P:0:2d4:4:6:0
F:STR | HIDE_TYPE
F:BRAND_FIRE | RES_FIRE | ACTIVATE | SHOW_MODS | LITE | THROW | XTRA_H_RES
-U:FIRE_BALL_AND_RESITANCE
+U:FIRE_BALL_AND_RESISTANCE
D:$A fiery dagger finely balanced for deadly throws.
D:「焔の牙」を意味する名を持つこの燃え盛る短剣は、
D:その刃から焔の球を迸らせる力をもつ。
P:0:2d4:4:6:0
F:DEX | HIDE_TYPE
F:BRAND_COLD | RES_COLD | ACTIVATE | SHOW_MODS | THROW | XTRA_H_RES
-U:COLD_BALL_AND_RESITANCE
+U:COLD_BALL_AND_RESISTANCE
D:$A frosty dagger finely balanced for deadly throws.
D:「白き牙」を意味する名を持つこの短剣は必殺の冷気をもって
D:敵を凍てつかせ、刃からは氷の球を迸らせる力をもつ。
W:5:40:12:35000
P:0:2d4:4:3:0
F:SLAY_ORC | RES_POIS | RES_DISEN | ACTIVATE | SHOW_MODS | BRAND_POIS | THROW
-U:POIS_BALL_AND_RESITANCE
+U:POIS_BALL_AND_RESISTANCE
D:$A large stiletto dagger that glistens with odorless poison, to which the
D:$wearer seems oddly immune.
D:シンダール語で「地獄の輝き」を意味する名を持つ
{ "HERO", RandomArtActType::HERO, 10, 500, { 30, 30 }, _("士気高揚", "heroism") },
{ "HERO_SPEED", RandomArtActType::HERO_SPEED, 30, 20000, { 100, 200 }, _("士気高揚, スピード(期間 50+d50ターン)", "hero and +10 to speed (dur 50+d50)") },
{ "ACID_BALL_AND_RESISTANCE", RandomArtActType::ACID_BALL_AND_RESISTANCE, 20, 2000, { 40, 40 }, _("酸の球と酸への耐性", "acid ball and resist") },
- { "FIRE_BALL_AND_RESITANCE", RandomArtActType::FIRE_BALL_AND_RESISTANCE, 20, 2000, { 40, 40 }, _("火炎の球と火炎への耐性", "fire ball and resist") },
- { "COLD_BALL_AND_RESITANCE", RandomArtActType::COLD_BALL_AND_RESISTANCE, 20, 2000, { 40, 40 }, _("冷気の球と冷気への耐性", "cold ball and resist") },
+ { "FIRE_BALL_AND_RESISTANCE", RandomArtActType::FIRE_BALL_AND_RESISTANCE, 20, 2000, { 40, 40 }, _("火炎の球と火炎への耐性", "fire ball and resist") },
+ { "COLD_BALL_AND_RESISTANCE", RandomArtActType::COLD_BALL_AND_RESISTANCE, 20, 2000, { 40, 40 }, _("冷気の球と冷気への耐性", "cold ball and resist") },
{ "ELEC_BALL_AND_RESISTANCE", RandomArtActType::ELEC_BALL_AND_RESISTANCE, 20, 2000, { 40, 40 }, _("電撃の球と電撃への耐性", "elec ball and resist") },
- { "POIS_BALL_AND_RESITANCE", RandomArtActType::POIS_BALL_AND_RESISTANCE, 20, 2000, { 40, 40 }, _("毒の球と毒への耐性", "pois ball and resist") },
+ { "POIS_BALL_AND_RESISTANCE", RandomArtActType::POIS_BALL_AND_RESISTANCE, 20, 2000, { 40, 40 }, _("毒の球と毒への耐性", "pois ball and resist") },
{ "RESIST_ACID", RandomArtActType::RESIST_ACID, 20, 2000, { 40, 40 }, _("酸への耐性(期間 20+d20)", "resist acid (dur 20+d20)") },
{ "RESIST_FIRE", RandomArtActType::RESIST_FIRE, 20, 2000, { 40, 40 }, _("火炎への耐性(期間 20+d20)", "resist fire (dur 20+d20)") },
{ "RESIST_COLD", RandomArtActType::RESIST_COLD, 20, 2000, { 40, 40 }, _("冷気への耐性(期間 20+d20)", "resist cold (dur 20+d20)") },