#include "toys.h"
+#ifndef __UCLIBC__
+
+// uClibc has this, and if we define our own it conflicts.
+
+// Like strncpy but always null terminated.
+void strlcpy(char *dest, char *src, size_t size)
+{
+ strncpy(dest,src,size);
+ dest[size-1] = 0;
+}
+#endif
+
+
void verror_msg(char *msg, int err, va_list va)
{
fprintf(stderr, "%s: ", toys.which->name);
exit(1);
}
-// Like strncpy but always null terminated.
-void strlcpy(char *dest, char *src, size_t size)
-{
- strncpy(dest,src,size);
- dest[size-1] = 0;
-}
-
// Die unless we can allocate memory.
void *xmalloc(size_t size)
{
void get_optflags(void);
// functions.c
+#ifndef __UCLIBC__
+void strlcpy(char *dest, char *src, size_t size);
+#endif
+
void verror_msg(char *msg, int err, va_list va);
void error_msg(char *msg, ...);
void perror_msg(char *msg, ...);
void error_exit(char *msg, ...);
void perror_exit(char *msg, ...);
void usage_exit(void);
-void strlcpy(char *dest, char *src, size_t size);
void *xmalloc(size_t size);
void *xzalloc(size_t size);
void *xrealloc(void *ptr, size_t size);