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[Refactor] #1447 Replaced 'typedef struct effect_monster_type effect_monster_type...
authorHourier <grapefox.whitelucifer.0408@gmail.com>
Sat, 4 Sep 2021 06:55:08 +0000 (15:55 +0900)
committerHourier <grapefox.whitelucifer.0408@gmail.com>
Sat, 4 Sep 2021 06:57:52 +0000 (15:57 +0900)
src/effect/effect-monster-charm.h
src/effect/effect-monster-curse.h
src/effect/effect-monster-evil.h
src/effect/effect-monster-lite-dark.h
src/effect/effect-monster-oldies.h
src/effect/effect-monster-psi.h
src/effect/effect-monster-resist-hurt.h
src/effect/effect-monster-spirit.h
src/effect/effect-monster-switcher.h
src/mind/mind-elementalist.h

index 1dc1521..adbadb0 100644 (file)
@@ -3,7 +3,7 @@
 #include "system/angband.h"
 
 enum process_result;
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 struct player_type;
 process_result effect_monster_charm(player_type *caster_ptr, effect_monster_type *em_ptr);
 process_result effect_monster_control_undead(player_type *caster_ptr, effect_monster_type *em_ptr);
index 743a72c..66c2581 100644 (file)
@@ -2,7 +2,7 @@
 
 #include "system/angband.h"
 
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 process_result effect_monster_curse_1(effect_monster_type *em_ptr);
 process_result effect_monster_curse_2(effect_monster_type *em_ptr);
 process_result effect_monster_curse_3(effect_monster_type *em_ptr);
index 0cbb7ad..0d4e495 100644 (file)
@@ -2,7 +2,7 @@
 
 #include "system/angband.h"
 
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 struct player_type;
 process_result effect_monster_away_undead(player_type *caster_ptr, effect_monster_type *em_ptr);
 process_result effect_monster_away_evil(player_type *caster_ptr, effect_monster_type *em_ptr);
index 06a960f..54ca0b6 100644 (file)
@@ -2,7 +2,7 @@
 
 #include "system/angband.h"
 
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 struct player_type;
 process_result effect_monster_lite_weak(player_type *caster_ptr, effect_monster_type *em_ptr);
 process_result effect_monster_lite(player_type *caster_ptr, effect_monster_type *em_ptr);
index 27575e5..a75380c 100644 (file)
@@ -2,7 +2,7 @@
 
 #include "system/angband.h"
 
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 struct player_type;
 process_result effect_monster_old_poly(effect_monster_type *em_ptr);
 process_result effect_monster_old_clone(player_type *caster_ptr, effect_monster_type *em_ptr);
index e327960..f03c778 100644 (file)
@@ -2,7 +2,7 @@
 
 #include "system/angband.h"
 
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 struct player_type;
 process_result effect_monster_psi(player_type *caster_ptr, effect_monster_type *em_ptr);
 process_result effect_monster_psi_drain(player_type *caster_ptr, effect_monster_type *em_ptr);
index 9d5eb57..da1381e 100644 (file)
@@ -2,7 +2,7 @@
 
 #include "system/angband.h"
 
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 struct player_type;
 process_result effect_monster_nothing(effect_monster_type *em_ptr);
 process_result effect_monster_acid(player_type *caster_ptr, effect_monster_type *em_ptr);
index d7dead5..f2c663d 100644 (file)
@@ -2,7 +2,7 @@
 
 #include "system/angband.h"
 
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 struct player_type;
 process_result effect_monster_drain_mana(player_type *caster_ptr, effect_monster_type *em_ptr);
 process_result effect_monster_mind_blast(player_type *caster_ptr, effect_monster_type *em_ptr);
index 5595e91..849ab0f 100644 (file)
@@ -2,6 +2,6 @@
 
 #include "system/angband.h"
 
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 struct player_type;
 process_result switch_effects_monster(player_type *caster_ptr, effect_monster_type *em_ptr);
index ad0e96b..5bbfff2 100644 (file)
@@ -16,7 +16,7 @@ enum class ElementRealm {
 };
 
 struct player_type;
-typedef struct effect_monster_type effect_monster_type;
+struct effect_monster_type;
 struct rc_type;
 
 concptr get_element_title(int realm_idx);