#include "EglManager.h"
- #include "Texture.h"
+ #include <string>
+
+ #include "utils/StringUtils.h"
+ #include <cutils/properties.h>
+ #include <log/log.h>
+
#include "Caches.h"
#include "DeviceInfo.h"
+#include "Frame.h"
#include "Properties.h"
#include "RenderThread.h"
#include "renderstate/RenderState.h"
- #include "utils/StringUtils.h"
- #include <cutils/log.h>
- #include <cutils/properties.h>
++#include "Texture.h"
++
#include <EGL/eglext.h>
- #include <string>
+#include <GrContextOptions.h>
+#include <gl/GrGLInterface.h>
+
+#ifdef HWUI_GLES_WRAP_ENABLED
+#include "debug/GlesDriver.h"
+#endif
#define GLES_VERSION 2
#include "renderthread/RenderProxy.h"
#include "renderthread/RenderTask.h"
- #include <cutils/log.h>
+#include <benchmark/benchmark.h>
#include <gui/Surface.h>
+ #include <log/log.h>
#include <ui/PixelFormat.h>
using namespace android;
#define LOG_TAG "BatteryStatsService"
//#define LOG_NDEBUG 0
+ #include <errno.h>
+ #include <fcntl.h>
+ #include <inttypes.h>
+ #include <semaphore.h>
+ #include <stddef.h>
+ #include <stdio.h>
+ #include <string.h>
+ #include <sys/stat.h>
+ #include <sys/types.h>
+ #include <unistd.h>
+
+#include <android/hardware/power/1.0/IPower.h>
#include <android_runtime/AndroidRuntime.h>
#include <jni.h>
#include <ScopedLocalRef.h>
#include <ScopedPrimitiveArray.h>
- #include <cutils/log.h>
+ #include <log/log.h>
#include <utils/misc.h>
#include <utils/Log.h>
-#include <hardware/hardware.h>
-#include <hardware/power.h>
#include <suspend/autosuspend.h>
- #include <inttypes.h>
- #include <stdio.h>
- #include <errno.h>
- #include <fcntl.h>
- #include <semaphore.h>
- #include <stddef.h>
- #include <string.h>
- #include <sys/stat.h>
- #include <sys/types.h>
- #include <unistd.h>
-
+using android::hardware::Return;
+using android::hardware::Void;
+using android::hardware::power::V1_0::IPower;
+using android::hardware::power::V1_0::PowerStatePlatformSleepState;
+using android::hardware::power::V1_0::PowerStateVoter;
+using android::hardware::power::V1_0::Status;
+using android::hardware::hidl_vec;
+
namespace android
{