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- Added a check to P_CheckMissileSpawn to decrease the monster counter
author
Christoph Oelckers
<coelckers@zdoom.fake>
Fri, 10 Nov 2006 12:13:37 +0000
(12:13 +0000)
committer
Christoph Oelckers
<coelckers@zdoom.fake>
Fri, 10 Nov 2006 12:13:37 +0000
(12:13 +0000)
if it was called for spawning a monster with A_CustomMissile.
- Added a ML_BLOCK_PLAYERS line flag.
SVN r380 (trunk)
zdefs.acs
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diff --git
a/zdefs.acs
b/zdefs.acs
index
e98f9e7
..
0f751da
100644
(file)
--- a/
zdefs.acs
+++ b/
zdefs.acs
@@
-44,6
+44,7
@@
#define BLOCK_CREATURES 1
\r
#define BLOCK_EVERYTHING 2
\r
#define BLOCK_RAILING 3
\r
+#define BLOCK_PLAYERS 4
\r
\r
#define SCROLL 0
\r
#define CARRY 1
\r