OSDN Git Service

Fix include paths.
authorNicolas Capens <capn@google.com>
Mon, 5 Nov 2018 21:30:42 +0000 (16:30 -0500)
committerNicolas Capens <nicolascapens@google.com>
Tue, 6 Nov 2018 17:37:45 +0000 (17:37 +0000)
Bug b/117152542

Change-Id: I341f03ad3fcc8d52723ec9575685eeb28519e7dc
Reviewed-on: https://swiftshader-review.googlesource.com/c/22328
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
68 files changed:
src/Device/Blitter.cpp
src/Device/Clipper.cpp
src/Device/Clipper.hpp
src/Device/Color.hpp
src/Device/Config.cpp
src/Device/Config.hpp
src/Device/Context.cpp
src/Device/Context.hpp
src/Device/LRUCache.hpp
src/Device/Matrix.cpp
src/Device/PixelProcessor.cpp
src/Device/Primitive.hpp
src/Device/QuadRasterizer.cpp
src/Device/QuadRasterizer.hpp
src/Device/Rasterizer.hpp
src/Device/Renderer.cpp
src/Device/Renderer.hpp
src/Device/Sampler.cpp
src/Device/Sampler.hpp
src/Device/SetupProcessor.cpp
src/Device/SetupProcessor.hpp
src/Device/Stream.hpp
src/Device/Surface.cpp
src/Device/Surface.hpp
src/Device/SwiftConfig.cpp
src/Device/SwiftConfig.hpp
src/Device/TextureStage.hpp
src/Device/Vector.cpp
src/Device/Vertex.hpp
src/Device/VertexProcessor.cpp
src/Device/VertexProcessor.hpp
src/OpenGL/libGLESv2/Context.cpp
src/Pipeline/Constants.cpp
src/Pipeline/Constants.hpp
src/Pipeline/PixelProgram.cpp
src/Pipeline/PixelRoutine.cpp
src/Pipeline/PixelRoutine.hpp
src/Pipeline/PixelShader.cpp
src/Pipeline/PixelShader.hpp
src/Pipeline/SamplerCore.cpp
src/Pipeline/SetupRoutine.cpp
src/Pipeline/SetupRoutine.hpp
src/Pipeline/Shader.cpp
src/Pipeline/Shader.hpp
src/Pipeline/ShaderCore.cpp
src/Pipeline/ShaderCore.hpp
src/Pipeline/VertexPipeline.hpp
src/Pipeline/VertexProgram.cpp
src/Pipeline/VertexProgram.hpp
src/Pipeline/VertexRoutine.cpp
src/Pipeline/VertexRoutine.hpp
src/Pipeline/VertexShader.cpp
src/Pipeline/VertexShader.hpp
src/Vulkan/vulkan.vcxproj
src/Vulkan/vulkan.vcxproj.filters
src/WSI/FrameBuffer.cpp
src/WSI/FrameBuffer.hpp
src/WSI/FrameBufferAndroid.cpp
src/WSI/FrameBufferAndroid.hpp
src/WSI/FrameBufferDD.cpp
src/WSI/FrameBufferGDI.cpp
src/WSI/FrameBufferOSX.hpp
src/WSI/FrameBufferOSX.mm
src/WSI/FrameBufferOzone.hpp
src/WSI/FrameBufferWin.cpp
src/WSI/FrameBufferX11.cpp
src/WSI/FrameBufferX11.hpp
src/WSI/libX11.cpp

index 6522a13..c3b7b08 100644 (file)
 
 #include "Blitter.hpp"
 
-#include "Shader/ShaderCore.hpp"
+#include "Pipeline/ShaderCore.hpp"
 #include "Reactor/Reactor.hpp"
-#include "Common/Memory.hpp"
-#include "Common/Debug.hpp"
+#include "System/Memory.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
index a100f05..e42c12f 100644 (file)
@@ -16,7 +16,7 @@
 
 #include "Polygon.hpp"
 #include "Renderer.hpp"
-#include "Common/Debug.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
index 057153a..1c181d2 100644 (file)
@@ -16,7 +16,7 @@
 #define sw_Clipper_hpp
 
 #include "Plane.hpp"
-#include "Common/Types.hpp"
+#include "System/Types.hpp"
 
 namespace sw
 {
index 7afe61f..a87f5db 100644 (file)
@@ -15,8 +15,8 @@
 #ifndef sw_Color_hpp
 #define sw_Color_hpp
 
