jb LBB_foo_3 # no_exit
//===---------------------------------------------------------------------===//
+
+Codegen:
+ if (copysign(1.0, x) == copysign(1.0, y))
+into:
+ if (x^y & mask)
+when using SSE.
+
+//===---------------------------------------------------------------------===//
+
+Optimize this into something reasonable:
+ x * copysign(1.0, y) * copysign(1.0, z)
+
+//===---------------------------------------------------------------------===//
+
+Optimize copysign(x, *y) to use an integer load from y.
+
+//===---------------------------------------------------------------------===//
+