OSDN Git Service

get rid of IGraphicBufferAlloc
authorMathias Agopian <mathias@google.com>
Tue, 28 Feb 2017 02:17:44 +0000 (18:17 -0800)
committerMathias Agopian <mathias@google.com>
Thu, 9 Mar 2017 04:00:21 +0000 (20:00 -0800)
buffers can now be allocated in-process.

Test: compile & run
Bug: cleanup
Change-Id: I3d4317a9bed20a6d8be2b7ac8fbb85738efb3657

24 files changed:
cmds/flatland/GLHelper.cpp
cmds/flatland/GLHelper.h
cmds/flatland/Main.cpp
include/gui/BufferQueue.h
include/gui/BufferQueueCore.h
include/gui/GraphicBufferAlloc.h [deleted file]
include/gui/IGraphicBufferAlloc.h [deleted file]
include/gui/ISurfaceComposer.h
libs/gui/Android.bp
libs/gui/BufferQueue.cpp
libs/gui/BufferQueueCore.cpp
libs/gui/BufferQueueProducer.cpp
libs/gui/ConsumerBase.cpp
libs/gui/GLConsumer.cpp
libs/gui/GraphicBufferAlloc.cpp [deleted file]
libs/gui/IGraphicBufferAlloc.cpp [deleted file]
libs/gui/ISurfaceComposer.cpp
libs/gui/tests/Surface_test.cpp
libs/nativewindow/AHardwareBuffer.cpp
services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
services/surfaceflinger/Layer.cpp
services/surfaceflinger/SurfaceFlinger.cpp
services/surfaceflinger/SurfaceFlinger.h
services/surfaceflinger/SurfaceFlinger_hwc1.cpp

index 5c04f6c..dfc3e58 100644 (file)
@@ -25,7 +25,6 @@
  namespace android {
 
 GLHelper::GLHelper() :
-    mGraphicBufferAlloc(new GraphicBufferAlloc()),
     mDisplay(EGL_NO_DISPLAY),
     mContext(EGL_NO_CONTEXT),
     mDummySurface(EGL_NO_SURFACE),
@@ -203,7 +202,7 @@ bool GLHelper::createNamedSurfaceTexture(GLuint name, uint32_t w, uint32_t h,
         sp<GLConsumer>* glConsumer, EGLSurface* surface) {
     sp<IGraphicBufferProducer> producer;
     sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer, mGraphicBufferAlloc);
+    BufferQueue::createBufferQueue(&producer, &consumer);
     sp<GLConsumer> glc = new GLConsumer(consumer, name,
             GL_TEXTURE_EXTERNAL_OES, false, true);
     glc->setDefaultBufferSize(w, h);
index 7a9e9e3..d09463a 100644 (file)
@@ -14,7 +14,6 @@
  * limitations under the License.
  */
 
-#include <gui/GraphicBufferAlloc.h>
 #include <gui/GLConsumer.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceControl.h>
@@ -75,8 +74,6 @@ private:
 
     bool setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders);
 
-    sp<GraphicBufferAlloc> mGraphicBufferAlloc;
-
     EGLDisplay mDisplay;
     EGLContext mContext;
     EGLSurface mDummySurface;
index c47b0c8..ec1e543 100644 (file)
@@ -16,7 +16,6 @@
 
 #define ATRACE_TAG ATRACE_TAG_ALWAYS
 
-#include <gui/GraphicBufferAlloc.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceControl.h>
 #include <gui/GLConsumer.h>
index c95c535..bd62d85 100644 (file)
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/IConsumerListener.h>
 
-// These are only required to keep other parts of the framework with incomplete
-// dependencies building successfully
-#include <gui/IGraphicBufferAlloc.h>
-
 namespace android {
 
 class BufferQueue {
@@ -81,11 +77,9 @@ public:
     // needed gralloc buffers.
     static void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
             sp<IGraphicBufferConsumer>* outConsumer,
-            const sp<IGraphicBufferAlloc>& allocator = NULL,
             bool consumerIsSurfaceFlinger = false);
 
-private:
-    BufferQueue(); // Create through createBufferQueue
+    BufferQueue() = delete; // Create through createBufferQueue
 };
 
