OSDN Git Service

intel/fs: Implement load/store_global with A64 untyped messages
authorJason Ekstrand <jason.ekstrand@intel.com>
Wed, 14 Nov 2018 23:13:57 +0000 (17:13 -0600)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 1 Feb 2019 22:11:00 +0000 (16:11 -0600)
eviewed-by: Kenneth Graunke <kenneth@whitecape.org>

src/intel/compiler/brw_disasm.c
src/intel/compiler/brw_eu.h
src/intel/compiler/brw_eu_defines.h
src/intel/compiler/brw_fs.cpp
src/intel/compiler/brw_fs_nir.cpp
src/intel/compiler/brw_schedule_instructions.cpp
src/intel/compiler/brw_shader.cpp

index fc1256e..5624bed 100644 (file)
@@ -437,6 +437,10 @@ static const char *const dp_dc1_msg_type_hsw[32] = {
    [HSW_DATAPORT_DC_PORT1_ATOMIC_COUNTER_OP_SIMD4X2] =
       "DC 4x2 atomic counter op",
    [HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_WRITE] = "DC typed surface write",
+   [GEN9_DATAPORT_DC_PORT1_A64_SCATTERED_READ] = "DC A64 scattered read",
+   [GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_READ] = "DC A64 untyped surface read",
+   [GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_WRITE] = "DC A64 untyped surface write",
+   [GEN8_DATAPORT_DC_PORT1_A64_SCATTERED_WRITE] = "DC A64 scattered write",
    [GEN9_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_FLOAT_OP] =
       "DC untyped atomic float op",
 };
@@ -1941,7 +1945,9 @@ brw_disassemble_inst(FILE *file, const struct gen_device_info *devinfo,
                case HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_READ:
                case HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_WRITE:
                case HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_READ:
-               case HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_WRITE: {
+               case HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_WRITE:
+               case GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_WRITE:
+               case GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_READ: {
                   static const char *simd_modes[] = { "4x2", "16", "8" };
                   format(file, "SIMD%s, Mask = 0x%x",
                          simd_modes[msg_ctrl >> 4], msg_ctrl & 0xf);
index a7041ea..ec3aafb 100644 (file)
@@ -688,6 +688,68 @@ brw_dp_byte_scattered_rw_desc(const struct gen_device_info *devinfo,
 }
 
 static inline uint32_t
+brw_dp_a64_untyped_surface_rw_desc(const struct gen_device_info *devinfo,
+                                   unsigned exec_size, /**< 0 for SIMD4x2 */
+                                   unsigned num_channels,
+                                   bool write)
+{
+   assert(exec_size <= 8 || exec_size == 16);
+   assert(devinfo->gen >= 8);
+
+   unsigned msg_type =
+      write ? GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_WRITE :
+              GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_READ;
+
+   /* See also MDC_SM3 in the SKL PRM Vol 2d. */
+   const unsigned simd_mode = exec_size == 0 ? 0 : /* SIMD4x2 */
+                              exec_size <= 8 ? 2 : 1;
+
+   const unsigned msg_control =
+      SET_BITS(brw_mdc_cmask(num_channels), 3, 0) |
+      SET_BITS(simd_mode, 5, 4);
+
+   return brw_dp_desc(devinfo, BRW_BTI_STATELESS, msg_type, msg_control);
+}
+
+/**
+ * Calculate the data size (see MDC_A64_DS in the "Structures" volume of the
+ * Skylake PRM).
+ */
+static inline uint32_t
+brw_mdc_a64_ds(unsigned elems)
+{
+   switch (elems) {
+   case 1:  return 0;
+   case 2:  return 1;
+   case 4:  return 2;
+   case 8:  return 3;
+   default:
+      unreachable("Unsupported elmeent count for A64 scattered message");
+   }
+}
+
+static inline uint32_t
+brw_dp_a64_byte_scattered_rw_desc(const struct gen_device_info *devinfo,
+                                  unsigned exec_size, /**< 0 for SIMD4x2 */
+                                  unsigned bit_size,
+                                  bool write)
+{
+   assert(exec_size <= 8 || exec_size == 16);
+   assert(devinfo->gen >= 8);
+
+   unsigned msg_type =
+      write ? GEN8_DATAPORT_DC_PORT1_A64_SCATTERED_WRITE :
+              GEN9_DATAPORT_DC_PORT1_A64_SCATTERED_READ;
+
+   const unsigned msg_control =
+      SET_BITS(GEN8_A64_SCATTERED_SUBTYPE_BYTE, 1, 0) |
+      SET_BITS(brw_mdc_a64_ds(bit_size / 8), 3, 2) |
+      SET_BITS(exec_size == 16, 4, 4);
+
+   return brw_dp_desc(devinfo, BRW_BTI_STATELESS, msg_type, msg_control);
+}
+
+static inline uint32_t
 brw_dp_typed_atomic_desc(const struct gen_device_info *devinfo,
                          unsigned exec_size,
                          unsigned exec_group,
index d3dfd6d..6c2a2f8 100644 (file)
@@ -412,6 +412,19 @@ enum opcode {
    SHADER_OPCODE_UNTYPED_SURFACE_WRITE,
    SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL,
 
