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[Fix] #38997 ソース文字列置換処理に伴うゲームテキスト表示のミスを修正.
authordeskull <deskull@users.sourceforge.jp>
Sat, 13 Jul 2019 04:18:06 +0000 (13:18 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Sat, 13 Jul 2019 04:18:06 +0000 (13:18 +0900)
src/object-flavor.c

index d50d91a..5072d24 100644 (file)
@@ -2510,7 +2510,7 @@ void object_desc(char *buf, object_type *o_ptr, BIT_FLAGS mode)
                        avgdam *= (p_ptr->num_fire * 100);
                        avgdam /= energy_fire;
                        t = object_desc_num(t, avgdam);
-                       t = object_desc_str(t, show_ammo_detail ? "/current_world_ptr->game_turn" : "");
+                       t = object_desc_str(t, show_ammo_detail ? "/turn" : "");
                        
                        if(show_ammo_crit_ratio)
                        {