extern bool mirror_concentration(player_type *creature_ptr);
extern bool sword_dancing(player_type *creature_ptr);
extern bool confusing_light(player_type *creature_ptr);
+extern bool rodeo(player_type *creature_ptr);
/* spells3.c */
extern bool teleport_away(MONSTER_IDX m_idx, POSITION dis, BIT_FLAGS mode);
}
case CLASS_CAVALRY:
{
- GAME_TEXT m_name[MAX_NLEN];
- monster_type *m_ptr;
- monster_race *r_ptr;
- int rlev;
-
- if (p_ptr->riding)
- {
- msg_print(_("今は乗馬中だ。", "You ARE riding."));
- return FALSE;
- }
- if (!do_riding(TRUE)) return TRUE;
- m_ptr = &m_list[p_ptr->riding];
- r_ptr = &r_info[m_ptr->r_idx];
- monster_desc(m_name, m_ptr, 0);
- msg_format(_("%sに乗った。", "You ride on %s."),m_name);
- if (is_pet(m_ptr)) break;
- rlev = r_ptr->level;
- if (r_ptr->flags1 & RF1_UNIQUE) rlev = rlev * 3 / 2;
- if (rlev > 60) rlev = 60+(rlev-60)/2;
- if ((randint1(p_ptr->skill_exp[GINOU_RIDING] / 120 + p_ptr->lev * 2 / 3) > rlev)
- && one_in_(2) && !p_ptr->inside_arena && !p_ptr->inside_battle
- && !(r_ptr->flags7 & (RF7_GUARDIAN)) && !(r_ptr->flags1 & (RF1_QUESTOR))
- && (rlev < p_ptr->lev * 3 / 2 + randint0(p_ptr->lev / 5)))
- {
- msg_format(_("%sを手なずけた。", "You tame %s."),m_name);
- set_pet(m_ptr);
- }
- else
- {
- msg_format(_("%sに振り落とされた!", "You have thrown off by %s."),m_name);
- rakuba(1,TRUE);
-
- /* Paranoia */
- /* 落馬処理に失敗してもとにかく乗馬解除 */
- p_ptr->riding = 0;
- }
- break;
+ return rodeo(p_ptr);
}
case CLASS_BERSERKER:
{
*/
#include "angband.h"
+#include "cmd-pet.h"
#include "grid.h"
#include "trap.h"
#include "monsterrace-hook.h"
stasis_monsters(p_ptr->lev * 4);
return TRUE;
}
+
+bool rodeo(player_type *creature_ptr)
+{
+ GAME_TEXT m_name[MAX_NLEN];
+ monster_type *m_ptr;
+ monster_race *r_ptr;
+ int rlev;
+
+ if (creature_ptr->riding)
+ {
+ msg_print(_("今は乗馬中だ。", "You ARE riding."));
+ return FALSE;
+ }
+ if (!do_riding(TRUE)) return TRUE;
+
+ m_ptr = &m_list[creature_ptr->riding];
+ r_ptr = &r_info[m_ptr->r_idx];
+ monster_desc(m_name, m_ptr, 0);
+ msg_format(_("%sに乗った。", "You ride on %s."), m_name);
+
+ if (is_pet(m_ptr)) return TRUE;
+
+ rlev = r_ptr->level;
+
+ if (r_ptr->flags1 & RF1_UNIQUE) rlev = rlev * 3 / 2;
+ if (rlev > 60) rlev = 60 + (rlev - 60) / 2;
+ if ((randint1(creature_ptr->skill_exp[GINOU_RIDING] / 120 + creature_ptr->lev * 2 / 3) > rlev)
+ && one_in_(2) && !creature_ptr->inside_arena && !creature_ptr->inside_battle
+ && !(r_ptr->flags7 & (RF7_GUARDIAN)) && !(r_ptr->flags1 & (RF1_QUESTOR))
+ && (rlev < creature_ptr->lev * 3 / 2 + randint0(creature_ptr->lev / 5)))
+ {
+ msg_format(_("%sを手なずけた。", "You tame %s."), m_name);
+ set_pet(m_ptr);
+ }
+ else
+ {
+ msg_format(_("%sに振り落とされた!", "You have thrown off by %s."), m_name);
+ rakuba(1, TRUE);
+
+ /* Paranoia */
+ /* 落馬処理に失敗してもとにかく乗馬解除 */
+ creature_ptr->riding = 0;
+ }
+ return TRUE;
+}
\ No newline at end of file