/// ComputeTopDownOrdering - Add the specified node to the Order list if it has
/// not been visited yet and if all of its operands have already been visited.
-static void ComputeTopDownOrdering(SDNode *N, std::vector<SDNode*> &Order,
+static void ComputeTopDownOrdering(SDNode *N, SmallVector<SDNode*, 64> &Order,
DenseMap<SDNode*, unsigned> &Visited) {
if (++Visited[N] != N->getNumOperands())
return; // Haven't visited all operands yet
// blocks. To avoid this problem, compute an ordering of the nodes where each
// node is only legalized after all of its operands are legalized.
DenseMap<SDNode*, unsigned> Visited;
- std::vector<SDNode*> Order;
+ SmallVector<SDNode*, 64> Order;
// Compute ordering from all of the leaves in the graphs, those (like the
// entry node) that have no operands.