--- /dev/null
+//===-- InstSelectSimple.cpp - A simple instruction selector for SparcV8 --===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines a simple peephole instruction selector for the V8 target
+//
+//===----------------------------------------------------------------------===//
+
+#include "SparcV8.h"
+#include "llvm/Instructions.h"
+#include "llvm/IntrinsicLowering.h"
+#include "llvm/Pass.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Support/InstVisitor.h"
+#include "llvm/Support/CFG.h"
+using namespace llvm;
+
+namespace {
+ struct V8ISel : public FunctionPass, public InstVisitor<V8ISel> {
+ TargetMachine &TM;
+ MachineFunction *F; // The function we are compiling into
+ MachineBasicBlock *BB; // The current MBB we are compiling
+
+ std::map<Value*, unsigned> RegMap; // Mapping between Val's and SSA Regs
+
+ // MBBMap - Mapping between LLVM BB -> Machine BB
+ std::map<const BasicBlock*, MachineBasicBlock*> MBBMap;
+
+ V8ISel(TargetMachine &tm) : TM(tm), F(0), BB(0) {}
+
+ /// runOnFunction - Top level implementation of instruction selection for
+ /// the entire function.
+ ///
+ bool runOnFunction(Function &Fn);
+
+ virtual const char *getPassName() const {
+ return "SparcV8 Simple Instruction Selection";
+ }
+
+ /// visitBasicBlock - This method is called when we are visiting a new basic
+ /// block. This simply creates a new MachineBasicBlock to emit code into
+ /// and adds it to the current MachineFunction. Subsequent visit* for
+ /// instructions will be invoked for all instructions in the basic block.
+ ///
+ void visitBasicBlock(BasicBlock &LLVM_BB) {
+ BB = MBBMap[&LLVM_BB];
+ }
+
+ void visitReturnInst(ReturnInst &RI);
+
+ void visitInstruction(Instruction &I) {
+ std::cerr << "Unhandled instruction: " << I;
+ abort();
+ }
+
+ /// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
+ /// function, lowering any calls to unknown intrinsic functions into the
+ /// equivalent LLVM code.
+ void LowerUnknownIntrinsicFunctionCalls(Function &F);
+
+
+ void visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI);
+
+ };
+}
+
+FunctionPass *llvm::createSparcV8SimpleInstructionSelector(TargetMachine &TM) {
+ return new V8ISel(TM);
+}
+
+
+bool V8ISel::runOnFunction(Function &Fn) {
+ // First pass over the function, lower any unknown intrinsic functions
+ // with the IntrinsicLowering class.
+ LowerUnknownIntrinsicFunctionCalls(Fn);
+
+ F = &MachineFunction::construct(&Fn, TM);
+
+ // Create all of the machine basic blocks for the function...
+ for (Function::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I)
+ F->getBasicBlockList().push_back(MBBMap[I] = new MachineBasicBlock(I));
+
+ BB = &F->front();
+
+ // Set up a frame object for the return address. This is used by the
+ // llvm.returnaddress & llvm.frameaddress intrinisics.
+ //ReturnAddressIndex = F->getFrameInfo()->CreateFixedObject(4, -4);
+
+ // Copy incoming arguments off of the stack and out of fixed registers.
+ //LoadArgumentsToVirtualRegs(Fn);
+
+ // Instruction select everything except PHI nodes
+ visit(Fn);
+
+ // Select the PHI nodes
+ //SelectPHINodes();
+
+ RegMap.clear();
+ MBBMap.clear();
+ F = 0;
+ // We always build a machine code representation for the function
+ return true;
+}
+
+
+void V8ISel::visitReturnInst(ReturnInst &I) {
+ if (I.getNumOperands() == 0) {
+ // Just emit a 'ret' instruction
+ BuildMI(BB, V8::JMPLi, 2, V8::G0).addZImm(8).addReg(V8::I7);
+ return;
+ }
+ visitInstruction(I);
+}
+
+
+/// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
+/// function, lowering any calls to unknown intrinsic functions into the
+/// equivalent LLVM code.