 // ----------------------------------------------------------------------------
index b1c730a..1e9585c 100644 (file)
@@ -51,7 +51,6 @@
 namespace android {
 
 class IConsumerListener;
-class IGraphicBufferAlloc;
 class IProducerListener;
 
 class BufferQueueCore : public virtual RefBase {
@@ -79,9 +78,8 @@ public:
     typedef Vector<BufferItem> Fifo;
 
     // BufferQueueCore manages a pool of gralloc memory slots to be used by
-    // producers and consumers. allocator is used to allocate all the needed
-    // gralloc buffers.
-    BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
+    // producers and consumers.
+    BufferQueueCore();
     virtual ~BufferQueueCore();
 
 private:
@@ -143,10 +141,6 @@ private:
     void validateConsistencyLocked() const;
 #endif
 
-    // mAllocator is the connection to SurfaceFlinger that is used to allocate
-    // new GraphicBuffer objects.
-    sp<IGraphicBufferAlloc> mAllocator;
-
     // mMutex is the mutex used to prevent concurrent access to the member
     // variables of BufferQueueCore objects. It must be locked whenever any
     // member variable is accessed.
diff --git a/include/gui/GraphicBufferAlloc.h b/include/gui/GraphicBufferAlloc.h
deleted file mode 100644 (file)
index 54c9829..0000000
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
-#define ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-#include <ui/PixelFormat.h>
-#include <utils/Errors.h>
-
-namespace android {
-
-class GraphicBuffer;
-
-/*
- * Concrete implementation of the IGraphicBufferAlloc interface.
- *
- * This can create GraphicBuffer instance across processes. This is mainly used
- * by surfaceflinger.
- */
-
-class GraphicBufferAlloc : public BnGraphicBufferAlloc {
-public:
-    GraphicBufferAlloc();
-    virtual ~GraphicBufferAlloc();
-    virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
-            uint32_t height, PixelFormat format, uint32_t layerCount,
-            uint64_t producerUsage, uint64_t consumerUsage,
-            std::string requestorName, status_t* error) override;
-};
-
-
-} // namespace android
-
-#endif // ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
diff --git a/include/gui/IGraphicBufferAlloc.h b/include/gui/IGraphicBufferAlloc.h
deleted file mode 100644 (file)
index 1e578cc..0000000
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
-#define ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/IInterface.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/PixelFormat.h>
-#include <utils/RefBase.h>
-
-#include <string>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class IGraphicBufferAlloc : public IInterface
-{
-public:
-    DECLARE_META_INTERFACE(GraphicBufferAlloc)
-
-    /* Create a new GraphicBuffer for the client to use.
-     */
-    virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
-            PixelFormat format, uint32_t layerCount, uint64_t producerUsage,
-            uint64_t consumerUsage, std::string requestorName,
-            status_t* error) = 0;
-
-    sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
-            PixelFormat format, uint32_t layerCount, uint32_t usage,
-            status_t* error) {
-        return createGraphicBuffer(w, h, format, layerCount, usage,
-                usage, "<Unknown>", error);
-    }
-
-    sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
-            PixelFormat format, uint32_t layerCount, uint32_t usage,
-            std::string requestorName, status_t* error) {
-        return createGraphicBuffer(w, h, format, layerCount, usage,
-                usage, requestorName, error);
-    }
-
-    sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
-            PixelFormat format, uint32_t layerCount, uint64_t producerUsage,
-            uint64_t consumerUsage, status_t* error) {
-        return createGraphicBuffer(w, h, format, layerCount, producerUsage,
-                consumerUsage, "<Unknown>", error);
-    }
-};
-
-// ----------------------------------------------------------------------------
-
-class BnGraphicBufferAlloc : public BnInterface<IGraphicBufferAlloc>
-{
-public:
-    virtual status_t onTransact(uint32_t code,
-                                const Parcel& data,
-                                Parcel* reply,
-                                uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
index 9870ba0..1112973 100644 (file)
@@ -41,7 +41,6 @@ struct DisplayInfo;
 struct DisplayStatInfo;
 class HdrCapabilities;
 class IDisplayEventConnection;
-class IGraphicBufferAlloc;
 class IGraphicBufferProducer;
 class ISurfaceComposerClient;
 class Rect;
@@ -89,10 +88,6 @@ public:
     virtual sp<ISurfaceComposerClient> createScopedConnection(
             const sp<IGraphicBufferProducer>& parent) = 0;
 