+   /**
+    * Untyped A64 surface access opcodes.
+    *
+    * Source 0: 64-bit address
+    * Source 1: Operational source
+    * Source 2: [required] Opcode-specific control immediate, same as source 2
+    *                      of the matching non-LOGICAL opcode.
+    */
+   SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL,
+   SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL,
+   SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL,
+   SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL,
+
    SHADER_OPCODE_TYPED_ATOMIC,
    SHADER_OPCODE_TYPED_ATOMIC_LOGICAL,
    SHADER_OPCODE_TYPED_SURFACE_READ,
@@ -1170,12 +1183,22 @@ enum brw_message_target {
 #define HSW_DATAPORT_DC_PORT1_ATOMIC_COUNTER_OP                     11
 #define HSW_DATAPORT_DC_PORT1_ATOMIC_COUNTER_OP_SIMD4X2             12
 #define HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_WRITE                   13
+#define GEN9_DATAPORT_DC_PORT1_A64_SCATTERED_READ                   0x10
+#define GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_READ             0x11
+#define GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_WRITE            0x19
+#define GEN8_DATAPORT_DC_PORT1_A64_SCATTERED_WRITE                  0x1a
 #define GEN9_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_FLOAT_OP              0x1b
 
 /* GEN9 */
 #define GEN9_DATAPORT_RC_RENDER_TARGET_WRITE                        12
 #define GEN9_DATAPORT_RC_RENDER_TARGET_READ                         13
 
+/* A64 scattered message subtype */
+#define GEN8_A64_SCATTERED_SUBTYPE_BYTE                             0
+#define GEN8_A64_SCATTERED_SUBTYPE_DWORD                            1
+#define GEN8_A64_SCATTERED_SUBTYPE_QWORD                            2
+#define GEN8_A64_SCATTERED_SUBTYPE_HWORD                            3
+
 /* Dataport special binding table indices: */
 #define BRW_BTI_STATELESS                255
 #define GEN7_BTI_SLM                     254
index 303b1c1..70f9862 100644 (file)
@@ -789,6 +789,14 @@ fs_inst::components_read(unsigned i) const
       else
          return 1;
 
+   case SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL:
+      assert(src[2].file == IMM);
+      return 1;
+
+   case SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL:
+      assert(src[2].file == IMM);
+      return i == 1 ? src[2].ud : 1;
+
    case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
       /* Scattered logical opcodes use the following params:
        * src[0] Surface coordinates
@@ -5208,6 +5216,92 @@ lower_surface_logical_send(const fs_builder &bld, fs_inst *inst)
 }
 