+void V8ISel::LowerUnknownIntrinsicFunctionCalls(Function &F) {
+ for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
+ for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
+ if (CallInst *CI = dyn_cast<CallInst>(I++))
+ if (Function *F = CI->getCalledFunction())
+ switch (F->getIntrinsicID()) {
+ case Intrinsic::not_intrinsic: break;
+ default:
+ // All other intrinsic calls we must lower.
+ Instruction *Before = CI->getPrev();
+ TM.getIntrinsicLowering().LowerIntrinsicCall(CI);
+ if (Before) { // Move iterator to instruction after call
+ I = Before; ++I;
+ } else {
+ I = BB->begin();
+ }
+ }
+}
+
+
+void V8ISel::visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI) {
+ unsigned TmpReg1, TmpReg2;
+ switch (ID) {
+ default: assert(0 && "Intrinsic not supported!");
+ }
+}
namespace llvm {
-class FunctionPass;
-class TargetMachine;
+ class FunctionPass;
+ class TargetMachine;
-// Here is where you would define factory methods for sparcv8-specific
-// passes. For example:
-// FunctionPass *createSparcV8SimpleInstructionSelector (TargetMachine &TM);
+ FunctionPass *createSparcV8SimpleInstructionSelector(TargetMachine &TM);
// FunctionPass *createSparcV8CodePrinterPass(std::ostream &OS,
// TargetMachine &TM);
field bits<5> Num = num; // Numbers are identified with a 5 bit ID
}
-let Namespace = "SparcV8" in {
+let Namespace = "V8" in {
def G0 : Ri< 0>; def G1 : Ri< 1>; def G2 : Ri< 2>; def G3 : Ri< 3>;
def G4 : Ri< 4>; def G5 : Ri< 5>; def G6 : Ri< 6>; def G7 : Ri< 7>;
def O0 : Ri< 8>; def O1 : Ri< 9>; def O2 : Ri<10>; def O3 : Ri<11>;
///
bool SparcV8TargetMachine::addPassesToEmitAssembly(PassManager &PM,
std::ostream &Out) {
- // <insert instruction selector passes here>
+ PM.add(createSparcV8SimpleInstructionSelector(*this));
+
+ // Print machine instructions as they are created.
+ PM.add(createMachineFunctionPrinterPass(&std::cerr));
+
PM.add(createRegisterAllocator());
PM.add(createPrologEpilogCodeInserter());
// <insert assembly code output passes here>
+
+ // This is not a correct asm writer by any means, but at least we see what we
+ // are producing.
+ PM.add(createMachineFunctionPrinterPass(&Out));
+
PM.add(createMachineCodeDeleter());
return false;
}
--- /dev/null
+//===-- InstSelectSimple.cpp - A simple instruction selector for SparcV8 --===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines a simple peephole instruction selector for the V8 target
+//
+//===----------------------------------------------------------------------===//
+
+#include "SparcV8.h"
+#include "llvm/Instructions.h"
+#include "llvm/IntrinsicLowering.h"
+#include "llvm/Pass.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Support/InstVisitor.h"
+#include "llvm/Support/CFG.h"
+using namespace llvm;
+
+namespace {
+ struct V8ISel : public FunctionPass, public InstVisitor<V8ISel> {
+ TargetMachine &TM;
+ MachineFunction *F; // The function we are compiling into
+ MachineBasicBlock *BB; // The current MBB we are compiling
+
+ std::map<Value*, unsigned> RegMap; // Mapping between Val's and SSA Regs
+
+ // MBBMap - Mapping between LLVM BB -> Machine BB
+ std::map<const BasicBlock*, MachineBasicBlock*> MBBMap;
+
+ V8ISel(TargetMachine &tm) : TM(tm), F(0), BB(0) {}
+
+ /// runOnFunction - Top level implementation of instruction selection for
+ /// the entire function.
