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無双三段の途中で壁にぶつかる等して中断した時、MPを消費するように修正。
authorhabu <habu@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 3 Oct 2006 02:21:39 +0000 (02:21 +0000)
committerhabu <habu@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 3 Oct 2006 02:21:39 +0000 (02:21 +0000)
src/do-spell.c

index f3f4f6d..115d3bd 100644 (file)
@@ -11058,7 +11058,11 @@ static cptr do_hissatsu_spell(int spell, int mode)
                                        /* Move the player */
                                        if (!move_player_effect(y, x, MPE_FORGET_FLOW | MPE_HANDLE_STUFF | MPE_DONT_PICKUP)) break;
                                }
-       
+                               else
+                               {
+                                       break;
+                               }
+
                                /* -more- */
                                if (i < 2) msg_print(NULL);
                        }