int getEntryCost(TreeEntry *E);
/// This is the recursive part of buildTree.
- void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth, int);
+ void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth, int UserIndx = -1,
+ int OpdNum = 0);
/// \returns True if the ExtractElement/ExtractValue instructions in VL can
/// be vectorized to use the original vector (or aggregate "bitcast" to a vector).
bool canReuseExtract(ArrayRef<Value *> VL, Value *OpValue) const;
- /// Vectorize a single entry in the tree.
- Value *vectorizeTree(TreeEntry *E);
+ /// Vectorize a single entry in the tree.\p OpdNum indicate the ordinality of
+ /// operand corrsponding to this tree entry \p E for the user tree entry
+ /// indicated by \p UserIndx.
+ // In other words, "E == TreeEntry[UserIndx].getOperand(OpdNum)".
+ Value *vectorizeTree(TreeEntry *E, int OpdNum = 0, int UserIndx = -1);
- /// Vectorize a single entry in the tree, starting in \p VL.
- Value *vectorizeTree(ArrayRef<Value *> VL);
+ /// Vectorize a single entry in the tree, starting in \p VL.\p OpdNum indicate
+ /// the ordinality of operand corrsponding to the \p VL of scalar values for the
+ /// user indicated by \p UserIndx this \p VL feeds into.
+ Value *vectorizeTree(ArrayRef<Value *> VL, int OpdNum = 0, int UserIndx = -1);
/// \returns the pointer to the vectorized value if \p VL is already
/// vectorized, or NULL. They may happen in cycles.
SmallVectorImpl<Value *> &Left,
SmallVectorImpl<Value *> &Right);
struct TreeEntry {
- TreeEntry(std::vector<TreeEntry> &Container) : Container(Container) {}
+ TreeEntry(std::vector<TreeEntry> &Container) : ShuffleMask(), Container(Container) {}
/// \returns true if the scalars in VL are equal to this entry.
bool isSame(ArrayRef<Value *> VL) const {
return std::equal(VL.begin(), VL.end(), Scalars.begin());
}
+ /// \returns true if the scalars in VL are found in this tree entry.
+ bool isFoundJumbled(ArrayRef<Value *> VL, const DataLayout &DL,
+ ScalarEvolution &SE) const {
+ assert(VL.size() == Scalars.size() && "Invalid size");
+ SmallVector<Value *, 8> List;
+ if (!sortLoadAccesses(VL, DL, SE, List))
+ return false;
+ return std::equal(List.begin(), List.end(), Scalars.begin());
+ }
+
/// A vector of scalars.
ValueList Scalars;
/// Do we need to gather this sequence ?
bool NeedToGather = false;
+ /// Records optional shuffle mask for the uses of jumbled memory accesses.
+ /// For example, a non-empty ShuffleMask[1] represents the permutation of
+ /// lanes that operand #1 of this vectorized instruction should undergo
+ /// before feeding this vectorized instruction, whereas an empty
+ /// ShuffleMask[0] indicates that the lanes of operand #0 of this vectorized
+ /// instruction need not be permuted at all.
+ SmallVector<unsigned, 4> ShuffleMask[3];
+
/// Points back to the VectorizableTree.
///
/// Only used for Graphviz right now. Unfortunately GraphTrait::NodeRef has
/// Create a new VectorizableTree entry.
TreeEntry *newTreeEntry(ArrayRef<Value *> VL, bool Vectorized,
- int &UserTreeIdx) {
+ int &UserTreeIdx, const InstructionsState &S,
+ ArrayRef<unsigned> ShuffleMask = None,
+ int OpdNum = 0) {
+ assert((!Vectorized || S.Opcode != 0) &&
+ "Vectorized TreeEntry without opcode");
VectorizableTree.emplace_back(VectorizableTree);
+
int idx = VectorizableTree.size() - 1;
TreeEntry *Last = &VectorizableTree[idx];
Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end());
Last->NeedToGather = !Vectorized;
+
+ TreeEntry *UserEntry = &VectorizableTree[UserTreeIdx];
+ if (!ShuffleMask.empty()) {
+ assert(UserEntry->ShuffleMask[OpdNum].empty() && "Mask already present!");
+ UserEntry->ShuffleMask[OpdNum].insert(
+ UserEntry->ShuffleMask[OpdNum].begin(), ShuffleMask.begin(),
+ ShuffleMask.end());
+ }
if (Vectorized) {
for (int i = 0, e = VL.size(); i != e; ++i) {
assert(!getTreeEntry(VL[i]) && "Scalar already in tree!");
}
void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
- int UserTreeIdx) {
+ int UserTreeIdx, int OpdNum) {
assert((allConstant(VL) || allSameType(VL)) && "Invalid types!");
InstructionsState S = getSameOpcode(VL);
if (Depth == RecursionMaxDepth) {
DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
// Don't handle vectors.
