struct snd_soc_dapm_update;
enum snd_soc_dapm_direction;
+/*
+ * Bias levels
+ *
+ * @ON: Bias is fully on for audio playback and capture operations.
+ * @PREPARE: Prepare for audio operations. Called before DAPM switching for
+ * stream start and stop operations.
+ * @STANDBY: Low power standby state when no playback/capture operations are
+ * in progress. NOTE: The transition time between STANDBY and ON
+ * should be as fast as possible and no longer than 10ms.
+ * @OFF: Power Off. No restrictions on transition times.
+ */
+enum snd_soc_bias_level {
+ SND_SOC_BIAS_OFF = 0,
+ SND_SOC_BIAS_STANDBY = 1,
+ SND_SOC_BIAS_PREPARE = 2,
+ SND_SOC_BIAS_ON = 3,
+};
+
int dapm_regulator_event(struct snd_soc_dapm_widget *w,
struct snd_kcontrol *kcontrol, int event);
int dapm_clock_event(struct snd_soc_dapm_widget *w,
#define SOC_ENUM_SINGLE_VIRT_DECL(name, xtexts) \
const struct soc_enum name = SOC_ENUM_SINGLE_VIRT(ARRAY_SIZE(xtexts), xtexts)
-/*
- * Bias levels
- *
- * @ON: Bias is fully on for audio playback and capture operations.
- * @PREPARE: Prepare for audio operations. Called before DAPM switching for
- * stream start and stop operations.
- * @STANDBY: Low power standby state when no playback/capture operations are
- * in progress. NOTE: The transition time between STANDBY and ON
- * should be as fast as possible and no longer than 10ms.
- * @OFF: Power Off. No restrictions on transition times.
- */
-enum snd_soc_bias_level {
- SND_SOC_BIAS_OFF = 0,
- SND_SOC_BIAS_STANDBY = 1,
- SND_SOC_BIAS_PREPARE = 2,
- SND_SOC_BIAS_ON = 3,
-};
-
struct device_node;
struct snd_jack;
struct snd_soc_card;