+ ///
+ bool runOnFunction(Function &Fn);
+
+ virtual const char *getPassName() const {
+ return "SparcV8 Simple Instruction Selection";
+ }
+
+ /// visitBasicBlock - This method is called when we are visiting a new basic
+ /// block. This simply creates a new MachineBasicBlock to emit code into
+ /// and adds it to the current MachineFunction. Subsequent visit* for
+ /// instructions will be invoked for all instructions in the basic block.
+ ///
+ void visitBasicBlock(BasicBlock &LLVM_BB) {
+ BB = MBBMap[&LLVM_BB];
+ }
+
+ void visitReturnInst(ReturnInst &RI);
+
+ void visitInstruction(Instruction &I) {
+ std::cerr << "Unhandled instruction: " << I;
+ abort();
+ }
+
+ /// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
+ /// function, lowering any calls to unknown intrinsic functions into the
+ /// equivalent LLVM code.
+ void LowerUnknownIntrinsicFunctionCalls(Function &F);
+
+
+ void visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI);
+
+ };
+}
+
+FunctionPass *llvm::createSparcV8SimpleInstructionSelector(TargetMachine &TM) {
+ return new V8ISel(TM);
+}
+
+
+bool V8ISel::runOnFunction(Function &Fn) {
+ // First pass over the function, lower any unknown intrinsic functions
+ // with the IntrinsicLowering class.
+ LowerUnknownIntrinsicFunctionCalls(Fn);
+
+ F = &MachineFunction::construct(&Fn, TM);
+
+ // Create all of the machine basic blocks for the function...
+ for (Function::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I)
+ F->getBasicBlockList().push_back(MBBMap[I] = new MachineBasicBlock(I));
+
+ BB = &F->front();
+
+ // Set up a frame object for the return address. This is used by the
+ // llvm.returnaddress & llvm.frameaddress intrinisics.
+ //ReturnAddressIndex = F->getFrameInfo()->CreateFixedObject(4, -4);
+
+ // Copy incoming arguments off of the stack and out of fixed registers.
+ //LoadArgumentsToVirtualRegs(Fn);
+
+ // Instruction select everything except PHI nodes
+ visit(Fn);
+
+ // Select the PHI nodes
+ //SelectPHINodes();
+
+ RegMap.clear();
+ MBBMap.clear();
+ F = 0;
+ // We always build a machine code representation for the function
+ return true;
+}
+
+
+void V8ISel::visitReturnInst(ReturnInst &I) {
+ if (I.getNumOperands() == 0) {
+ // Just emit a 'ret' instruction
+ BuildMI(BB, V8::JMPLi, 2, V8::G0).addZImm(8).addReg(V8::I7);
+ return;
+ }
+ visitInstruction(I);
+}
+
+
+/// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
+/// function, lowering any calls to unknown intrinsic functions into the
+/// equivalent LLVM code.
+void V8ISel::LowerUnknownIntrinsicFunctionCalls(Function &F) {
+ for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
+ for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
+ if (CallInst *CI = dyn_cast<CallInst>(I++))
+ if (Function *F = CI->getCalledFunction())
+ switch (F->getIntrinsicID()) {
+ case Intrinsic::not_intrinsic: break;
+ default:
+ // All other intrinsic calls we must lower.