if (S.OpValue->getType()->isVectorTy()) {
DEBUG(dbgs() << "SLP: Gathering due to vector type.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
if (StoreInst *SI = dyn_cast<StoreInst>(S.OpValue))
if (SI->getValueOperand()->getType()->isVectorTy()) {
DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
// If all of the operands are identical or constant we have a simple solution.
if (allConstant(VL) || isSplat(VL) || !allSameBlock(VL) || !S.Opcode) {
DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
if (EphValues.count(VL[i])) {
DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] <<
") is ephemeral.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
DEBUG(dbgs() << "SLP: \tChecking bundle: " << *VL[i] << ".\n");
if (E->Scalars[i] != VL[i]) {
DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
if (getTreeEntry(I)) {
DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] <<
") is already in tree.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
for (unsigned i = 0, e = VL.size(); i != e; ++i) {
if (MustGather.count(VL[i])) {
DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
// Don't go into unreachable blocks. They may contain instructions with
// dependency cycles which confuse the final scheduling.
DEBUG(dbgs() << "SLP: bundle in unreachable block.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
for (unsigned j = i + 1; j < e; ++j)
if (VL[i] == VL[j]) {
DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
assert((!BS.getScheduleData(VL0) ||
!BS.getScheduleData(VL0)->isPartOfBundle()) &&
"tryScheduleBundle should cancelScheduling on failure");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n");
if (Term) {
DEBUG(dbgs() << "SLP: Need to swizzle PHINodes (TerminatorInst use).\n");
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n");
for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
Operands.push_back(cast<PHINode>(j)->getIncomingValueForBlock(
PH->getIncomingBlock(i)));
- buildTree_rec(Operands, Depth + 1, UserTreeIdx);
+ buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
}
return;
}
} else {
BS.cancelScheduling(VL, VL0);
}
- newTreeEntry(VL, Reuse, UserTreeIdx);
+ newTreeEntry(VL, Reuse, UserTreeIdx, S);
return;
}
case Instruction::Load: {
if (DL->getTypeSizeInBits(ScalarTy) !=
DL->getTypeAllocSizeInBits(ScalarTy)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering loads of non-packed type.\n");
return;
}
LoadInst *L = cast<LoadInst>(VL[i]);
if (!L->isSimple()) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n");
return;
}
}
// Check if the loads are consecutive, reversed, or neither.
- // TODO: What we really want is to sort the loads, but for now, check
- // the two likely directions.
bool Consecutive = true;
bool ReverseConsecutive = true;
for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) {
if (Consecutive) {
++NumLoadsWantToKeepOrder;
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of loads.\n");
return;
}
break;
}
- BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
-
if (ReverseConsecutive) {
- ++NumLoadsWantToChangeOrder;
DEBUG(dbgs() << "SLP: Gathering reversed loads.\n");
- } else {
- DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n");
+ ++NumLoadsWantToChangeOrder;
+ BS.cancelScheduling(VL, VL0);
+ newTreeEntry(VL, false, UserTreeIdx, S);
+ return;
+ }
+
+ if (VL.size() > 2) {
+ bool ShuffledLoads = true;
+ SmallVector<Value *, 8> Sorted;
+ SmallVector<unsigned, 4> Mask;
+ if (sortLoadAccesses(VL, *DL, *SE, Sorted, &Mask)) {
+ auto NewVL = makeArrayRef(Sorted.begin(), Sorted.end());
+ for (unsigned i = 0, e = NewVL.size() - 1; i < e; ++i) {
+ if (!isConsecutiveAccess(NewVL[i], NewVL[i + 1], *DL, *SE)) {
+ ShuffledLoads = false;
+ break;
+ }
+ }
+ // TODO: Tracking how many load wants to have arbitrary shuffled order
+ // would be usefull.
+ if (ShuffledLoads) {
+ DEBUG(dbgs() << "SLP: added a vector of loads which needs "
+ "permutation of loaded lanes.\n");
+ newTreeEntry(NewVL, true, UserTreeIdx, S,
+ makeArrayRef(Mask.begin(), Mask.end()), OpdNum);
+ return;
+ }
+ }
}
+
+ DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n");
+ BS.cancelScheduling(VL, VL0);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
case Instruction::ZExt:
Type *Ty = cast<Instruction>(VL[i])->getOperand(0)->getType();
if (Ty != SrcTy || !isValidElementType(Ty)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering casts with different src types.\n");
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of casts.\n");
for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
for (Value *j : VL)
Operands.push_back(cast<Instruction>(j)->getOperand(i));
- buildTree_rec(Operands, Depth + 1, UserTreeIdx);
+ buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
}
return;
}
if (Cmp->getPredicate() != P0 ||
Cmp->getOperand(0)->getType() != ComparedTy) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering cmp with different predicate.\n");
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of compares.\n");
for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
for (Value *j : VL)
Operands.push_back(cast<Instruction>(j)->getOperand(i));
- buildTree_rec(Operands, Depth + 1, UserTreeIdx);
+ buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
}
return;
}
case Instruction::And:
case Instruction::Or:
case Instruction::Xor:
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of bin op.\n");
// Sort operands of the instructions so that each side is more likely to
ValueList Left, Right;
reorderInputsAccordingToOpcode(S.Opcode, VL, Left, Right);
buildTree_rec(Left, Depth + 1, UserTreeIdx);
- buildTree_rec(Right, Depth + 1, UserTreeIdx);
+ buildTree_rec(Right, Depth + 1, UserTreeIdx, 1);
return;
}
for (Value *j : VL)
Operands.push_back(cast<Instruction>(j)->getOperand(i));
- buildTree_rec(Operands, Depth + 1, UserTreeIdx);
+ buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
}
return;
if (cast<Instruction>(VL[j])->getNumOperands() != 2) {
DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n");
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
if (Ty0 != CurTy) {
DEBUG(dbgs() << "SLP: not-vectorizable GEP (different types).\n");
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
DEBUG(
dbgs() << "SLP: not-vectorizable GEP (non-constant indexes).\n");
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of GEPs.\n");
for (unsigned i = 0, e = 2; i < e; ++i) {
ValueList Operands;
for (Value *j : VL)
Operands.push_back(cast<Instruction>(j)->getOperand(i));
- buildTree_rec(Operands, Depth + 1, UserTreeIdx);
+ buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
}
return;
}
for (unsigned i = 0, e = VL.size() - 1; i < e; ++i)
if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Non-consecutive store.\n");
return;
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of stores.\n");
ValueList Operands;
Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI);
if (!isTriviallyVectorizable(ID)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Non-vectorizable call.\n");
return;
}
getVectorIntrinsicIDForCall(CI2, TLI) != ID ||
!CI->hasIdenticalOperandBundleSchema(*CI2)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *VL[i]
<< "\n");
return;
Value *A1J = CI2->getArgOperand(1);
if (A1I != A1J) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI
<< " argument "<< A1I<<"!=" << A1J
<< "\n");
CI->op_begin() + CI->getBundleOperandsEndIndex(),
CI2->op_begin() + CI2->getBundleOperandsStartIndex())) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: mismatched bundle operands in calls:" << *CI << "!="
<< *VL[i] << '\n');
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) {
ValueList Operands;
// Prepare the operand vector.
CallInst *CI2 = dyn_cast<CallInst>(j);
Operands.push_back(CI2->getArgOperand(i));
}
- buildTree_rec(Operands, Depth + 1, UserTreeIdx);
+ buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
}
return;
}
// then do not vectorize this instruction.
if (!S.IsAltShuffle) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n");
return;
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n");
// Reorder operands if reordering would enable vectorization.
