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Add missing initialization of inOutFlags pointer.
author
Carl Worth
<cworth@cworth.org>
Wed, 21 Jul 2010 20:26:26 +0000
(13:26 -0700)
committer
Carl Worth
<cworth@cworth.org>
Wed, 21 Jul 2010 20:26:26 +0000
(13:26 -0700)
This quiets a compiler warning, (and ensures a segmentation fault rather
than memory corruption if this variable is written through before being
initialized elsewhere).
src/mesa/slang/slang_link.c
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diff --git
a/src/mesa/slang/slang_link.c
b/src/mesa/slang/slang_link.c
index
955ee79
..
00c2c13
100644
(file)
--- a/
src/mesa/slang/slang_link.c
+++ b/
src/mesa/slang/slang_link.c
@@
-222,7
+222,7
@@
link_varying_vars(GLcontext *ctx,
struct gl_shader_program *shProg, struct gl_program *prog)
{
GLuint *map, i, firstSrcVarying, firstDstVarying, newSrcFile, newDstFile;
- GLbitfield *inOutFlags;
+ GLbitfield *inOutFlags
= NULL
;
map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint));
if (!map)