+ Instruction *Before = CI->getPrev();
+ TM.getIntrinsicLowering().LowerIntrinsicCall(CI);
+ if (Before) { // Move iterator to instruction after call
+ I = Before; ++I;
+ } else {
+ I = BB->begin();
+ }
+ }
+}
+
+
+void V8ISel::visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI) {
+ unsigned TmpReg1, TmpReg2;
+ switch (ID) {
+ default: assert(0 && "Intrinsic not supported!");
+ }
+}
--- /dev/null
+//===-- InstSelectSimple.cpp - A simple instruction selector for SparcV8 --===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines a simple peephole instruction selector for the V8 target
+//
+//===----------------------------------------------------------------------===//
+
+#include "SparcV8.h"
+#include "llvm/Instructions.h"
+#include "llvm/IntrinsicLowering.h"
+#include "llvm/Pass.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Support/InstVisitor.h"
+#include "llvm/Support/CFG.h"
+using namespace llvm;
+
+namespace {
+ struct V8ISel : public FunctionPass, public InstVisitor<V8ISel> {
+ TargetMachine &TM;
+ MachineFunction *F; // The function we are compiling into
+ MachineBasicBlock *BB; // The current MBB we are compiling
+
+ std::map<Value*, unsigned> RegMap; // Mapping between Val's and SSA Regs
+
+ // MBBMap - Mapping between LLVM BB -> Machine BB
+ std::map<const BasicBlock*, MachineBasicBlock*> MBBMap;
+
+ V8ISel(TargetMachine &tm) : TM(tm), F(0), BB(0) {}
+
+ /// runOnFunction - Top level implementation of instruction selection for
+ /// the entire function.
+ ///
+ bool runOnFunction(Function &Fn);
+
+ virtual const char *getPassName() const {
+ return "SparcV8 Simple Instruction Selection";
+ }
+
+ /// visitBasicBlock - This method is called when we are visiting a new basic
+ /// block. This simply creates a new MachineBasicBlock to emit code into
+ /// and adds it to the current MachineFunction. Subsequent visit* for
+ /// instructions will be invoked for all instructions in the basic block.
+ ///
+ void visitBasicBlock(BasicBlock &LLVM_BB) {
+ BB = MBBMap[&LLVM_BB];
+ }
+
+ void visitReturnInst(ReturnInst &RI);
+
+ void visitInstruction(Instruction &I) {
+ std::cerr << "Unhandled instruction: " << I;
+ abort();
+ }
+
+ /// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
+ /// function, lowering any calls to unknown intrinsic functions into the
+ /// equivalent LLVM code.
+ void LowerUnknownIntrinsicFunctionCalls(Function &F);
+
+
+ void visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI);
+
+ };
+}
+
+FunctionPass *llvm::createSparcV8SimpleInstructionSelector(TargetMachine &TM) {
+ return new V8ISel(TM);
+}
+
+
+bool V8ISel::runOnFunction(Function &Fn) {
+ // First pass over the function, lower any unknown intrinsic functions
+ // with the IntrinsicLowering class.
+ LowerUnknownIntrinsicFunctionCalls(Fn);
+
+ F = &MachineFunction::construct(&Fn, TM);
+
+ // Create all of the machine basic blocks for the function...
+ for (Function::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I)
+ F->getBasicBlockList().push_back(MBBMap[I] = new MachineBasicBlock(I));
+
+ BB = &F->front();
+
+ // Set up a frame object for the return address. This is used by the
+ // llvm.returnaddress & llvm.frameaddress intrinisics.
+ //ReturnAddressIndex = F->getFrameInfo()->CreateFixedObject(4, -4);
+
+ // Copy incoming arguments off of the stack and out of fixed registers.
+ //LoadArgumentsToVirtualRegs(Fn);
+
+ // Instruction select everything except PHI nodes
+ visit(Fn);
+
+ // Select the PHI nodes
+ //SelectPHINodes();
+
+ RegMap.clear();
+ MBBMap.clear();
+ F = 0;
+ // We always build a machine code representation for the function
+ return true;
+}
+
+
+void V8ISel::visitReturnInst(ReturnInst &I) {
+ if (I.getNumOperands() == 0) {
+ // Just emit a 'ret' instruction
+ BuildMI(BB, V8::JMPLi, 2, V8::G0).addZImm(8).addReg(V8::I7);
+ return;
+ }
+ visitInstruction(I);
+}
+
+
+/// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
+/// function, lowering any calls to unknown intrinsic functions into the
+/// equivalent LLVM code.
