// set the glyph attributes heuristically. Assumes a 1 to 1 relationship between chars and glyphs
// and no reordering.
// also computes logClusters heuristically
-void qHB_HeuristicSetGlyphAttributes(HB_ShaperItem *item)
+static void qHB_HeuristicSetGlyphAttributes(HB_ShaperItem *item)
{
const HB_UChar16 *uc = item->string + item->item.pos;
uint32_t length = item->item.length;
}
}
-void qHB_HeuristicPosition(HB_ShaperItem *item)
+static void qHB_HeuristicPosition(HB_ShaperItem *item)
{
qHB_GetGlyphAdvances(item->font, item->glyphs, item->num_glyphs,
item->advances, item->shaperFlags);