-    /* create a graphic buffer allocator
-     */
-    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc() = 0;
-
     /* return an IDisplayEventConnection */
     virtual sp<IDisplayEventConnection> createDisplayEventConnection() = 0;
 
@@ -205,7 +200,7 @@ public:
         // Java by ActivityManagerService.
         BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
         CREATE_CONNECTION,
-        CREATE_GRAPHIC_BUFFER_ALLOC,
+        UNUSED, // formerly CREATE_GRAPHIC_BUFFER_ALLOC
         CREATE_DISPLAY_EVENT_CONNECTION,
         CREATE_DISPLAY,
         DESTROY_DISPLAY,
index a1b4abc..9d2dcb6 100644 (file)
@@ -70,11 +70,9 @@ cc_library_shared {
         "DisplayEventReceiver.cpp",
         "FrameTimestamps.cpp",
         "GLConsumer.cpp",
-        "GraphicBufferAlloc.cpp",
         "GuiConfig.cpp",
         "IDisplayEventConnection.cpp",
         "IConsumerListener.cpp",
-        "IGraphicBufferAlloc.cpp",
         "IGraphicBufferConsumer.cpp",
         "IGraphicBufferProducer.cpp",
         "IProducerListener.cpp",
index 13692eb..4151212 100644 (file)
@@ -79,14 +79,13 @@ void BufferQueue::ProxyConsumerListener::addAndGetFrameTimestamps(
 
 void BufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
         sp<IGraphicBufferConsumer>* outConsumer,
-        const sp<IGraphicBufferAlloc>& allocator,
         bool consumerIsSurfaceFlinger) {
     LOG_ALWAYS_FATAL_IF(outProducer == NULL,
             "BufferQueue: outProducer must not be NULL");
     LOG_ALWAYS_FATAL_IF(outConsumer == NULL,
             "BufferQueue: outConsumer must not be NULL");
 
-    sp<BufferQueueCore> core(new BufferQueueCore(allocator));
+    sp<BufferQueueCore> core(new BufferQueueCore());
     LOG_ALWAYS_FATAL_IF(core == NULL,
             "BufferQueue: failed to create BufferQueueCore");
 
index 9e3fecb..1b8ffd7 100644 (file)
@@ -33,9 +33,7 @@
 
 #include <gui/BufferItem.h>
 #include <gui/BufferQueueCore.h>
-#include <gui/GraphicBufferAlloc.h>
 #include <gui/IConsumerListener.h>
-#include <gui/IGraphicBufferAlloc.h>
 #include <gui/IProducerListener.h>
 #include <gui/ISurfaceComposer.h>
 #include <private/gui/ComposerService.h>
@@ -54,8 +52,7 @@ static uint64_t getUniqueId() {
     return id | counter++;
 }
 
-BufferQueueCore::BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator) :
-    mAllocator(allocator),
+BufferQueueCore::BufferQueueCore() :
     mMutex(),
     mIsAbandoned(false),
     mConsumerControlledByApp(false),
@@ -97,30 +94,6 @@ BufferQueueCore::BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator) :
     mLastQueuedSlot(INVALID_BUFFER_SLOT),
     mUniqueId(getUniqueId())
 {
-    if (allocator == NULL) {
-
-#ifdef HAVE_NO_SURFACE_FLINGER
-        // Without a SurfaceFlinger, allocate in-process.  This only makes
-        // sense in systems with static SELinux configurations and no
-        // applications (since applications need dynamic SELinux policy).
-        mAllocator = new GraphicBufferAlloc();
-#else
-        // Run time check for headless, where we also allocate in-process.
-        char value[PROPERTY_VALUE_MAX];
-        property_get("config.headless", value, "0");
-        if (atoi(value) == 1) {
-            mAllocator = new GraphicBufferAlloc();
-        } else {
-            sp<ISurfaceComposer> composer(ComposerService::getComposerService());
-            mAllocator = composer->createGraphicBufferAlloc();
-        }
-#endif  // HAVE_NO_SURFACE_FLINGER
-
-        if (mAllocator == NULL) {
-            BQ_LOGE("createGraphicBufferAlloc failed");
-        }
-    }
-
     int numStartingBuffers = getMaxBufferCountLocked();
     for (int s = 0; s < numStartingBuffers; s++) {
         mFreeSlots.insert(s);
index 27ced61..b92e895 100644 (file)
@@ -34,7 +34,6 @@
 #include <gui/BufferQueueProducer.h>
 #include <gui/GLConsumer.h>
 #include <gui/IConsumerListener.h>
-#include <gui/IGraphicBufferAlloc.h>
 #include <gui/IProducerListener.h>
 
