It is illegal to start a new draw operation while a transform
feedback is active.
Change-Id: I5ebb01889ce5154162a51f5e6cfbc8431554c879
Reviewed-on: https://swiftshader-review.googlesource.com/3549
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
\r
if(context)\r
{\r
+ es2::TransformFeedback* transformFeedback = context->getTransformFeedback();\r
+ if(transformFeedback && transformFeedback->isActive() && !transformFeedback->isPaused())\r
+ {\r
+ return error(GL_INVALID_OPERATION);\r
+ }\r
+\r
context->drawElements(mode, start, end, count, type, indices);\r
}\r
}\r