ValueList Left, Right;
reorderAltShuffleOperands(S.Opcode, VL, Left, Right);
buildTree_rec(Left, Depth + 1, UserTreeIdx);
- buildTree_rec(Right, Depth + 1, UserTreeIdx);
+ buildTree_rec(Right, Depth + 1, UserTreeIdx, 1);
return;
}
for (Value *j : VL)
Operands.push_back(cast<Instruction>(j)->getOperand(i));
- buildTree_rec(Operands, Depth + 1, UserTreeIdx);
+ buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
}
return;
default:
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n");
return;
}
return nullptr;
}
-Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) {
+Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL, int OpdNum, int UserIndx) {
InstructionsState S = getSameOpcode(VL);
if (S.Opcode) {
if (TreeEntry *E = getTreeEntry(S.OpValue)) {
- if (E->isSame(VL))
- return vectorizeTree(E);
+ TreeEntry *UserTreeEntry = &VectorizableTree[UserIndx];
+ if (E->isSame(VL) ||
+ (UserTreeEntry && !UserTreeEntry->ShuffleMask[OpdNum].empty() &&
+ E->isFoundJumbled(VL, *DL, *SE)))
+ return vectorizeTree(E, OpdNum, UserIndx);
}
}
return Gather(VL, VecTy);
}
-Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
+Value *BoUpSLP::vectorizeTree(TreeEntry *E, int OpdNum, int UserIndx) {
IRBuilder<>::InsertPointGuard Guard(Builder);
+ TreeEntry *UserTreeEntry = nullptr;
if (E->VectorizedValue) {
DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n");
return E->VectorizedValue;
return V;
}
+ assert(ScalarToTreeEntry.count(E->Scalars[0]) &&
+ "Expected user tree entry, missing!");
+ int CurrIndx = ScalarToTreeEntry[E->Scalars[0]];
+
unsigned ShuffleOrOp = S.IsAltShuffle ?
(unsigned) Instruction::ShuffleVector : S.Opcode;
switch (ShuffleOrOp) {
Builder.SetInsertPoint(IBB->getTerminator());
Builder.SetCurrentDebugLocation(PH->getDebugLoc());
- Value *Vec = vectorizeTree(Operands);
+ Value *Vec = vectorizeTree(Operands, i, CurrIndx);
NewPhi->addIncoming(Vec, IBB);
}
setInsertPointAfterBundle(E->Scalars, VL0);
- Value *InVec = vectorizeTree(INVL);
+ Value *InVec = vectorizeTree(INVL, 0, CurrIndx);
if (Value *V = alreadyVectorized(E->Scalars, VL0))
return V;
setInsertPointAfterBundle(E->Scalars, VL0);
- Value *L = vectorizeTree(LHSV);
- Value *R = vectorizeTree(RHSV);
+ Value *L = vectorizeTree(LHSV, 0, CurrIndx);
+ Value *R = vectorizeTree(RHSV, 1, CurrIndx);
if (Value *V = alreadyVectorized(E->Scalars, VL0))
return V;
setInsertPointAfterBundle(E->Scalars, VL0);
- Value *Cond = vectorizeTree(CondVec);
- Value *True = vectorizeTree(TrueVec);
- Value *False = vectorizeTree(FalseVec);
+ Value *Cond = vectorizeTree(CondVec, 0, CurrIndx);
+ Value *True = vectorizeTree(TrueVec, 1, CurrIndx);
+ Value *False = vectorizeTree(FalseVec, 2, CurrIndx);
if (Value *V = alreadyVectorized(E->Scalars, VL0))
return V;
setInsertPointAfterBundle(E->Scalars, VL0);
- Value *LHS = vectorizeTree(LHSVL);
- Value *RHS = vectorizeTree(RHSVL);
+ Value *LHS = vectorizeTree(LHSVL, 0, CurrIndx);
+ Value *RHS = vectorizeTree(RHSVL, 1, CurrIndx);
if (Value *V = alreadyVectorized(E->Scalars, VL0))
return V;
// sink them all the way down past store instructions.