+void V8ISel::LowerUnknownIntrinsicFunctionCalls(Function &F) {
+ for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
+ for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
+ if (CallInst *CI = dyn_cast<CallInst>(I++))
+ if (Function *F = CI->getCalledFunction())
+ switch (F->getIntrinsicID()) {
+ case Intrinsic::not_intrinsic: break;
+ default:
+ // All other intrinsic calls we must lower.
+ Instruction *Before = CI->getPrev();
+ TM.getIntrinsicLowering().LowerIntrinsicCall(CI);
+ if (Before) { // Move iterator to instruction after call
+ I = Before; ++I;
+ } else {
+ I = BB->begin();
+ }
+ }
+}
+
+
+void V8ISel::visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI) {
+ unsigned TmpReg1, TmpReg2;
+ switch (ID) {
+ default: assert(0 && "Intrinsic not supported!");
+ }
+}
namespace llvm {
-class FunctionPass;
-class TargetMachine;
+ class FunctionPass;
+ class TargetMachine;
-// Here is where you would define factory methods for sparcv8-specific
-// passes. For example:
-// FunctionPass *createSparcV8SimpleInstructionSelector (TargetMachine &TM);
+ FunctionPass *createSparcV8SimpleInstructionSelector(TargetMachine &TM);
// FunctionPass *createSparcV8CodePrinterPass(std::ostream &OS,
// TargetMachine &TM);
--- /dev/null
+//===-- InstSelectSimple.cpp - A simple instruction selector for SparcV8 --===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines a simple peephole instruction selector for the V8 target
+//
+//===----------------------------------------------------------------------===//
+
+#include "SparcV8.h"
+#include "llvm/Instructions.h"
+#include "llvm/IntrinsicLowering.h"
+#include "llvm/Pass.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Support/InstVisitor.h"
+#include "llvm/Support/CFG.h"
+using namespace llvm;
+
+namespace {
+ struct V8ISel : public FunctionPass, public InstVisitor<V8ISel> {
+ TargetMachine &TM;
+ MachineFunction *F; // The function we are compiling into
+ MachineBasicBlock *BB; // The current MBB we are compiling
+
+ std::map<Value*, unsigned> RegMap; // Mapping between Val's and SSA Regs
+
+ // MBBMap - Mapping between LLVM BB -> Machine BB
+ std::map<const BasicBlock*, MachineBasicBlock*> MBBMap;
+
+ V8ISel(TargetMachine &tm) : TM(tm), F(0), BB(0) {}
+
+ /// runOnFunction - Top level implementation of instruction selection for
+ /// the entire function.
+ ///
+ bool runOnFunction(Function &Fn);
+
+ virtual const char *getPassName() const {
+ return "SparcV8 Simple Instruction Selection";
+ }
+
+ /// visitBasicBlock - This method is called when we are visiting a new basic
+ /// block. This simply creates a new MachineBasicBlock to emit code into
+ /// and adds it to the current MachineFunction. Subsequent visit* for
+ /// instructions will be invoked for all instructions in the basic block.
+ ///
+ void visitBasicBlock(BasicBlock &LLVM_BB) {
+ BB = MBBMap[&LLVM_BB];
+ }
+
+ void visitReturnInst(ReturnInst &RI);
+
+ void visitInstruction(Instruction &I) {
+ std::cerr << "Unhandled instruction: " << I;
+ abort();
+ }
+
+ /// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
+ /// function, lowering any calls to unknown intrinsic functions into the
+ /// equivalent LLVM code.