 static void
+lower_a64_logical_send(const fs_builder &bld, fs_inst *inst)
+{
+   const gen_device_info *devinfo = bld.shader->devinfo;
+
+   const fs_reg &addr = inst->src[0];
+   const fs_reg &src = inst->src[1];
+   const unsigned src_comps = inst->components_read(1);
+   assert(inst->src[2].file == IMM);
+   const unsigned arg = inst->src[2].ud;
+   const bool has_side_effects = inst->has_side_effects();
+
+   /* If the surface message has side effects and we're a fragment shader, we
+    * have to predicate with the sample mask to avoid helper invocations.
+    */
+   if (has_side_effects && bld.shader->stage == MESA_SHADER_FRAGMENT) {
+      inst->flag_subreg = 2;
+      inst->predicate = BRW_PREDICATE_NORMAL;
+      inst->predicate_inverse = false;
+
+      fs_reg sample_mask = bld.sample_mask_reg();
+      const fs_builder ubld = bld.group(1, 0).exec_all();
+      ubld.MOV(retype(brw_flag_subreg(inst->flag_subreg), sample_mask.type),
+               sample_mask);
+   }
+
+   /* Add two because the address is 64-bit */
+   const unsigned dwords = 2 + src_comps;
+   const unsigned mlen = dwords * (inst->exec_size / 8);
+
+   fs_reg sources[5];
+
+   sources[0] = addr;
+
+   for (unsigned i = 0; i < src_comps; i++)
+      sources[1 + i] = offset(src, bld, i);
+
+   const fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, dwords);
+   bld.LOAD_PAYLOAD(payload, sources, 1 + src_comps, 0);
+
+   uint32_t desc;
+   switch (inst->opcode) {
+   case SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL:
+      desc = brw_dp_a64_untyped_surface_rw_desc(devinfo, inst->exec_size,
+                                                arg,   /* num_channels */
+                                                false  /* write */);
+      break;
+
+   case SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL:
+      desc = brw_dp_a64_untyped_surface_rw_desc(devinfo, inst->exec_size,
+                                                arg,   /* num_channels */
+                                                true   /* write */);
+      break;
+
+   case SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL:
+      desc = brw_dp_a64_byte_scattered_rw_desc(devinfo, inst->exec_size,
+                                               arg,   /* bit_size */
+                                               false  /* write */);
+      break;
+
+   case SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL:
+      desc = brw_dp_a64_byte_scattered_rw_desc(devinfo, inst->exec_size,
+                                               arg,   /* bit_size */
+                                               true   /* write */);
+      break;
+
+   default:
+      unreachable("Unknown A64 logical instruction");
+   }
+
+   /* Update the original instruction. */
+   inst->opcode = SHADER_OPCODE_SEND;
+   inst->mlen = mlen;
+   inst->header_size = 0;
+   inst->send_has_side_effects = has_side_effects;
+   inst->send_is_volatile = !has_side_effects;
+
+   /* Set up SFID and descriptors */
+   inst->sfid = HSW_SFID_DATAPORT_DATA_CACHE_1;
+   inst->desc = desc;
+   inst->resize_sources(3);
+   inst->src[0] = brw_imm_ud(0); /* desc */
+   inst->src[1] = brw_imm_ud(0); /* ex_desc */
+   inst->src[2] = payload;
+}
+
+static void
 lower_varying_pull_constant_logical_send(const fs_builder &bld, fs_inst *inst)
 {
    const gen_device_info *devinfo = bld.shader->devinfo;
@@ -5381,6 +5475,13 @@ fs_visitor::lower_logical_sends()
          lower_surface_logical_send(ibld, inst);
          break;
 
+      case SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL:
+      case SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL:
+      case SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL:
+      case SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL:
+         lower_a64_logical_send(ibld, inst);
+         break;
+
       case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL:
          lower_varying_pull_constant_logical_send(ibld, inst);
          break;
@@ -5878,6 +5979,12 @@ get_lowered_simd_width(const struct gen_device_info *devinfo,
    case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
       return MIN2(16, inst->exec_size);
 
+   case SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL:
+   case SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL:
+   case SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL:
+   case SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL:
+      return devinfo->gen <= 8 ? 8 : MIN2(16, inst->exec_size);
+
    case SHADER_OPCODE_URB_READ_SIMD8:
    case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
    case SHADER_OPCODE_URB_WRITE_SIMD8:
index 9012fe1..06d45d7 100644 (file)
@@ -3971,6 +3971,64 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
       break;
    }
 
