--- /dev/null
+"eSM-B-80TE" - SHARP SM-B-80TE Emulator for Win32
+ 12/29/2015
+
+--- Internal ROM images
+
+ MON.ROM $8000-$87FF
+ USER.ROM $8800-$8FFF (optional)
+
+
+--- Key maps
+
+ Virtual PC
+ --------------------------------
+ RUN F1
+ STEP F2
+ LD/INC F3 or PgUp
+ STOR/DEC F4 or PgDn
+ SHIFT F5 or Shift
+ REG'/REG F6
+ ADRS F7
+ WR F8 or Enter
+ 0-9,A-F 0-9,A-F
+
+----------------------------------------
+TAKEDA, toshiya
+t-takeda@m1.interq.or.jp
+http://takeda-toshiya.my.coocan.jp/
--- /dev/null
+# Build Common Sourcecode Project, Qt.
+# (C) 2014 K.Ohta <whatisthis.sowhat@gmail.com>
+# This is part of XM7/SDL, but license is apache 2.2,
+# this part was written only me.
+
+cmake_minimum_required (VERSION 2.8)
+cmake_policy(SET CMP0011 NEW)
+
+message("")
+message("** Start of configure CommonSourceProject,SM-B-80TE, Qt **")
+message("")
+
+set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/../cmake")
+
+
+project (emuemb80te)
+set(EXEC_TARGET emusmb80te)
+set(VM_NAME smb80te)
+set(USE_FMGEN OFF)
+set(WITH_JOYSTICK OFF)
+set(WITH_MOUSE ON)
+
+set(VMFILES_BASE
+ z80.cpp
+ z80pio.cpp
+
+ not.cpp
+
+ io.cpp
+ datarec.cpp
+ event.cpp
+)
+
+
+set(USE_OPENMP ON CACHE BOOL "Build using OpenMP")
+set(USE_OPENGL ON CACHE BOOL "Build using OpenGL")
+set(WITH_DEBUGGER ON CACHE BOOL "Build with debugger.")
+
+include(detect_target_cpu)
+#include(windows-mingw-cross)
+# set entry
+set(CMAKE_SYSTEM_PROCESSOR ${ARCHITECTURE} CACHE STRING "Set processor to build.")
+
+set(VMFILES ${VMFILES_BASE})
+add_definitions(-D_SMB80TE)
+set(RESOURCE ${CMAKE_SOURCE_DIR}/../../src/qt/common/qrc/smb80te.qrc)
+
+include(config_commonsource)
<file alias="tmp_vertex_shader.glsl">../../gui/tmp_vertex_shader.glsl</file>
<file alias="normal_fragment_shader.glsl">../../gui/normal_fragment_shader.glsl</file>
<file alias="chromakey_fragment_shader.glsl">../../gui/chromakey_fragment_shader.glsl</file>
+ <file alias="chromakey_fragment_shader2.glsl">../../gui/chromakey_fragment_shader2.glsl</file>
<file alias="vertex_shader.glsl">../../gui/vertex_shader.glsl</file>
<file alias="grids_fragment_shader.glsl">../../gui/grids_fragment_shader.glsl</file>
<file alias="grids_vertex_shader.glsl">../../gui/grids_vertex_shader.glsl</file>
--- /dev/null
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file alias="default.ico">../../../res/smb80te.ico</file>
+ <file alias="background.png">../../../res/smb80te.png</file>
+ <file alias="bios_and_keys.txt">../../../../../doc/VMs/smb80te.txt</file>
+</qresource>
+</RCC>
--- /dev/null
+message("* qt/smb80te")
+
+set(s_qt_smb80te_headers
+ menuclasses.h
+)
+if(USE_QT_5)
+ QT5_WRAP_CPP(s_qt_smb80te_headers_MOC ${s_qt_smb80te_headers})
+else()
+ QT4_WRAP_CPP(s_qt_smb80te_headers_MOC ${s_qt_smb80te_headers})
+endif()
+add_library(qt_smb80te
+ MainWindow.cpp
+ ${s_qt_smb80te_headers_MOC}
+)
+
+
--- /dev/null
+/*
+ * Common Source code Project:
+ * Ui->Qt->MainWindow for X1TurboZ .
