def int_arm64_neon_frecps : AdvSIMD_2FloatArg_Intrinsic;
def int_arm64_neon_frsqrts : AdvSIMD_2FloatArg_Intrinsic;
+ // Reciprocal Exponent
+ def int_arm64_neon_frecpx : AdvSIMD_1FloatArg_Intrinsic;
+
// Vector Saturating Shift Left
def int_arm64_neon_sqshl : AdvSIMD_2IntArg_Intrinsic;
def int_arm64_neon_uqshl : AdvSIMD_2IntArg_Intrinsic;
// Vector Reciprocal Estimate
def int_arm64_neon_urecpe : AdvSIMD_1VectorArg_Intrinsic;
- def int_arm64_neon_frecpe : AdvSIMD_1VectorArg_Intrinsic;
+ def int_arm64_neon_frecpe : AdvSIMD_1FloatArg_Intrinsic;
// Vector Square Root Estimate
def int_arm64_neon_ursqrte : AdvSIMD_1VectorArg_Intrinsic;
- def int_arm64_neon_frsqrte : AdvSIMD_1VectorArg_Intrinsic;
+ def int_arm64_neon_frsqrte : AdvSIMD_1FloatArg_Intrinsic;
// Vector Bitwise Reverse
def int_arm64_neon_rbit : AdvSIMD_1VectorArg_Intrinsic;
(FCVTPSv1i64 FPR64:$Rn)>;
def : Pat<(v1i64 (int_arm64_neon_fcvtpu (v1f64 FPR64:$Rn))),
(FCVTPUv1i64 FPR64:$Rn)>;
+
+def : Pat<(f32 (int_arm64_neon_frecpe (f32 FPR32:$Rn))),
+ (FRECPEv1i32 FPR32:$Rn)>;
+def : Pat<(f64 (int_arm64_neon_frecpe (f64 FPR64:$Rn))),
+ (FRECPEv1i64 FPR64:$Rn)>;
def : Pat<(v1f64 (int_arm64_neon_frecpe (v1f64 FPR64:$Rn))),
(FRECPEv1i64 FPR64:$Rn)>;
+
+def : Pat<(f32 (int_arm64_neon_frecpx (f32 FPR32:$Rn))),
+ (FRECPXv1i32 FPR32:$Rn)>;
+def : Pat<(f64 (int_arm64_neon_frecpx (f64 FPR64:$Rn))),
+ (FRECPXv1i64 FPR64:$Rn)>;
+
+def : Pat<(f32 (int_arm64_neon_frsqrte (f32 FPR32:$Rn))),
+ (FRSQRTEv1i32 FPR32:$Rn)>;
+def : Pat<(f64 (int_arm64_neon_frsqrte (f64 FPR64:$Rn))),
+ (FRSQRTEv1i64 FPR64:$Rn)>;
def : Pat<(v1f64 (int_arm64_neon_frsqrte (v1f64 FPR64:$Rn))),
(FRSQRTEv1i64 FPR64:$Rn)>;
ret <2 x double> %tmp3
}
+define float @frecpe_s(float* %A) nounwind {
+;CHECK-LABEL: frecpe_s:
+;CHECK: frecpe s0, {{s[0-9]+}}
+ %tmp1 = load float* %A
+ %tmp3 = call float @llvm.arm64.neon.frecpe.f32(float %tmp1)
+ ret float %tmp3
+}
+
+define double @frecpe_d(double* %A) nounwind {
+;CHECK-LABEL: frecpe_d:
+;CHECK: frecpe d0, {{d[0-9]+}}
+ %tmp1 = load double* %A
+ %tmp3 = call double @llvm.arm64.neon.frecpe.f64(double %tmp1)
+ ret double %tmp3
+}
+
declare <2 x float> @llvm.arm64.neon.frecpe.v2f32(<2 x float>) nounwind readnone
declare <4 x float> @llvm.arm64.neon.frecpe.v4f32(<4 x float>) nounwind readnone
declare <2 x double> @llvm.arm64.neon.frecpe.v2f64(<2 x double>) nounwind readnone
+declare float @llvm.arm64.neon.frecpe.f32(float) nounwind readnone
+declare double @llvm.arm64.neon.frecpe.f64(double) nounwind readnone
+
+define float @frecpx_s(float* %A) nounwind {
+;CHECK-LABEL: frecpx_s:
+;CHECK: frecpx s0, {{s[0-9]+}}
+ %tmp1 = load float* %A
+ %tmp3 = call float @llvm.arm64.neon.frecpx.f32(float %tmp1)
+ ret float %tmp3
+}
+
+define double @frecpx_d(double* %A) nounwind {
+;CHECK-LABEL: frecpx_d:
+;CHECK: frecpx d0, {{d[0-9]+}}
+ %tmp1 = load double* %A
+ %tmp3 = call double @llvm.arm64.neon.frecpx.f64(double %tmp1)
+ ret double %tmp3
+}
+
+declare float @llvm.arm64.neon.frecpx.f32(float) nounwind readnone
+declare double @llvm.arm64.neon.frecpx.f64(double) nounwind readnone
define <2 x float> @frsqrte_2s(<2 x float>* %A) nounwind {
;CHECK-LABEL: frsqrte_2s:
ret <2 x double> %tmp3
}
+define float @frsqrte_s(float* %A) nounwind {
+;CHECK-LABEL: frsqrte_s:
+;CHECK: frsqrte s0, {{s[0-9]+}}
+ %tmp1 = load float* %A
+ %tmp3 = call float @llvm.arm64.neon.frsqrte.f32(float %tmp1)
+ ret float %tmp3
+}
+
+define double @frsqrte_d(double* %A) nounwind {
+;CHECK-LABEL: frsqrte_d:
+;CHECK: frsqrte d0, {{d[0-9]+}}
+ %tmp1 = load double* %A
+ %tmp3 = call double @llvm.arm64.neon.frsqrte.f64(double %tmp1)
+ ret double %tmp3
+}
+
declare <2 x float> @llvm.arm64.neon.frsqrte.v2f32(<2 x float>) nounwind readnone
declare <4 x float> @llvm.arm64.neon.frsqrte.v4f32(<4 x float>) nounwind readnone
declare <2 x double> @llvm.arm64.neon.frsqrte.v2f64(<2 x double>) nounwind readnone
+declare float @llvm.arm64.neon.frsqrte.f32(float) nounwind readnone
+declare double @llvm.arm64.neon.frsqrte.f64(double) nounwind readnone
define <2 x i32> @urecpe_2s(<2 x i32>* %A) nounwind {
;CHECK-LABEL: urecpe_2s: