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Reorganize some #include's.
authorOwen Anderson <resistor@mac.com>
Thu, 12 Mar 2009 06:58:19 +0000 (06:58 +0000)
committerOwen Anderson <resistor@mac.com>
Thu, 12 Mar 2009 06:58:19 +0000 (06:58 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66780 91177308-0d34-0410-b5e6-96231b3b80d8

lib/CodeGen/Spiller.cpp
lib/CodeGen/Spiller.h

index 7c7a1dd..78daff6 100644 (file)
@@ -9,7 +9,10 @@
 
 #define DEBUG_TYPE "spiller"
 #include "Spiller.h"
-
+#include "llvm/Support/Compiler.h"
+#include "llvm/ADT/DepthFirstIterator.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/STLExtras.h"
 #include <algorithm>
 using namespace llvm;
 
index ae9565d..e85922e 100644 (file)
 #include "llvm/Target/TargetMachine.h"
 #include "llvm/Target/TargetInstrInfo.h"
 #include "llvm/Support/CommandLine.h"
-#include "llvm/Support/Compiler.h"
 #include "llvm/Support/Debug.h"
 #include "llvm/ADT/BitVector.h"
 #include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/DepthFirstIterator.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/ADT/STLExtras.h"
 #include "llvm/ADT/SmallSet.h"
 #include "VirtRegMap.h"
 #include <map>