-#include "Common/Types.hpp"
-#include "Common/Math.hpp"
+#include "System/Types.hpp"
+#include "System/Math.hpp"
 
 namespace sw
 {
@@ -71,7 +71,7 @@ namespace sw
        };
 }
 
-#include "Common/Math.hpp"
+#include "System/Math.hpp"
 
 namespace sw
 {
index 7cb309a..10e84e9 100644 (file)
@@ -14,8 +14,8 @@
 
 #include "Config.hpp"
 
-#include "Common/Thread.hpp"
-#include "Common/Timer.hpp"
+#include "System/Thread.hpp"
+#include "System/Timer.hpp"
 
 namespace sw
 {
index 017e38b..5d99047 100644 (file)
@@ -15,7 +15,7 @@
 #ifndef sw_Config_hpp
 #define sw_Config_hpp
 
-#include "Common/Types.hpp"
+#include "System/Types.hpp"
 
 #define PERF_HUD 0       // Display time spent on vertex, setup and pixel processing for each thread
 #define PERF_PROFILE 0   // Profile various pipeline stages and display the timing in SwiftConfig
index 25c5775..33f3041 100644 (file)
 
 #include "Primitive.hpp"
 #include "Surface.hpp"
-#include "Shader/PixelShader.hpp"
-#include "Shader/VertexShader.hpp"
-#include "Common/Memory.hpp"
-#include "Common/Debug.hpp"
+#include "Pipeline/PixelShader.hpp"
+#include "Pipeline/VertexShader.hpp"
+#include "System/Memory.hpp"
+#include "System/Debug.hpp"
 
 #include <string.h>
 
index d9110d8..6ad2aef 100644 (file)
@@ -20,7 +20,7 @@
 #include "Stream.hpp"
 #include "Point.hpp"
 #include "Vertex.hpp"
-#include "Common/Types.hpp"
+#include "System/Types.hpp"
 
 namespace sw
 {
index 1a1a302..68c7332 100644 (file)
@@ -15,7 +15,7 @@
 #ifndef sw_LRUCache_hpp
 #define sw_LRUCache_hpp
 
-#include "Common/Math.hpp"
+#include "System/Math.hpp"
 
 namespace sw
 {
index 0da07e5..f449841 100644 (file)
@@ -15,7 +15,7 @@
 #include "Matrix.hpp"
 
 #include "Point.hpp"
-#include "Common/Math.hpp"
+#include "System/Math.hpp"
 
 namespace sw
 {
index 8bc40c2..4ee287d 100644 (file)
 
 #include "Surface.hpp"
 #include "Primitive.hpp"
-#include "Shader/PixelPipeline.hpp"
-#include "Shader/PixelProgram.hpp"
-#include "Shader/PixelShader.hpp"
-#include "Shader/Constants.hpp"
-#include "Common/Debug.hpp"
+#include "Pipeline/PixelPipeline.hpp"
+#include "Pipeline/PixelProgram.hpp"
+#include "Pipeline/PixelShader.hpp"
+#include "Pipeline/Constants.hpp"
+#include "System/Debug.hpp"
 
 #include <string.h>
 
index 52daa18..a6aaa43 100644 (file)
@@ -16,7 +16,7 @@
 #define sw_Primitive_hpp
 
 #include "Vertex.hpp"
-#include "Main/Config.hpp"
+#include "Device/Config.hpp"
 
 namespace sw
 {
index 6b319b4..0ab41c8 100644 (file)
@@ -16,9 +16,9 @@
 
 #include "Primitive.hpp"
 #include "Renderer.hpp"
-#include "Shader/Constants.hpp"
-#include "Common/Math.hpp"
-#include "Common/Debug.hpp"
+#include "Pipeline/Constants.hpp"
+#include "System/Math.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
@@ -340,7 +340,7 @@ namespace sw
 
        bool QuadRasterizer::interpolateZ() const
        {
-               return state.depthTestActive || state.pixelFogActive() || (shader && shader->isVPosDeclared() && fullPixelPositionRegister);
+               return state.depthTestActive || (shader && shader->isVPosDeclared() && fullPixelPositionRegister);
        }
 
        bool QuadRasterizer::interpolateW() const
index 1d7681d..e702f8a 100644 (file)
@@ -16,9 +16,9 @@
 #define sw_QuadRasterizer_hpp
 