+ void LowerUnknownIntrinsicFunctionCalls(Function &F);
+
+
+ void visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI);
+
+ };
+}
+
+FunctionPass *llvm::createSparcV8SimpleInstructionSelector(TargetMachine &TM) {
+ return new V8ISel(TM);
+}
+
+
+bool V8ISel::runOnFunction(Function &Fn) {
+ // First pass over the function, lower any unknown intrinsic functions
+ // with the IntrinsicLowering class.
+ LowerUnknownIntrinsicFunctionCalls(Fn);
+
+ F = &MachineFunction::construct(&Fn, TM);
+
+ // Create all of the machine basic blocks for the function...
+ for (Function::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I)
+ F->getBasicBlockList().push_back(MBBMap[I] = new MachineBasicBlock(I));
+
+ BB = &F->front();
+
+ // Set up a frame object for the return address. This is used by the
+ // llvm.returnaddress & llvm.frameaddress intrinisics.
+ //ReturnAddressIndex = F->getFrameInfo()->CreateFixedObject(4, -4);
+
+ // Copy incoming arguments off of the stack and out of fixed registers.
+ //LoadArgumentsToVirtualRegs(Fn);
+
+ // Instruction select everything except PHI nodes
+ visit(Fn);
+
+ // Select the PHI nodes
+ //SelectPHINodes();
+
+ RegMap.clear();
+ MBBMap.clear();
+ F = 0;
+ // We always build a machine code representation for the function
+ return true;
+}
+
+
+void V8ISel::visitReturnInst(ReturnInst &I) {
+ if (I.getNumOperands() == 0) {
+ // Just emit a 'ret' instruction
+ BuildMI(BB, V8::JMPLi, 2, V8::G0).addZImm(8).addReg(V8::I7);
+ return;
+ }
+ visitInstruction(I);
+}
+
+
+/// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
+/// function, lowering any calls to unknown intrinsic functions into the
+/// equivalent LLVM code.
+void V8ISel::LowerUnknownIntrinsicFunctionCalls(Function &F) {
+ for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
+ for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
+ if (CallInst *CI = dyn_cast<CallInst>(I++))
+ if (Function *F = CI->getCalledFunction())
+ switch (F->getIntrinsicID()) {
+ case Intrinsic::not_intrinsic: break;
+ default:
+ // All other intrinsic calls we must lower.
+ Instruction *Before = CI->getPrev();
+ TM.getIntrinsicLowering().LowerIntrinsicCall(CI);
+ if (Before) { // Move iterator to instruction after call
+ I = Before; ++I;
+ } else {
+ I = BB->begin();
+ }
+ }
+}
+
+
+void V8ISel::visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI) {
+ unsigned TmpReg1, TmpReg2;
+ switch (ID) {
+ default: assert(0 && "Intrinsic not supported!");
+ }
+}
field bits<5> Num = num; // Numbers are identified with a 5 bit ID
}
-let Namespace = "SparcV8" in {
+let Namespace = "V8" in {
def G0 : Ri< 0>; def G1 : Ri< 1>; def G2 : Ri< 2>; def G3 : Ri< 3>;
def G4 : Ri< 4>; def G5 : Ri< 5>; def G6 : Ri< 6>; def G7 : Ri< 7>;
def O0 : Ri< 8>; def O1 : Ri< 9>; def O2 : Ri<10>; def O3 : Ri<11>;
///
bool SparcV8TargetMachine::addPassesToEmitAssembly(PassManager &PM,
std::ostream &Out) {
- // <insert instruction selector passes here>
+ PM.add(createSparcV8SimpleInstructionSelector(*this));
+
+ // Print machine instructions as they are created.
+ PM.add(createMachineFunctionPrinterPass(&std::cerr));
+
PM.add(createRegisterAllocator());
PM.add(createPrologEpilogCodeInserter());
// <insert assembly code output passes here>
+
+ // This is not a correct asm writer by any means, but at least we see what we
+ // are producing.
+ PM.add(createMachineFunctionPrinterPass(&Out));
+
PM.add(createMachineCodeDeleter());
return false;
}