#include "artifact.h"
#include "avatar.h"
#include "cmd-dump.h"
+#include "dungeon.h"
#include "history.h"
#include "monsterrace-hook.h"
#include "store.h"
char *d_name;
char *d_text;
+/*
+ * Maximum number of dungeon in d_info.txt
+ */
+DUNGEON_IDX max_d_idx;
int obj_good;
};
+extern DUNGEON_IDX max_d_idx;
extern dungeon_type *d_info;
extern char *d_name;
extern char *d_text;
\ No newline at end of file
extern FEAT_IDX max_f_idx;
extern EGO_IDX max_e_idx;
-extern DUNGEON_IDX max_d_idx;
extern int init_flags;
extern int highscore_fd;
extern bool can_save;
#include <locale.h>
#include "z-term.h"
#include "save.h"
+#include "dungeon.h"
/*
* Extract the "WIN32" flag from the compiler
#include "artifact.h"
#include "sort.h"
+#include "dungeon.h"
#include "quest.h"
#include "store.h"
#include "wild.h"
EGO_IDX max_e_idx;
/*
- * Maximum number of dungeon in e_info.txt
- */
-DUNGEON_IDX max_d_idx;
-
-/*
* Flags for initialization
*/
int init_flags;