 #include "Rasterizer.hpp"
-#include "Shader/ShaderCore.hpp"
-#include "Shader/PixelShader.hpp"
-#include "Common/Types.hpp"
+#include "Pipeline/ShaderCore.hpp"
+#include "Pipeline/PixelShader.hpp"
+#include "System/Types.hpp"
 
 namespace sw
 {
index 3811a25..8a2f0f3 100644 (file)
@@ -17,7 +17,7 @@
 
 #include "Context.hpp"
 #include "PixelProcessor.hpp"
-#include "Main/Config.hpp"
+#include "Device/Config.hpp"
 
 namespace sw
 {
index e7ec20a..71b22a5 100644 (file)
 #include "Surface.hpp"
 #include "Primitive.hpp"
 #include "Polygon.hpp"
-#include "Main/FrameBuffer.hpp"
-#include "Main/SwiftConfig.hpp"
+#include "WSI/FrameBuffer.hpp"
+#include "Device/SwiftConfig.hpp"
 #include "Reactor/Reactor.hpp"
-#include "Shader/Constants.hpp"
-#include "Common/MutexLock.hpp"
-#include "Common/CPUID.hpp"
-#include "Common/Memory.hpp"
-#include "Common/Resource.hpp"
-#include "Common/Half.hpp"
-#include "Common/Math.hpp"
-#include "Common/Timer.hpp"
-#include "Common/Debug.hpp"
+#include "Pipeline/Constants.hpp"
+#include "System/MutexLock.hpp"
+#include "System/CPUID.hpp"
+#include "System/Memory.hpp"
+#include "System/Resource.hpp"
+#include "System/Half.hpp"
+#include "System/Math.hpp"
+#include "System/Timer.hpp"
+#include "System/Debug.hpp"
 
 #undef max
 
index ce22866..2f5e23f 100644 (file)
@@ -20,9 +20,9 @@
 #include "SetupProcessor.hpp"
 #include "Plane.hpp"
 #include "Blitter.hpp"
-#include "Common/MutexLock.hpp"
-#include "Common/Thread.hpp"
-#include "Main/Config.hpp"
+#include "System/MutexLock.hpp"
+#include "System/Thread.hpp"
+#include "Device/Config.hpp"
 
 #include <list>
 
index efac4c6..f0bd1a8 100644 (file)
@@ -16,8 +16,8 @@
 
 #include "Context.hpp"
 #include "Surface.hpp"
-#include "Shader/PixelRoutine.hpp"
-#include "Common/Debug.hpp"
+#include "Pipeline/PixelRoutine.hpp"
+#include "System/Debug.hpp"
 
 #include <memory.h>
 #include <string.h>
index af225c5..c6fc90c 100644 (file)
@@ -15,9 +15,9 @@
 #ifndef sw_Sampler_hpp
 #define sw_Sampler_hpp
 
-#include "Main/Config.hpp"
-#include "Renderer/Surface.hpp"
-#include "Common/Types.hpp"
+#include "Device/Config.hpp"
+#include "Device/Surface.hpp"
+#include "System/Types.hpp"
 
 namespace sw
 {
index c5c2a16..dffff48 100644 (file)
@@ -18,9 +18,9 @@
 #include "Polygon.hpp"
 #include "Context.hpp"
 #include "Renderer.hpp"
-#include "Shader/SetupRoutine.hpp"
-#include "Shader/Constants.hpp"
-#include "Common/Debug.hpp"
+#include "Pipeline/SetupRoutine.hpp"
+#include "Pipeline/Constants.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
index be0adc7..4e080dd 100644 (file)
@@ -17,9 +17,9 @@
 
 #include "Context.hpp"
 #include "RoutineCache.hpp"
-#include "Shader/VertexShader.hpp"
-#include "Shader/PixelShader.hpp"
-#include "Common/Types.hpp"
+#include "Pipeline/VertexShader.hpp"
+#include "Pipeline/PixelShader.hpp"
+#include "System/Types.hpp"
 
 namespace sw
 {
index 969d8b2..1bc9b96 100644 (file)
@@ -15,7 +15,7 @@
 #ifndef sw_Stream_hpp
 #define sw_Stream_hpp
 
