Explicitly destroy HWC layers in Layer::onRemoved rather than doing
that implicitly in the destructor. The layer may be destructed by
any thread that holds a sp<Layer>, but only the main thread should
talk to the composer.
Bug:
38151478
Bug:
37978067
Test: manual
Change-Id: If6fcfaa5a70d247b751f2b4d9aec9eca890e3aa5
}
mSurfaceFlingerConsumer->abandon();
+
+ clearHwcLayers();
+
for (const auto& child : mCurrentChildren) {
child->onRemoved();
}