Originally committed as revision 18250 to svn://svn.ffmpeg.org/ffmpeg/trunk
}
skip_bits1(gb); /* marker bit */
//printf("%d %d %d %d\n", x, y, i, s->sprite_warping_accuracy);
- d[i][0]= x;
- d[i][1]= y;
+ s->sprite_traj[i][0]= d[i][0]= x;
+ s->sprite_traj[i][1]= d[i][1]= y;
}
+ for(; i<4; i++)
+ s->sprite_traj[i][0]= s->sprite_traj[i][1]= 0;
while((1<<alpha)<w) alpha++;
while((1<<beta )<h) beta++; // there seems to be a typo in the mpeg4 std for the definition of w' and h'
int sprite_brightness_change;
int num_sprite_warping_points;
int real_sprite_warping_points;
+ uint16_t sprite_traj[4][2]; ///< sprite trajectory points
int sprite_offset[2][2]; ///< sprite offset[isChroma][isMVY]
int sprite_delta[2][2]; ///< sprite_delta [isY][isMVY]
int sprite_shift[2]; ///< sprite shift [isChroma]