-#include "Common/Types.hpp"
+#include "System/Types.hpp"
 
 namespace sw
 {
index e06f2bd..15e1c77 100644 (file)
 #include "Context.hpp"
 #include "ETC_Decoder.hpp"
 #include "Renderer.hpp"
-#include "Common/Half.hpp"
-#include "Common/Memory.hpp"
-#include "Common/CPUID.hpp"
-#include "Common/Resource.hpp"
-#include "Common/Debug.hpp"
+#include "System/Half.hpp"
+#include "System/Memory.hpp"
+#include "System/CPUID.hpp"
+#include "System/Resource.hpp"
+#include "System/Debug.hpp"
 #include "Reactor/Reactor.hpp"
 
 #if defined(__i386__) || defined(__x86_64__)
index 10c5364..5b5ee68 100644 (file)
@@ -16,8 +16,8 @@
 #define sw_Surface_hpp
 
 #include "Color.hpp"
-#include "Main/Config.hpp"
-#include "Common/Resource.hpp"
+#include "Device/Config.hpp"
+#include "System/Resource.hpp"
 
 namespace sw
 {
index aa17aa8..e691c1b 100644 (file)
@@ -15,9 +15,9 @@
 #include "SwiftConfig.hpp"
 
 #include "Config.hpp"
-#include "Common/Configurator.hpp"
-#include "Common/Debug.hpp"
-#include "Common/Version.h"
+#include "System/Configurator.hpp"
+#include "System/Debug.hpp"
+#include "Vulkan/Version.h"
 
 #include <sstream>
 #include <stdio.h>
index ad3dcb5..f940c5d 100644 (file)
@@ -17,9 +17,9 @@
 
 #include "Reactor/Nucleus.hpp"
 
-#include "Common/Thread.hpp"
-#include "Common/MutexLock.hpp"
-#include "Common/Socket.hpp"
+#include "System/Thread.hpp"
+#include "System/MutexLock.hpp"
+#include "System/Socket.hpp"
 
 #include <string>
 
index 2c9ecbd..8e71b25 100644 (file)
@@ -15,9 +15,9 @@
 #ifndef sw_TextureStage_hpp
 #define sw_TextureStage_hpp
 
-#include "Common/Types.hpp"
-#include "Common/Math.hpp"
-#include "Renderer/Color.hpp"
+#include "System/Types.hpp"
+#include "System/Math.hpp"
+#include "Device/Color.hpp"
 
 namespace sw
 {
index 4a02534..258233b 100644 (file)
@@ -15,7 +15,7 @@
 #include "Vector.hpp"
 
 #include "Matrix.hpp"
-#include "Common/Math.hpp"
+#include "System/Math.hpp"
 
 namespace sw
 {
index 9ae8d14..972bbf3 100644 (file)
@@ -16,8 +16,8 @@
 #define Vertex_hpp
 
 #include "Color.hpp"
-#include "Common/Types.hpp"
-#include "Main/Config.hpp"
+#include "System/Types.hpp"
+#include "Device/Config.hpp"
 
 namespace sw
 {
index 976ea2b..5c5e1fd 100644 (file)
 
 #include "VertexProcessor.hpp"
 
-#include "Shader/VertexPipeline.hpp"
-#include "Shader/VertexProgram.hpp"
-#include "Shader/VertexShader.hpp"
-#include "Shader/PixelShader.hpp"
-#include "Shader/Constants.hpp"
-#include "Common/Math.hpp"
-#include "Common/Debug.hpp"
+#include "Pipeline/VertexPipeline.hpp"
+#include "Pipeline/VertexProgram.hpp"
+#include "Pipeline/VertexShader.hpp"
+#include "Pipeline/PixelShader.hpp"
+#include "Pipeline/Constants.hpp"
+#include "System/Math.hpp"
+#include "System/Debug.hpp"
 
 #include <string.h>
 
index 277a155..cfb90b8 100644 (file)
@@ -18,7 +18,7 @@
 #include "Matrix.hpp"
 #include "Context.hpp"
 #include "RoutineCache.hpp"
-#include "Shader/VertexShader.hpp"
+#include "Pipeline/VertexShader.hpp"
 
 namespace sw
 {
index 18aa8d9..a62f82a 100644 (file)
@@ -1072,9 +1072,9 @@ void Context::deleteTransformFeedback(GLuint transformFeedback)
        TransformFeedback *transformFeedbackObject = mTransformFeedbackNameSpace.remove(transformFeedback);
 
