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Included spell/summon-types.h to avoid incomplete type errors with clang or gcc.
authorEric Branlund <ebranlund@fastmail.com>
Sun, 6 Sep 2020 16:50:09 +0000 (09:50 -0700)
committerEric Branlund <ebranlund@fastmail.com>
Sun, 6 Sep 2020 16:50:09 +0000 (09:50 -0700)
src/spell-kind/blood-curse.c
src/wizard/wizard-spells.c

index f702ba8..0d97389 100644 (file)
@@ -9,6 +9,7 @@
 #include "spell-kind/spells-teleport.h"
 #include "spell/spell-types.h"
 #include "spell/spells-summon.h"
+#include "spell/summon-types.h"
 #include "status/base-status.h"
 #include "status/experience.h"
 #include "system/floor-type-definition.h"
index 7dfb682..b571591 100644 (file)
@@ -18,6 +18,7 @@
 #include "spell-kind/spells-teleport.h"
 #include "spell-realm/spells-chaos.h"
 #include "spell/spells-status.h"
+#include "spell/summon-types.h"
 #include "system/floor-type-definition.h"
 #include "target/target-checker.h"
 #include "target/grid-selector.h"