KHR_fence_sync
// even if they have it
return false;
-#endif
+#else
// currently we shall only attempt to use EGL_KHR_fence_sync if
// USE_FENCE_SYNC is set in our makefile
return !mHasNativeFenceSync && mHasFenceSync;
+#endif
}
bool SyncFeatures::useWaitSync() const {
return (useNativeFenceSync() || useFenceSync()) && mHasWaitSync;