        // Detach if currently bound.
-       if(mState.transformFeedback == transformFeedback)\r
-       {\r
-               mState.transformFeedback = 0;\r
+       if(mState.transformFeedback == transformFeedback)
+       {
+               mState.transformFeedback = 0;
        }
 
        if(transformFeedbackObject)
index 06dda32..25f08e2 100644 (file)
@@ -14,8 +14,8 @@
 
 #include "Constants.hpp"
 
-#include "Common/Math.hpp"
-#include "Common/Half.hpp"
+#include "System/Math.hpp"
+#include "System/Half.hpp"
 
 #include <memory.h>
 
index 6b70e04..eac6e6a 100644 (file)
@@ -15,7 +15,7 @@
 #ifndef sw_Constants_hpp
 #define sw_Constants_hpp
 
-#include "Common/Types.hpp"
+#include "System/Types.hpp"
 
 namespace sw
 {
index 473712b..8f285f0 100644 (file)
@@ -15,8 +15,8 @@
 #include "PixelProgram.hpp"
 
 #include "SamplerCore.hpp"
-#include "Renderer/Primitive.hpp"
-#include "Renderer/Renderer.hpp"
+#include "Device/Primitive.hpp"
+#include "Device/Renderer.hpp"
 
 namespace sw
 {
index 146e42d..31bcab3 100644 (file)
 
 #include "SamplerCore.hpp"
 #include "Constants.hpp"
-#include "Renderer/Renderer.hpp"
-#include "Renderer/QuadRasterizer.hpp"
-#include "Renderer/Surface.hpp"
-#include "Renderer/Primitive.hpp"
-#include "Common/Debug.hpp"
+#include "Device/Renderer.hpp"
+#include "Device/QuadRasterizer.hpp"
+#include "Device/Surface.hpp"
+#include "Device/Primitive.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
index 1cd076e..0c5fd63 100644 (file)
@@ -15,7 +15,7 @@
 #ifndef sw_PixelRoutine_hpp
 #define sw_PixelRoutine_hpp
 
-#include "Renderer/QuadRasterizer.hpp"
+#include "Device/QuadRasterizer.hpp"
 
 namespace sw
 {
index d24e7c2..88b3e1e 100644 (file)
@@ -14,7 +14,7 @@
 
 #include "PixelShader.hpp"
 
-#include "Common/Debug.hpp"
+#include "System/Debug.hpp"
 
 #include <string.h>
 
index a06aaaa..659c9f2 100644 (file)
@@ -16,7 +16,7 @@
 #define sw_PixelShader_hpp
 
 #include "Shader.hpp"
-#include "Main/Config.hpp"
+#include "Device/Config.hpp"
 
 namespace sw
 {
index 8a2aa39..a7acf2b 100644 (file)
@@ -15,7 +15,7 @@
 #include "SamplerCore.hpp"
 
 #include "Constants.hpp"
-#include "Common/Debug.hpp"
+#include "System/Debug.hpp"
 
 namespace
 {
index d733c2d..7d12326 100644 (file)
@@ -15,9 +15,9 @@
 #include "SetupRoutine.hpp"
 
 #include "Constants.hpp"
-#include "Renderer/Primitive.hpp"
-#include "Renderer/Polygon.hpp"
-#include "Renderer/Renderer.hpp"
+#include "Device/Primitive.hpp"
+#include "Device/Polygon.hpp"
+#include "Device/Renderer.hpp"
 #include "Reactor/Reactor.hpp"
 
 namespace sw
index c1c3205..977eb8f 100644 (file)
@@ -15,7 +15,7 @@
 #ifndef sw_SetupRoutine_hpp
 #define sw_SetupRoutine_hpp
 
-#include "Renderer/SetupProcessor.hpp"
+#include "Device/SetupProcessor.hpp"
 #include "Reactor/Reactor.hpp"
 
 namespace sw
index 36192c9..2c1f07e 100644 (file)
@@ -16,8 +16,8 @@
 
 #include "VertexShader.hpp"
 #include "PixelShader.hpp"
-#include "Common/Math.hpp"
-#include "Common/Debug.hpp"
+#include "System/Math.hpp"
+#include "System/Debug.hpp"
 
