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SF: Don't pop pending state into mCurrentState
authorPablo Ceballos <pceballos@google.com>
Thu, 14 Apr 2016 22:49:55 +0000 (15:49 -0700)
committerPablo Ceballos <pceballos@google.com>
Thu, 14 Apr 2016 23:01:23 +0000 (16:01 -0700)
Let mCurrentState always represent the most up to date state, even if
there are transactions we don't want to commit yet. Past snapshots of
the state are kept in mPendingState. In doTransaction(), grab the
correct pending state from mPendingState, but save it to a local copy
that gets committed rather than overriding mCurrentState.

Bug 27205755

Change-Id: Ib0ea809da1954409787c52b8f41d7963a57a6a4c

services/surfaceflinger/Layer.cpp
services/surfaceflinger/Layer.h
services/surfaceflinger/tests/Transaction_test.cpp

index a2c0462..90ab70d 100644 (file)
@@ -1309,16 +1309,16 @@ void Layer::pushPendingState() {
     mPendingStates.push_back(mCurrentState);
 }
 
-void Layer::popPendingState() {
-    auto oldFlags = mCurrentState.flags;
-    mCurrentState = mPendingStates[0];
-    mCurrentState.flags = (oldFlags & ~mCurrentState.mask) |
-            (mCurrentState.flags & mCurrentState.mask);
+void Layer::popPendingState(State* stateToCommit) {
+    auto oldFlags = stateToCommit->flags;
+    *stateToCommit = mPendingStates[0];
+    stateToCommit->flags = (oldFlags & ~stateToCommit->mask) |
+            (stateToCommit->flags & stateToCommit->mask);
 
     mPendingStates.removeAt(0);
 }
 
-bool Layer::applyPendingStates() {
+bool Layer::applyPendingStates(State* stateToCommit) {
     bool stateUpdateAvailable = false;
     while (!mPendingStates.empty()) {
         if (mPendingStates[0].handle != nullptr) {
@@ -1327,7 +1327,7 @@ bool Layer::applyPendingStates() {
                 // will be visually wrong, but it should keep us from getting
                 // into too much trouble.
                 ALOGE("[%s] No local sync point found", mName.string());
-                popPendingState();
+                popPendingState(stateToCommit);
                 stateUpdateAvailable = true;
                 continue;
             }
@@ -1345,7 +1345,7 @@ bool Layer::applyPendingStates() {
 
             if (mRemoteSyncPoints.front()->frameIsAvailable()) {
                 // Apply the state update
-                popPendingState();
+                popPendingState(stateToCommit);
                 stateUpdateAvailable = true;
 
                 // Signal our end of the sync point and then dispose of it
@@ -1355,7 +1355,7 @@ bool Layer::applyPendingStates() {
                 break;
             }
         } else {
-            popPendingState();
+            popPendingState(stateToCommit);
             stateUpdateAvailable = true;
         }
     }
@@ -1385,12 +1385,12 @@ uint32_t Layer::doTransaction(uint32_t flags) {
     ATRACE_CALL();
 
     pushPendingState();
-    if (!applyPendingStates()) {
+    Layer::State c = getCurrentState();
+    if (!applyPendingStates(&c)) {
         return 0;
     }
 
     const Layer::State& s(getDrawingState());
-    const Layer::State& c(getCurrentState());
 
     const bool sizeChanged = (c.requested.w != s.requested.w) ||
                              (c.requested.h != s.requested.h);
@@ -1454,8 +1454,7 @@ uint32_t Layer::doTransaction(uint32_t flags) {
     // this is used by Layer, which special cases resizes.
     if (flags & eDontUpdateGeometryState)  {
     } else {
-        Layer::State& editCurrentState(getCurrentState());
-        editCurrentState.active = c.requested;
+        c.active = c.requested;
     }
 
     if (s.active != c.active) {
@@ -1475,12 +1474,12 @@ uint32_t Layer::doTransaction(uint32_t flags) {
     }
 
     // Commit the transaction
-    commitTransaction();
+    commitTransaction(c);
     return flags;
 }
 
-void Layer::commitTransaction() {
-    mDrawingState = mCurrentState;
+void Layer::commitTransaction(const State& stateToCommit) {
+    mDrawingState = stateToCommit;
 }
 
 uint32_t Layer::getTransactionFlags(uint32_t flags) {
index 1d73b43..c623672 100644 (file)
@@ -431,7 +431,7 @@ private:
     virtual void onFrameReplaced(const BufferItem& item) override;
     virtual void onSidebandStreamChanged() override;
 
-    void commitTransaction();
+    void commitTransaction(const State& stateToCommit);
 
     // needsLinearFiltering - true if this surface's state requires filtering
     bool needsFiltering(const sp<const DisplayDevice>& hw) const;
@@ -500,8 +500,8 @@ private:
     bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
 
     void pushPendingState();
-    void popPendingState();
-    bool applyPendingStates();
+    void popPendingState(State* stateToCommit);
+    bool applyPendingStates(State* stateToCommit);
 public:
     void notifyAvailableFrames();
 private:
index d7cb899..320fddb 100644 (file)
@@ -459,4 +459,61 @@ TEST_F(LayerUpdateTest, LayerSetMatrixWorks) {
     }
 }
 
+TEST_F(LayerUpdateTest, DeferredTransactionTest) {
+    sp<ScreenCapture> sc;
+    {
+        SCOPED_TRACE("before anything");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 32,  32,  63,  63, 195);
+        sc->checkPixel( 96,  96, 195,  63,  63);
+        sc->checkPixel(160, 160,  63,  63, 195);
+    }
+
+    // set up two deferred transactions on different frames
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setAlpha(0.75));
+    mFGSurfaceControl->deferTransactionUntil(mSyncSurfaceControl->getHandle(),
+            mSyncSurfaceControl->getSurface()->getNextFrameNumber());
+    SurfaceComposerClient::closeGlobalTransaction(true);
+
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setPosition(128,128));
+    mFGSurfaceControl->deferTransactionUntil(mSyncSurfaceControl->getHandle(),
+            mSyncSurfaceControl->getSurface()->getNextFrameNumber() + 1);
+    SurfaceComposerClient::closeGlobalTransaction(true);
+
+    {
+        SCOPED_TRACE("before any trigger");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 32,  32,  63,  63, 195);
+        sc->checkPixel( 96,  96, 195,  63,  63);
+        sc->checkPixel(160, 160,  63,  63, 195);
+    }
+
+    // should trigger the first deferred transaction, but not the second one
+    fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+    {
+        SCOPED_TRACE("after first trigger");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 32,  32,  63,  63, 195);
+        sc->checkPixel( 96,  96, 162,  63,  96);
+        sc->checkPixel(160, 160,  63,  63, 195);
+    }
+
+    // should show up immediately since it's not deferred
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setAlpha(1.0));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+
+    // trigger the second deferred transaction
+    fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+    {
+        SCOPED_TRACE("after second trigger");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 32,  32,  63,  63, 195);
+        sc->checkPixel( 96,  96,  63,  63, 195);
+        sc->checkPixel(160, 160, 195,  63,  63);
+    }
+}
+
 }