let AddedComplexity = 20 in {
// vector_shuffle v1, (load v2) <4, 5, 2, 3> using MOVLPS
// vector_shuffle v1, (load v2) <0, 1, 4, 5> using MOVHPS
-def : Pat<(v4f32 (vector_shuffle VR128:$src1, (memop addr:$src2),
+def : Pat<(v4f32 (vector_shuffle VR128:$src1, (load addr:$src2),
MOVLP_shuffle_mask)),
(MOVLPSrm VR128:$src1, addr:$src2)>, Requires<[HasSSE1]>;
-def : Pat<(v2f64 (vector_shuffle VR128:$src1, (memop addr:$src2),
+def : Pat<(v2f64 (vector_shuffle VR128:$src1, (load addr:$src2),
MOVLP_shuffle_mask)),
(MOVLPDrm VR128:$src1, addr:$src2)>, Requires<[HasSSE2]>;
-def : Pat<(v4f32 (vector_shuffle VR128:$src1, (memop addr:$src2),
+def : Pat<(v4f32 (vector_shuffle VR128:$src1, (load addr:$src2),
MOVHP_shuffle_mask)),
(MOVHPSrm VR128:$src1, addr:$src2)>, Requires<[HasSSE1]>;
-def : Pat<(v2f64 (vector_shuffle VR128:$src1, (memop addr:$src2),
+def : Pat<(v2f64 (vector_shuffle VR128:$src1, (load addr:$src2),
MOVHP_shuffle_mask)),
(MOVHPDrm VR128:$src1, addr:$src2)>, Requires<[HasSSE2]>;
-def : Pat<(v4i32 (vector_shuffle VR128:$src1,
- (bc_v4i32 (memopv2i64 addr:$src2)),
+def : Pat<(v4i32 (vector_shuffle VR128:$src1, (load addr:$src2),
MOVLP_shuffle_mask)),
(MOVLPSrm VR128:$src1, addr:$src2)>, Requires<[HasSSE2]>;
-def : Pat<(v2i64 (vector_shuffle VR128:$src1, (memop addr:$src2),
+def : Pat<(v2i64 (vector_shuffle VR128:$src1, (load addr:$src2),
MOVLP_shuffle_mask)),
(MOVLPDrm VR128:$src1, addr:$src2)>, Requires<[HasSSE2]>;
-def : Pat<(v4i32 (vector_shuffle VR128:$src1,
- (bc_v4i32 (memopv2i64 addr:$src2)),
+def : Pat<(v4i32 (vector_shuffle VR128:$src1, (load addr:$src2),
MOVHP_shuffle_mask)),
(MOVHPSrm VR128:$src1, addr:$src2)>, Requires<[HasSSE1]>;
-def : Pat<(v2i64 (vector_shuffle VR128:$src1, (memop addr:$src2),
+def : Pat<(v2i64 (vector_shuffle VR128:$src1, (load addr:$src2),
MOVHP_shuffle_mask)),
(MOVHPDrm VR128:$src1, addr:$src2)>, Requires<[HasSSE2]>;
}
// (store (vector_shuffle (load addr), v2, <4, 5, 2, 3>), addr) using MOVLPS
// (store (vector_shuffle (load addr), v2, <0, 1, 4, 5>), addr) using MOVHPS
-def : Pat<(store (v4f32 (vector_shuffle (memop addr:$src1), VR128:$src2,
+def : Pat<(store (v4f32 (vector_shuffle (load addr:$src1), VR128:$src2,
MOVLP_shuffle_mask)), addr:$src1),
(MOVLPSmr addr:$src1, VR128:$src2)>, Requires<[HasSSE1]>;
-def : Pat<(store (v2f64 (vector_shuffle (memop addr:$src1), VR128:$src2,
+def : Pat<(store (v2f64 (vector_shuffle (load addr:$src1), VR128:$src2,
MOVLP_shuffle_mask)), addr:$src1),
(MOVLPDmr addr:$src1, VR128:$src2)>, Requires<[HasSSE2]>;
-def : Pat<(store (v4f32 (vector_shuffle (memop addr:$src1), VR128:$src2,
+def : Pat<(store (v4f32 (vector_shuffle (load addr:$src1), VR128:$src2,
MOVHP_shuffle_mask)), addr:$src1),
(MOVHPSmr addr:$src1, VR128:$src2)>, Requires<[HasSSE1]>;
-def : Pat<(store (v2f64 (vector_shuffle (memop addr:$src1), VR128:$src2,
+def : Pat<(store (v2f64 (vector_shuffle (load addr:$src1), VR128:$src2,
MOVHP_shuffle_mask)), addr:$src1),
(MOVHPDmr addr:$src1, VR128:$src2)>, Requires<[HasSSE2]>;
def : Pat<(store (v4i32 (vector_shuffle
- (bc_v4i32 (memopv2i64 addr:$src1)), VR128:$src2,
+ (bc_v4i32 (loadv2i64 addr:$src1)), VR128:$src2,
MOVLP_shuffle_mask)), addr:$src1),
(MOVLPSmr addr:$src1, VR128:$src2)>, Requires<[HasSSE1]>;
-def : Pat<(store (v2i64 (vector_shuffle (memop addr:$src1), VR128:$src2,
+def : Pat<(store (v2i64 (vector_shuffle (load addr:$src1), VR128:$src2,
MOVLP_shuffle_mask)), addr:$src1),
(MOVLPDmr addr:$src1, VR128:$src2)>, Requires<[HasSSE2]>;
def : Pat<(store (v4i32 (vector_shuffle
- (bc_v4i32 (memopv2i64 addr:$src1)), VR128:$src2,
+ (bc_v4i32 (loadv2i64 addr:$src1)), VR128:$src2,
MOVHP_shuffle_mask)), addr:$src1),
(MOVHPSmr addr:$src1, VR128:$src2)>, Requires<[HasSSE1]>;
-def : Pat<(store (v2i64 (vector_shuffle (memop addr:$src1), VR128:$src2,
+def : Pat<(store (v2i64 (vector_shuffle (load addr:$src1), VR128:$src2,
MOVHP_shuffle_mask)), addr:$src1),
(MOVHPDmr addr:$src1, VR128:$src2)>, Requires<[HasSSE2]>;