#undef NEWTOY
#undef OLDTOY
-#define NEWTOY(name,opt,flags) help_##name "\0"
+#define NEWTOY(name,opt,flags) HELP_##name "\0"
#define OLDTOY(name,oldname,flags) "\xff" #oldname "\0"
static char *help_data =
#include "generated/newtoys.h"
-#include "toys.h"
-
-// Humor toys.h
-struct toy_context toys;
-char libbuf[4096], toybuf[4096];
+//#include "toys.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <regex.h>
+#include <inttypes.h>
+#include <termios.h>
+#include <poll.h>
+struct statvfs {int i;};
+#include "lib/portability.h"
+#include "lib/lib.h"
+
+// Humor toys.h (lie through our teeth, C's linker doesn't care).
+char toys[4096], libbuf[4096], toybuf[4096];
void show_help(FILE *out) {;}
void toy_exec(char *argv[]) {;}
-void toy_init(struct toy_list *which, char *argv[]) {;}
+void toy_init(void *which, char *argv[]) {;}
// Parse config files into data structures.
struct double_list *help;
} *sym;
+// remove leading spaces
char *trim(char *s)
{
while (isspace(*s)) s++;
return s;
}
+// if line starts with name (as whole word) return pointer after it, else NULL
char *keyword(char *name, char *line)
{
int len = strlen(name);
return line;
}
+// dlist_pop() freeing wrapper structure for you.
char *dlist_zap(struct double_list **help)
{
struct double_list *dd = dlist_pop(help);
char *s = xstrdup(sym->name);
for (i = 0; s[i]; i++) s[i] = tolower(s[i]);
- printf("#define help_%s \"", s);
+ printf("#define HELP_%s \"", s);
free(s);
dd = sym->help;