If the virtual display consumer disconnects after the
VirtualDisplaySurface dequeues a buffer but before it requests it, the
request will fail. Previously the error was ignored, and the caller
would get a success result but a NULL buffer. Now the dequeued buffer
is cancelled and the error propagated to the caller.
Bug:
14140551
Change-Id: I91547885c2cf6063dc7a8f02d97f2df282cdde2c
}
}
if (result & BUFFER_NEEDS_REALLOCATION) {
- mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]);
+ result = mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]);
+ if (result < 0) {
+ mProducerBuffers[pslot].clear();
+ mSource[source]->cancelBuffer(*sslot, *fence);
+ return result;
+ }
VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#x",
dbgSourceStr(source), pslot, mProducerBuffers[pslot].get(),
mProducerBuffers[pslot]->getPixelFormat(),