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drm/fb-helper: Set plane rotation directly
author
Daniel Vetter
<daniel.vetter@ffwll.ch>
Fri, 16 Oct 2015 16:23:13 +0000
(18:23 +0200)
committer
Daniel Vetter
<daniel.vetter@ffwll.ch>
Mon, 19 Oct 2015 09:00:48 +0000
(11:00 +0200)
The point behind standardizing properties into core drm state
structures is also that internal code looks prettiers. Take advantage
of that and set rotation directly in the fbdev atomic code.
Cc: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link:
http://patchwork.freedesktop.org/patch/msgid/1445012594-25988-1-git-send-email-daniel.vetter@ffwll.ch
Acked-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/drm_fb_helper.c
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diff --git
a/drivers/gpu/drm/drm_fb_helper.c
b/drivers/gpu/drm/drm_fb_helper.c
index
abe9793
..
80e0631
100644
(file)
--- a/
drivers/gpu/drm/drm_fb_helper.c
+++ b/
drivers/gpu/drm/drm_fb_helper.c
@@
-360,11
+360,7
@@
retry:
goto fail;
}
- ret = drm_atomic_plane_set_property(plane, plane_state,
- dev->mode_config.rotation_property,
- BIT(DRM_ROTATE_0));
- if (ret != 0)
- goto fail;
+ plane_state->rotation = BIT(DRM_ROTATE_0);
/* disable non-primary: */
if (plane->type == DRM_PLANE_TYPE_PRIMARY)