<ClCompile Include="..\..\src\main-win\main-win-exception.cpp" />\r
<ClCompile Include="..\..\src\market\melee-arena.cpp" />\r
<ClCompile Include="..\..\src\monster-race\race-brightness-mask.cpp" />\r
- <ClCompile Include="..\..\src\monster-race\race-sex-const.cpp" />\r
<ClCompile Include="..\..\src\monster\monster-pain-describer.cpp" />\r
<ClCompile Include="..\..\src\net\curl-easy-session.cpp" />\r
<ClCompile Include="..\..\src\net\curl-slist.cpp" />\r
<ClInclude Include="..\..\src\wizard\tval-descriptions-table.h" />\r
<ClInclude Include="..\..\src\load\quest-loader.h" />\r
<ClInclude Include="..\..\src\view\display-store.h" />\r
- <ClInclude Include="..\..\src\monster-race\race-sex-const.h" />\r
+ <ClInclude Include="..\..\src\monster-race\race-sex.h" />\r
</ItemGroup>\r
<ItemGroup>\r
<ClInclude Include="..\..\src\system\angband.h" />\r
<ClCompile Include="..\..\src\system\angband-system.cpp">\r
<Filter>system</Filter>\r
</ClCompile>\r
- <ClCompile Include="..\..\src\monster-race\race-sex-const.cpp">\r
- <Filter>monster-race</Filter>\r
- </ClCompile>\r
<ClCompile Include="..\..\src\room\rooms-pit.cpp">\r
<Filter>room</Filter>\r
</ClCompile>\r
<ClInclude Include="..\..\src\system\angband-system.h">\r
<Filter>system</Filter>\r
</ClInclude>\r
- <ClInclude Include="..\..\src\monster-race\race-sex-const.h">\r
+ <ClInclude Include="..\..\src\monster-race\race-sex.h">\r
<Filter>monster-race</Filter>\r
</ClInclude>\r
<ClInclude Include="..\..\src\monster-race\race-misc-flags.h">\r
monster-race/race-misc-flags.h \
monster-race/race-population-flags.h \
monster-race/race-resistance-mask.cpp monster-race/race-resistance-mask.h \
- monster-race/race-sex-const.cpp monster-race/race-sex-const.h \
+ monster-race/race-sex.h \
monster-race/race-speak-flags.h \
monster-race/race-special-flags.h \
monster-race/race-visual-flags.h \
#include "monster-race/race-kind-flags.h"
#include "monster-race/race-misc-flags.h"
#include "monster-race/race-population-flags.h"
-#include "monster-race/race-sex-const.h"
+#include "monster-race/race-sex.h"
#include "monster-race/race-speak-flags.h"
#include "monster-race/race-special-flags.h"
#include "monster-race/race-visual-flags.h"
#include "lore/magic-types-setter.h"
#include "monster-race/race-indice-types.h"
#include "monster-race/race-misc-flags.h"
-#include "monster-race/race-sex-const.h"
#include "player-ability/player-ability-types.h"
#include "system/angband.h"
#include "system/monster-race-info.h"
+++ /dev/null
-#include "monster-race/race-sex-const.h"
#include "monster/monster-describer.h"
#include "io/files-util.h"
#include "locale/english.h"
-#include "monster-race/race-sex-const.h"
+#include "monster-race/race-sex.h"
#include "monster/monster-description-types.h"
#include "monster/monster-flag-types.h"
#include "monster/monster-info.h"
#include "monster-attack/monster-attack-table.h"
#include "monster-race/race-indice-types.h"
#include "monster-race/race-resistance-mask.h"
+#include "monster-race/race-sex.h"
#include "monster/horror-descriptions.h"
#include "system/redrawing-flags-updater.h"
#include "tracking/lore-tracker.h"
#include "monster-race/race-kind-flags.h"
#include "monster-race/race-misc-flags.h"
#include "monster-race/race-population-flags.h"
-#include "monster-race/race-sex-const.h"
#include "monster-race/race-speak-flags.h"
#include "monster-race/race-special-flags.h"
#include "monster-race/race-visual-flags.h"
enum class RaceBlowEffectType;
enum class RaceBlowMethodType;
enum class MonsterSex;
+enum class RaceBlowMethodType;
class MonsterBlow {
public:
#include "io/input-key-acceptor.h"
#include "locale/english.h"
#include "lore/lore-util.h"
+#include "monster-race/race-sex.h"
#include "monster/monster-describer.h"
#include "monster/monster-description-types.h"
#include "monster/monster-flag-types.h"