setInsertPointAfterBundle(E->Scalars, VL0);
- LoadInst *LI = cast<LoadInst>(VL0);
+ if(UserIndx != -1) {
+ UserTreeEntry = &VectorizableTree[UserIndx];
+ }
+
+ LoadInst *LI = NULL;
+ if (UserTreeEntry && !UserTreeEntry->ShuffleMask[OpdNum].empty()) {
+ LI = cast<LoadInst>(E->Scalars[0]);
+ } else {
+ LI = cast<LoadInst>(VL0);
+ }
+
Type *ScalarLoadTy = LI->getType();
unsigned AS = LI->getPointerAddressSpace();
LI->setAlignment(Alignment);
E->VectorizedValue = LI;
++NumVectorInstructions;
- return propagateMetadata(LI, E->Scalars);
+ propagateMetadata(LI, E->Scalars);
+
+ if (UserTreeEntry && !UserTreeEntry->ShuffleMask[OpdNum].empty()) {
+ SmallVector<Constant *, 8> Mask;
+ for (unsigned Lane = 0, LE = UserTreeEntry->ShuffleMask[OpdNum].size();
+ Lane != LE; ++Lane) {
+ Mask.push_back(
+ Builder.getInt32(UserTreeEntry->ShuffleMask[OpdNum][Lane]));
+ }
+ // Generate shuffle for jumbled memory access
+ Value *Undef = UndefValue::get(VecTy);
+ Value *Shuf = Builder.CreateShuffleVector((Value *)LI, Undef,
+ ConstantVector::get(Mask));
+ E->VectorizedValue = Shuf;
+ ++NumVectorInstructions;
+ return Shuf;
+ }
+ return LI;
}
case Instruction::Store: {
StoreInst *SI = cast<StoreInst>(VL0);
setInsertPointAfterBundle(E->Scalars, VL0);
- Value *VecValue = vectorizeTree(ScalarStoreValues);
+ Value *VecValue = vectorizeTree(ScalarStoreValues, 0, CurrIndx);
Value *ScalarPtr = SI->getPointerOperand();
Value *VecPtr = Builder.CreateBitCast(ScalarPtr, VecTy->getPointerTo(AS));
StoreInst *S = Builder.CreateStore(VecValue, VecPtr);
for (Value *V : E->Scalars)
Op0VL.push_back(cast<GetElementPtrInst>(V)->getOperand(0));
- Value *Op0 = vectorizeTree(Op0VL);
+ Value *Op0 = vectorizeTree(Op0VL, 0, CurrIndx);
std::vector<Value *> OpVecs;
for (int j = 1, e = cast<GetElementPtrInst>(VL0)->getNumOperands(); j < e;
for (Value *V : E->Scalars)
OpVL.push_back(cast<GetElementPtrInst>(V)->getOperand(j));
- Value *OpVec = vectorizeTree(OpVL);
+ Value *OpVec = vectorizeTree(OpVL, j, CurrIndx);
OpVecs.push_back(OpVec);
}
OpVL.push_back(CEI->getArgOperand(j));
}
- Value *OpVec = vectorizeTree(OpVL);
+ Value *OpVec = vectorizeTree(OpVL, j, CurrIndx);
DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n");
OpVecs.push_back(OpVec);
}
reorderAltShuffleOperands(S.Opcode, E->Scalars, LHSVL, RHSVL);
setInsertPointAfterBundle(E->Scalars, VL0);
- Value *LHS = vectorizeTree(LHSVL);
- Value *RHS = vectorizeTree(RHSVL);
+ Value *LHS = vectorizeTree(LHSVL, 0, CurrIndx);
+ Value *RHS = vectorizeTree(RHSVL, 1, CurrIndx);
if (Value *V = alreadyVectorized(E->Scalars, VL0))
return V;
continue;
TreeEntry *E = getTreeEntry(Scalar);
assert(E && "Invalid scalar");
- assert(!E->NeedToGather && "Extracting from a gather list");
+ assert((!E->NeedToGather) && "Extracting from a gather list");
- Value *Vec = E->VectorizedValue;
+ Value *Vec = dyn_cast<ShuffleVectorInst>(E->VectorizedValue);
+ if (Vec && dyn_cast<LoadInst>(cast<Instruction>(Vec)->getOperand(0))) {
+ Vec = cast<Instruction>(E->VectorizedValue)->getOperand(0);
+ } else {
+ Vec = E->VectorizedValue;
+ }
assert(Vec && "Can't find vectorizable value");
Value *Lane = Builder.getInt32(ExternalUse.Lane);