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16_in improvements and added debugging stuff~~~~
authorsparky4 <sparky4@cock.li>
Sat, 12 Mar 2016 23:59:55 +0000 (17:59 -0600)
committersparky4 <sparky4@cock.li>
Sat, 12 Mar 2016 23:59:55 +0000 (17:59 -0600)
src/scroll.c

index 46713b3..4b9e9ba 100755 (executable)
@@ -71,7 +71,7 @@ void main(int argc, char *argv[])
        player[0].speed=4;
        //player[0].data = &pp;
 
-       printf("starting timer\n");
+       printf("starting timer  ");
        start_timer(&gvar);
        printf("ok\n");
        //extern struct inconfig inpu;
@@ -79,10 +79,10 @@ void main(int argc, char *argv[])
 //     atexit(qclean());
 
        /* create the map */
-       fprintf(stderr, "testing map load~\n");
+       fprintf(stderr, "testing map load~      ");
        loadmap("data/test.map", &map);
        chkmap(&map, 0);
-       printf("chkmap ok\n");
+       printf("chkmap ok       ");
        fprintf(stderr, "yay map loaded~~\n");
        mv[0].map = &map;
        mv[1].map = &map;
@@ -99,7 +99,7 @@ void main(int argc, char *argv[])
 
        /* create the planar buffer */
 ////++++       (player[0].data) = *planar_buf_from_bitmap(&p);
-       printf("load pee!!\n");
+       printf("load pee!!      ");
        pp = planar_buf_from_bitmap(&p);
        printf("done!\n");