typeMapping.put(new CType("GLubyte", true, true), new JType("String", false, false));
typeMapping.put(new CType("char", false, true), new JType("byte"));
typeMapping.put(new CType("char", true, true), new JType("String", false, false));
+ typeMapping.put(new CType("GLchar", true, true), new JType("String", false, false));
typeMapping.put(new CType("int"), new JType("int"));
// EGL primitive types
new JType("java.nio.IntBuffer", true, false));
typeMapping.put(new CType("GLenum", false, true),
new JType("java.nio.IntBuffer", true, false));
+ typeMapping.put(new CType("GLenum", true, true),
+ new JType("java.nio.IntBuffer", true, false));
typeMapping.put(new CType("GLfixed", false, true),
new JType("java.nio.IntBuffer", true, false));
typeMapping.put(new CType("GLfixed", true, true),
arrayTypeMapping.put(new CType("GLboolean", false, true),
new JType("boolean", false, true));
arrayTypeMapping.put(new CType("GLenum", false, true), new JType("int", false, true));
+ arrayTypeMapping.put(new CType("GLenum", true, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLfixed", true, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLfixed", false, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLfloat", false, true), new JType("float", false, true));