+   case nir_intrinsic_load_global: {
+      assert(devinfo->gen >= 8);
+
+      if (nir_intrinsic_align(instr) >= 4) {
+         assert(nir_dest_bit_size(instr->dest) == 32);
+         fs_inst *inst = bld.emit(SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL,
+                                  dest,
+                                  get_nir_src(instr->src[0]), /* Address */
+                                  fs_reg(), /* No source data */
+                                  brw_imm_ud(instr->num_components));
+         inst->size_written = instr->num_components *
+                              inst->dst.component_size(inst->exec_size);
+      } else {
+         const unsigned bit_size = nir_dest_bit_size(instr->dest);
+         assert(bit_size <= 32);
+         assert(nir_dest_num_components(instr->dest) == 1);
+         brw_reg_type data_type =
+            brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
+         fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD);
+         bld.emit(SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL,
+                  tmp,
+                  get_nir_src(instr->src[0]), /* Address */
+                  fs_reg(), /* No source data */
+                  brw_imm_ud(bit_size));
+         bld.MOV(retype(dest, data_type), tmp);
+      }
+      break;
+   }
+
+   case nir_intrinsic_store_global:
+      assert(devinfo->gen >= 8);
+
+      if (stage == MESA_SHADER_FRAGMENT)
+         brw_wm_prog_data(prog_data)->has_side_effects = true;
+
+      if (nir_intrinsic_align(instr) >= 4) {
+         assert(nir_src_bit_size(instr->src[0]) == 32);
+         bld.emit(SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL,
+                  fs_reg(),
+                  get_nir_src(instr->src[1]), /* Address */
+                  get_nir_src(instr->src[0]), /* Data */
+                  brw_imm_ud(instr->num_components));
+      } else {
+         const unsigned bit_size = nir_src_bit_size(instr->src[0]);
+         assert(bit_size <= 32);
+         assert(nir_src_num_components(instr->src[0]) == 1);
+         brw_reg_type data_type =
+            brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
+         fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD);
+         bld.MOV(tmp, retype(get_nir_src(instr->src[0]), data_type));
+         bld.emit(SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL,
+                  fs_reg(),
+                  get_nir_src(instr->src[1]), /* Address */
+                  tmp, /* Data */
+                  brw_imm_ud(nir_src_bit_size(instr->src[0])));
+      }
+      break;
+
    case nir_intrinsic_load_ssbo: {
       assert(devinfo->gen >= 7);
 
index be57802..692398d 100644 (file)
@@ -486,6 +486,10 @@ schedule_node::set_latency_gen7(bool is_haswell)
          case HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_WRITE:
          case HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_READ:
          case HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_WRITE:
+         case GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_WRITE:
+         case GEN8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_READ:
+         case GEN8_DATAPORT_DC_PORT1_A64_SCATTERED_WRITE:
+         case GEN9_DATAPORT_DC_PORT1_A64_SCATTERED_READ:
             /* See also SHADER_OPCODE_UNTYPED_SURFACE_READ */
             latency = 300;
             break;
index b4c7487..c275155 100644 (file)
@@ -294,6 +294,14 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
       return "untyped_surface_write";
    case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
       return "untyped_surface_write_logical";
+   case SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL:
+      return "a64_untyped_read_logical";
+   case SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL:
+      return "a64_untyped_write_logical";
+   case SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL:
+      return "a64_byte_scattered_read_logical";
+   case SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL:
+      return "a64_byte_scattered_write_logical";
    case SHADER_OPCODE_TYPED_ATOMIC:
       return "typed_atomic";
    case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL:
@@ -1010,6 +1018,8 @@ backend_instruction::has_side_effects() const
    case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
    case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
    case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
+   case SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL:
+   case SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL:
    case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
    case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
    case SHADER_OPCODE_TYPED_ATOMIC:
@@ -1048,6 +1058,8 @@ backend_instruction::is_volatile() const
    case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
    case SHADER_OPCODE_BYTE_SCATTERED_READ:
    case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
+   case SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL:
+   case SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL:
    case SHADER_OPCODE_URB_READ_SIMD8:
    case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
    case VEC4_OPCODE_URB_READ: