\
defines.h dungeon.c effects.c externs.h files.c flavor.c \
\
- floor.h floor-events.c floor-events.h floor-generate.c floor-save.c \
+ floor.h floor-events.c floor-events.h floor-generate.c floor-generate.h \
+ floor-save.h floor-save.c \
floor-streams.c floor-streams.h \
\
feature.c feature.h \
\
mutation.h mutation.c \
\
- object-curse.c object-curse.h object-broken.c object-broken.h\
+ object-boost.c object-boost.h \
+ object-curse.c object-curse.h object-broken.c object-broken.h \
object-hook.c object-hook.h object1.c object2.c \
objectkind-hook.c objectkind-hook.h \
\