return TRUE;
}
-
+/*!
+ * @brief ¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¡Ø¥Ö¥é¥Ã¥Ç¥£¥à¡¼¥ó¡Ù¤ÎÆÃÀ¤òÊѹ¹¤¹¤ë¡£
+ * @details ¥¹¥ì¥¤2d2¼ï¡¢µÚ¤Óone_resistance()¤Ë¤è¤ëÂÑÀ1d2¼ï¡¢pval2¼ï¤òÆÀ¤ë¡£
+ * @param o_ptr ÂоݤΥª¥Ö¥¸¥§¥¯¥È¹½Â¤ÂΡʥ֥é¥Ã¥Ç¥£¥à¡¼¥ó¡Ë¤Î¥Ý¥¤¥ó¥¿
+ * @return ¤Ê¤·
+ */
void get_bloody_moon_flags(object_type *o_ptr)
{
int dummy, i;
}
}
-
+/*!
+ * @brief ¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥ÈÀ¸À®»þ¤ÎÆÃÊ̤ʥϡ¼¥É¥³¡¼¥Ç¥£¥ó¥°½èÍý¤ò¹Ô¤¦¡£.
+ * @details random_artifact_resistance()¤È¤¢¤ë¤¬¼ÂºÝ¤Ï¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤Ç¤¢¤ë¡£
+ * Âоݤ϶²Éݤβ¾ÌÌ¡¢Â¼Àµ¡¢¥í¥Ó¥ó¥È¥ó¤Î¥Ï¡¼¥×¡¢Î¶Áè¸×ò¬¡¢¥Ö¥é¥Ã¥Ç¥£¥à¡¼¥ó¡¢±©°á¡¢Å·½÷¤Î±©°á¡¢¥ß¥ê¥à¡¢
+ * ¤½¤Î¾ÄɲÃÂÑÀ¡¢ÆÃÀÄɲýèÍý¡£
+ * @attension ¥×¥ì¥¤¥ä¡¼¤Î³Æ¼ï¥¹¥Æ¡¼¥¿¥¹¤Ë°Í¸¤·¤¿½èÍý¤¬¤¢¤ë¡£
+ * @todo ÀÞ¤ò¸«¤Æ´Ø¿ô̾¤òÊѹ¹¤¹¤ë¤³¤È¡£
+ * @param o_ptr ÂоݤΥª¥Ö¥¸¥§¥¯¥È¹½Â¤ÂΥݥ¤¥ó¥¿
+ * @param a_ptr À¸À®¤¹¤ë¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¹½Â¤ÂΥݥ¤¥ó¥¿
+ * @return ¤Ê¤·
+ */
void random_artifact_resistance(object_type * o_ptr, artifact_type *a_ptr)
{
bool give_resistance = FALSE, give_power = FALSE;
}
-/*
- * Create the artifact of the specified number
+/*!
+ * @brief ¥Õ¥í¥¢¤Î»ØÄꤵ¤ì¤¿°ÌÃ֤˸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤òÀ¸À®¤¹¤ë¡£ / Create the artifact of the specified number
+ * @details ¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¹½Â¤ÂΤ«¤é´ðËÜ¥¹¥Æ¡¼¥¿¥¹¤ò¥³¥Ô¡¼¤·¤¿¸å¡¢½êÄê¤ÎºÂɸ¤Çdrop_item()¤ÇÍî¤È¤¹¡£
+ * @param a_idx À¸À®¤¹¤ë¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¹½Â¤ÂΤÎID
+ * @param y ¥¢¥¤¥Æ¥à¤òÍî¤È¤¹ÃÏÅÀ¤ÎyºÂɸ
+ * @param x ¥¢¥¤¥Æ¥à¤òÍî¤È¤¹ÃÏÅÀ¤ÎxºÂɸ
+ * @return À¸À®¤¬À®¸ù¤·¤¿¤«Èݤ«¡¢¼ºÇÔ¤ÏID¤ÎÉÔÁ´¡¢¥Ù¡¼¥¹¥¢¥¤¥Æ¥à¤ÎÉÔÁ´¡¢drop_item()¤Î¼ºÇÔ»þ¤Ëµ¯¤³¤ë¡£
+ * @attention ¤³¤Î½èÍý¤Ïdrop_near()Æâ¤ÇÉáÄ̤θÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤¬½Å¤Ê¤é¤Ê¤¤À¼Á¤Ë°Í¸¤¹¤ë.
+ * ²¾¤Ë2¸Ä°Ê¾å¸ºß²Äǽ¤«¤ÄÁõÈ÷Éʰʳ°¤Î¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤¬ºîÀ®¤µ¤ì¤ì¤Ð
+ * drop_near()´Ø¿ô¤ÎÊÖ¤êÃͤϿ®ÍѤǤ¤Ê¤¯¤Ê¤ë.
+
*/
bool create_named_art(int a_idx, int y, int x)
{
random_artifact_resistance(q_ptr, a_ptr);
- /*
- * drop_near()Æâ¤ÇÉáÄ̤θÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤¬½Å¤Ê¤é¤Ê¤¤À¼Á¤Ë°Í¸¤¹¤ë.
- * ²¾¤Ë2¸Ä°Ê¾å¸ºß²Äǽ¤«¤ÄÁõÈ÷Éʰʳ°¤Î¸ÇÄꥢ¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤¬ºîÀ®¤µ¤ì¤ì¤Ð
- * ¤³¤Î´Ø¿ô¤ÎÊÖ¤êÃͤϿ®ÍѤǤ¤Ê¤¯¤Ê¤ë.
- */
-
/* Drop the artifact from heaven */
return drop_near(q_ptr, -1, y, x) ? TRUE : FALSE;
}