ssize_t index = mActiveBuffer;
if (index >= 0) {
if (!mFailover) {
- Image& texture(mBufferData[index].texture);
- err = mTextureManager.initEglImage(&texture, dpy, buffer);
+ {
+ // Without that lock, there is a chance of race condition
+ // where while composing a specific index, requestBuf
+ // with the same index can be executed and touch the same data
+ // that is being used in initEglImage.
+ // (e.g. dirty flag in texture)
+ Mutex::Autolock _l(mLock);
+ Image& texture(mBufferData[index].texture);
+ err = mTextureManager.initEglImage(&texture, dpy, buffer);
+ }
// if EGLImage fails, we switch to regular texture mode, and we
// free all resources associated with using EGLImages.
if (err == NO_ERROR) {