#ifdef _WIN32
# define WIN32_LEAN_AND_MEAN 1
# include <Windows.h>
+# if defined(SecureZeroMemory)
+# define HAVE_SECURE_ZERO_MEMORY 1
+# else
+# define HAVE_SECURE_ZERO_MEMORY 0
+# endif
+# define HAVE_GETRANDOM 0
+# define HAVE_EXPLICIT_BZERO 0
#else
# include <unistd.h>
# include <fcntl.h>
# include <string.h>
-# if (defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)) || (defined(__FreeBSD__) && (__FreeBSD__ >= 12))
+# if defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)
+# define HAVE_GETRANDOM 1
+# define HAVE_EXPLICIT_BZERO 1
+# elif defined(__FreeBSD__) && (__FreeBSD__ >= 12)
+# define HAVE_GETRANDOM 1
+# define HAVE_EXPLICIT_BZERO 1
+# elif defined(__FreeBSD__) && (__FreeBSD__ >= 11)
+# define HAVE_GETRANDOM 0
+# define HAVE_EXPLICIT_BZERO 1
+# else
+# define HAVE_GETRANDOM 0
+# define HAVE_EXPLICIT_BZERO 0
+# endif
+# if HAVE_GETRANDOM
# include <sys/random.h>
+# else
+# include <pthread.h>
# endif
#endif
-#ifdef _WIN32
+// ==========================================================================
+// Initialization
+// ==========================================================================
+
+#if defined(_WIN32)
typedef BOOLEAN(WINAPI *genrandom_t)(void*, ULONG);
-static genrandom_t win32_init_genrandom()
+static genrandom_t win32_init_random(void)
{
static volatile LONG s_random_init = 0L;
static HMODULE s_advapi32 = NULL;
InterlockedExchange(&s_random_init, 0L);
return NULL;
}
+#elif !HAVE_GETRANDOM
+static int unix_init_random(void)
+{
+ static pthread_mutex_t s_mutex = PTHREAD_MUTEX_INITIALIZER;
+ static int s_random_fd = -1;
+ static const char *const DEV_RANDOM[] = { "/dev/urandom", "/dev/arandom", "/dev/random", NULL };
+ if (pthread_mutex_lock(&s_mutex) != 0)
+ {
+ return -1;
+ }
+ if (s_random_fd < 0)
+ {
+ for (size_t i = 0U; DEV_RANDOM[i]; ++i)
+ {
+ if ((s_random_fd = open(DEV_RANDOM[i], O_RDONLY)) >= 0)
+ {
+ break;
+ }
+ }
+ }
+ pthread_mutex_unlock(&s_mutex);
+ return s_random_fd;
+}
#endif
+// ==========================================================================
+// Public functions
+// ==========================================================================
+
int slunkcrypt_random_bytes(uint8_t* const buffer, const size_t length)
{
-#ifdef _WIN32
+#if defined(_WIN32)
if ((length <= ((size_t)ULONG_MAX)))
{
- const genrandom_t genrandom = win32_init_genrandom();
+ const genrandom_t genrandom = win32_init_random();
if (genrandom)
{
return genrandom(buffer, (ULONG)length) ? 0 : (-1);
}
}
return -1;
-#elif (defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)) || (defined(__FreeBSD__) && (__FreeBSD__ >= 12))
+#elif HAVE_GETRANDOM
if (getrandom(buffer, length, 0U) >= length)
{
return 0;
}
return -1;
#else
- static const char *const DEV_RANDOM[] = { "/dev/urandom", "/dev/arandom", "/dev/random", NULL };
- int result = -1;
- for (size_t i = 0U; DEV_RANDOM[i] && (result != 0); ++i)
+ const int fd = unix_init_random();
+ if (fd >= 0)
{
- const int fd = open(DEV_RANDOM[i], O_RDONLY);
- if (fd >= 0)
+ if (read(fd, buffer, length) >= length)
{
- if (read(fd, buffer, length) >= length)
- {
- result = 0;
- }
- close(fd);
+ return 0;
}
}
- return result;
+ return -1;
#endif
}
{
if ((ptr) && (length > 0U))
{
-#if defined(_WIN32) && defined(SecureZeroMemory)
+#if HAVE_SECURE_ZERO_MEMORY
SecureZeroMemory(ptr, length);
-#elif (defined(__GLIBC__) && (__GLIBC__ >= 2) && (__GLIBC_MINOR__ >= 25)) || (defined(__FreeBSD__) && (__FreeBSD__ >= 11))
+#elif HAVE_EXPLICIT_BZERO
explicit_bzero(ptr, length);
#else
volatile uint8_t *buffer = (volatile uint8_t*)ptr;