 #include <set>
 #include <fstream>
index 9e4a810..dc39494 100644 (file)
@@ -15,7 +15,7 @@
 #ifndef sw_Shader_hpp
 #define sw_Shader_hpp
 
-#include "Common/Types.hpp"
+#include "System/Types.hpp"
 
 #include <string>
 #include <vector>
index 4ea3260..9600b50 100644 (file)
@@ -14,8 +14,8 @@
 
 #include "ShaderCore.hpp"
 
-#include "Renderer/Renderer.hpp"
-#include "Common/Debug.hpp"
+#include "Device/Renderer.hpp"
+#include "System/Debug.hpp"
 
 #include <limits.h>
 
index fd12bf0..2a0a676 100644 (file)
@@ -17,7 +17,7 @@
 
 #include "Shader.hpp"
 #include "Reactor/Reactor.hpp"
-#include "Common/Debug.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
index 0736afb..852c76a 100644 (file)
@@ -17,8 +17,8 @@
 
 #include "VertexRoutine.hpp"
 
-#include "Renderer/Context.hpp"
-#include "Renderer/VertexProcessor.hpp"
+#include "Device/Context.hpp"
+#include "Device/VertexProcessor.hpp"
 
 namespace sw
 {
index ad4e37b..a24bb40 100644 (file)
 
 #include "VertexShader.hpp"
 #include "SamplerCore.hpp"
-#include "Renderer/Renderer.hpp"
-#include "Renderer/Vertex.hpp"
-#include "Common/Half.hpp"
-#include "Common/Debug.hpp"
+#include "Device/Renderer.hpp"
+#include "Device/Vertex.hpp"
+#include "System/Half.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
index 3c4199c..b008d91 100644 (file)
@@ -19,8 +19,8 @@
 #include "ShaderCore.hpp"
 
 #include "SamplerCore.hpp"
-#include "Renderer/Stream.hpp"
-#include "Common/Types.hpp"
+#include "Device/Stream.hpp"
+#include "System/Types.hpp"
 
 namespace sw
 {
index 9b8d336..916230f 100644 (file)
 
 #include "VertexShader.hpp"
 #include "Constants.hpp"
-#include "Renderer/Vertex.hpp"
-#include "Renderer/Renderer.hpp"
-#include "Common/Half.hpp"
-#include "Common/Debug.hpp"
+#include "Device/Vertex.hpp"
+#include "Device/Renderer.hpp"
+#include "System/Half.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
index 905118b..9837fdc 100644 (file)
@@ -15,8 +15,8 @@
 #ifndef sw_VertexRoutine_hpp
 #define sw_VertexRoutine_hpp
 
-#include "Renderer/Color.hpp"
-#include "Renderer/VertexProcessor.hpp"
+#include "Device/Color.hpp"
+#include "Device/VertexProcessor.hpp"
 #include "ShaderCore.hpp"
 #include "VertexShader.hpp"
 
index 8f1c4f8..425ed4d 100644 (file)
@@ -14,8 +14,8 @@
 
 #include "VertexShader.hpp"
 
-#include "Renderer/Vertex.hpp"
-#include "Common/Debug.hpp"
+#include "Device/Vertex.hpp"
+#include "System/Debug.hpp"
 
 #include <string.h>
 
index 9a9a0a6..fc0a405 100644 (file)
@@ -16,7 +16,7 @@
 #define sw_VertexShader_hpp
 
 #include "Shader.hpp"
-#include "Main/Config.hpp"
+#include "Device/Config.hpp"
 
 namespace sw
 {
index 6ab6569..252979f 100644 (file)
@@ -184,6 +184,7 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
   </ItemGroup>\r
   <ItemGroup>\r
     <ClInclude Include="resource.h" />\r
+    <ClInclude Include="Version.h" />\r
     <ClInclude Include="VkBuffer.hpp" />\r
     <ClInclude Include="VkBufferView.hpp" />\r
     <ClInclude Include="VkCommandBuffer.hpp" />\r
index b134e04..f8661bd 100644 (file)
     <ClInclude Include="VkDestroy.h">\r
       <Filter>Header Files\Vulkan</Filter>\r
     </ClInclude>\r
+    <ClInclude Include="Version.h" />\r
   </ItemGroup>\r
   <ItemGroup>\r
     <None Include="swiftshader_icd.def" />\r
index 7a8ddc1..01838fe 100644 (file)
 
