#define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*)
#define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int)
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define UI_SET_PROPBIT _IOW(UINPUT_IOCTL_BASE, 110, int)
#define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
#define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
#define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
-#define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
#define EV_UINPUT 0x0101
#define UI_FF_UPLOAD 1
#define UI_FF_ERASE 2
-#define UINPUT_MAX_NAME_SIZE 80
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define UINPUT_MAX_NAME_SIZE 80
struct uinput_user_dev {
char name[UINPUT_MAX_NAME_SIZE];
struct input_id id;
- int ff_effects_max;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- int absmax[ABS_MAX + 1];
- int absmin[ABS_MAX + 1];
- int absfuzz[ABS_MAX + 1];
- int absflat[ABS_MAX + 1];
+ int ff_effects_max;
+ int absmax[ABS_CNT];
+ int absmin[ABS_CNT];
+ int absfuzz[ABS_CNT];
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ int absflat[ABS_CNT];
};
#endif