generate_encounter = TRUE;
}
- invoking_midnight_curse = TRUE;
+ p_ptr->invoking_midnight_curse = TRUE;
}
}
p_ptr->hack_mutation = FALSE;
}
- if (invoking_midnight_curse)
+ if (p_ptr->invoking_midnight_curse)
{
int count = 0;
activate_ty_curse(FALSE, &count);
- invoking_midnight_curse = FALSE;
+ p_ptr->invoking_midnight_curse = FALSE;
}
if (p_ptr->inside_battle)
s16b running; /* Current counter for running, if any */
-bool invoking_midnight_curse; /*!< 悪夢モード時の真夜中太古の呪い発生処理フラグ */
-
GAME_TURN old_battle;
bool use_sound; /* The "sound" mode is enabled */