 #include "FrameBuffer.hpp"
 
-#include "Renderer/Surface.hpp"
+#include "Device/Surface.hpp"
 #include "Reactor/Reactor.hpp"
-#include "Common/Timer.hpp"
-#include "Common/Debug.hpp"
+#include "System/Timer.hpp"
+#include "System/Debug.hpp"
 
 #include <stdio.h>
 #include <string.h>
index f07feb3..7ce1d17 100644 (file)
@@ -16,8 +16,8 @@
 #define        sw_FrameBuffer_hpp
 
 #include "Reactor/Reactor.hpp"
-#include "Renderer/Surface.hpp"
-#include "Common/Thread.hpp"
+#include "Device/Surface.hpp"
+#include "System/Thread.hpp"
 
 namespace sw
 {
index 0ae5f09..8bc114e 100644 (file)
@@ -14,7 +14,7 @@
 
 #include "FrameBufferAndroid.hpp"
 
-#include "Common/GrallocAndroid.hpp"
+#include "System/GrallocAndroid.hpp"
 
 #include <system/window.h>
 
index b71c32b..fd6a016 100644 (file)
@@ -15,8 +15,8 @@
 #ifndef sw_FrameBufferAndroid_hpp
 #define sw_FrameBufferAndroid_hpp
 
-#include "Main/FrameBuffer.hpp"
-#include "Common/Debug.hpp"
+#include "WSI/FrameBuffer.hpp"
+#include "System/Debug.hpp"
 
 struct ANativeWindow;
 struct ANativeWindowBuffer;
index 46ed89f..9625a13 100644 (file)
@@ -14,7 +14,7 @@
 
 #include "FrameBufferDD.hpp"
 
-#include "Common/Debug.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
index 90a469e..5c80bd7 100644 (file)
@@ -14,7 +14,7 @@
 
 #include "FrameBufferGDI.hpp"
 
-#include "Common/Debug.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
index 07f8d63..85a2621 100644 (file)
@@ -15,7 +15,7 @@
 #ifndef sw_FrameBufferOSX_hpp
 #define sw_FrameBufferOSX_hpp
 
-#include "Main/FrameBuffer.hpp"
+#include "WSI/FrameBuffer.hpp"
 
 #import <Cocoa/Cocoa.h>
 
index 6d58ae7..0403a54 100644 (file)
@@ -14,7 +14,7 @@
 
 #include "FrameBufferOSX.hpp"
 
-#include "Common/Debug.hpp"
+#include "System/Debug.hpp"
 
 #include <EGL/egl.h>
 #import <QuartzCore/QuartzCore.h>
index 0dc9f60..1f253fa 100644 (file)
@@ -15,7 +15,7 @@
 #ifndef sw_FrameBufferOzone_hpp
 #define sw_FrameBufferOzone_hpp
 
-#include "Main/FrameBuffer.hpp"
+#include "WSI/FrameBuffer.hpp"
 
 namespace sw
 {
index cad8954..e23487a 100644 (file)
@@ -53,7 +53,7 @@ namespace sw
 
 #include "FrameBufferDD.hpp"
 #include "FrameBufferGDI.hpp"
-#include "Common/Configurator.hpp"
+#include "System/Configurator.hpp"
 
 sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin)
 {
index b3ae3b4..aa9f38e 100644 (file)
@@ -15,7 +15,7 @@
 #include "FrameBufferX11.hpp"
 
 #include "libX11.hpp"
-#include "Common/Timer.hpp"
+#include "System/Timer.hpp"
 
 #include <sys/ipc.h>
 #include <sys/shm.h>
index dc96331..d40bed9 100644 (file)
@@ -15,8 +15,8 @@
 #ifndef sw_FrameBufferX11_hpp
 #define sw_FrameBufferX11_hpp
 
-#include "Main/FrameBuffer.hpp"
-#include "Common/Debug.hpp"
+#include "WSI/FrameBuffer.hpp"
+#include "System/Debug.hpp"
 
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
index f3723ff..5cca9f8 100644 (file)
@@ -14,7 +14,7 @@
 
 #include "libX11.hpp"
 
-#include "Common/SharedLibrary.hpp"
+#include "System/SharedLibrary.hpp"
 
 #define Bool int