+ * (C) 2015 K.Ohta <whatisthis.sowhat _at_ gmail.com>
+ * License : GPLv2
+ * History :
+ * Jan 14, 2015 : Initial, many of constructors were moved to qt/gui/menu_main.cpp.
+ */
+
+#include <QVariant>
+#include <QtGui>
+#include "commonclasses.h"
+#include "menuclasses.h"
+#include "emu.h"
+#include "qt_main.h"
+
+//QT_BEGIN_NAMESPACE
+extern config_t config;
+
+void META_MainWindow::do_set_adrs_8000(bool flag)
+{
+ if(flag) {
+ config.dipswitch = config.dipswitch | 0x00000001;
+ } else {
+ config.dipswitch = config.dipswitch & ~0x00000001;
+ }
+}
+
+void META_MainWindow::retranslateUi(void)
+{
+
+ retranslateControlMenu("", false);
+ retranslateCMTMenu();
+ retranslateBinaryMenu(0,1);
+ retranslateSoundMenu();
+ retranslateScreenMenu();
+ retranslateMachineMenu();
+ retranslateEmulatorMenu();
+ retranslateUI_Help();
+ actionAddress8000->setText(QApplication::translate("MainWindow", "SW: ADRS SW 8000", 0));
+
+ this->setWindowTitle(QApplication::translate("MainWindow", "MainWindow", 0));
+ // Set Labels
+#ifdef USE_DEBUGGER
+ actionDebugger[0]->setVisible(true);
+ actionDebugger[1]->setVisible(false);
+ actionDebugger[2]->setVisible(false);
+ actionDebugger[3]->setVisible(false);
+#endif
+
+} // retranslateUi
+
+void META_MainWindow::setupUI_Emu(void)
+{
+ actionAddress8000 = new QAction(this);
+ actionAddress8000->setCheckable(true);
+ actionAddress8000->setVisible(true);
+ menuMachine->addAction(actionAddress8000);
+ actionAddress8000->setChecked(((config.dipswitch & 0x00000001) != 0) ? true : false);
+ connect(actionAddress8000, SIGNAL(toggled(bool)), this, SLOT(do_set_adrs_8000(bool)));
+}
+
+
+META_MainWindow::META_MainWindow(USING_FLAGS *p, QWidget *parent) : Ui_MainWindow(p, parent)
+{
+ setupUI_Emu();
+ retranslateUi();
+}
+
+
+META_MainWindow::~META_MainWindow()
+{
+}
+
+//QT_END_NAMESPACE
+
+
+
--- /dev/null
+
+#ifndef _CSP_QT_MENUCLASSES_H
+#define _CSP_QT_MENUCLASSES_H
+
+#include "mainwidget.h"
+// This extends class CSP_MainWindow as Ui_MainWindow.
+// You may use this as
+QT_BEGIN_NAMESPACE
+
+
+class Ui_MainWindow;
+class USING_FLAGS;
+
+class META_MainWindow : public Ui_MainWindow {
+ Q_OBJECT
+protected:
+ void setupUI_Emu(void);
+ void retranslateUi(void);
+ QAction *actionAddress8000;
+public:
+ META_MainWindow(USING_FLAGS *p, QWidget *parent = 0);
+ ~META_MainWindow();
+public slots:
+ void do_set_adrs_8000(bool);
+};
+
+QT_END_NAMESPACE
+
+#endif // END
--- /dev/null
+cmake_minimum_required (VERSION 2.6)
+
+message("* vm/smb80te")
+
+add_library(vm_smb80te
+ smb80te.cpp
+ memory.cpp
+)