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[Fix] #40467 Resolved the issue that function names were duplicated
authorHourier <hourier@users.sourceforge.jp>
Sun, 5 Jul 2020 06:49:34 +0000 (15:49 +0900)
committerHourier <hourier@users.sourceforge.jp>
Sun, 5 Jul 2020 06:49:34 +0000 (15:49 +0900)
src/savedata/extra-loader.c

index 7fd06da..fd6f8cc 100644 (file)
@@ -150,7 +150,7 @@ static void set_timed_effects(player_type *creature_ptr)
     }
 }
 
-static void rd_dungeons(void)
+static void rd_hengband_dungeons(void)
 {
     byte max = (byte)current_world_ptr->max_d_idx;
     rd_byte(&max);
@@ -291,7 +291,7 @@ static void rd_dungeons(player_type *creature_ptr)
     if (z_older_than(10, 3, 8))
         rd_zangband_dungeon();
     else
-        rd_dungeons();
+        rd_hengband_dungeons();
 
     if (creature_ptr->max_plv < creature_ptr->lev)
         creature_ptr->max_plv = creature_ptr->lev;