int viewHeight = Gdx.graphics.getHeight();\r
if (viewWidth != glCanvas.getWidth() || viewHeight != glCanvas.getHeight()) {\r
viewWidth = Math.max(1, glCanvas.getWidth());\r
- viewHeight = Math.max(1, glCanvas.getHeight());\r
- app.setSize(viewWidth, viewHeight);\r
+ viewHeight = Math.max(1, glCanvas.getHeight()); \r
}\r
\r
if (newUnicodeFont != null) {\r
\r
@Override\r
public void resize(int width, int height) {\r
+ Gdx.gl.glViewport(0, 0, width, height);\r
spriteBatch.getProjectionMatrix().setToOrtho(0, width, height, 0, 0, 1);\r
\r
synchronized (effect) {\r
int viewHeight = Gdx.graphics.getHeight();\r
if (viewWidth != glCanvas.getWidth() || viewHeight != glCanvas.getHeight()) {\r
viewWidth = Math.max(1, glCanvas.getWidth());\r
- viewHeight = Math.max(1, glCanvas.getHeight());\r
- app.setSize(viewWidth, viewHeight);\r
+ viewHeight = Math.max(1, glCanvas.getHeight()); \r
}\r
\r
float delta = Gdx.graphics.getDeltaTime();\r