 #include <utils/Log.h>
@@ -454,8 +453,7 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
         mSlots[found].mBufferState.dequeue();
 
         if ((buffer == NULL) ||
-                buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT,
-                usage))
+                buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage))
         {
             mSlots[found].mAcquireCalled = false;
             mSlots[found].mGraphicBuffer = NULL;
@@ -503,11 +501,13 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
     } // Autolock scope
 
     if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
-        status_t error;
         BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot);
-        sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
-                width, height, format, BQ_LAYER_COUNT, usage,
-                {mConsumerName.string(), mConsumerName.size()}, &error));
+        sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
+                width, height, format, BQ_LAYER_COUNT, usage, usage,
+                {mConsumerName.string(), mConsumerName.size()});
+
+        status_t error = graphicBuffer->initCheck();
+
         { // Autolock scope
             Mutex::Autolock lock(mCore->mMutex);
 
@@ -1329,11 +1329,12 @@ void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height,
 
         Vector<sp<GraphicBuffer>> buffers;
         for (size_t i = 0; i <  newBufferCount; ++i) {
-            status_t result = NO_ERROR;
-            sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
+            sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
                     allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT,
-                    allocUsage, {mConsumerName.string(), mConsumerName.size()},
-                    &result));
+                    allocUsage, allocUsage, {mConsumerName.string(), mConsumerName.size()});
+
+            status_t result = graphicBuffer->initCheck();
+
             if (result != NO_ERROR) {
                 BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format"
                         " %u, usage %u)", width, height, format, usage);
index 8acdfed..9d0fa7e 100644 (file)
@@ -30,7 +30,6 @@
 #include <cutils/atomic.h>
 
 #include <gui/BufferItem.h>
-#include <gui/IGraphicBufferAlloc.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/SurfaceComposerClient.h>
 #include <gui/ConsumerBase.h>
index 55e0d26..c654f08 100644 (file)
@@ -31,7 +31,6 @@
 
 #include <gui/BufferItem.h>
 #include <gui/GLConsumer.h>
-#include <gui/IGraphicBufferAlloc.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/SurfaceComposerClient.h>
 
diff --git a/libs/gui/GraphicBufferAlloc.cpp b/libs/gui/GraphicBufferAlloc.cpp
deleted file mode 100644 (file)
index cc7d403..0000000
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- **
- ** Copyright 2012 The Android Open Source Project
- **
- ** Licensed under the Apache License Version 2.0(the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- **     http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing software
- ** distributed under the License is distributed on an "AS IS" BASIS
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#include <gui/GraphicBufferAlloc.h>
-
-#include <log/log.h>
-
-
-namespace android {
-
-GraphicBufferAlloc::GraphicBufferAlloc() = default;
-GraphicBufferAlloc::~GraphicBufferAlloc() = default;
-
-sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t width,
-        uint32_t height, PixelFormat format, uint32_t layerCount,
-        uint64_t producerUsage, uint64_t consumerUsage,
-        std::string requestorName, status_t* error) {
-    sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(
-            width, height, format, layerCount, producerUsage, consumerUsage,
-            std::move(requestorName)));
-    status_t err = graphicBuffer->initCheck();
-    *error = err;
-    if (err != 0 || graphicBuffer->handle == 0) {
-        if (err == NO_MEMORY) {
-            GraphicBuffer::dumpAllocationsToSystemLog();
-        }
-        ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
-                width, height, layerCount, strerror(-err),
-                graphicBuffer->handle);
-        graphicBuffer.clear();
-    }
-    return graphicBuffer;
-}
-
-} // namespace android
diff --git a/libs/gui/IGraphicBufferAlloc.cpp b/libs/gui/IGraphicBufferAlloc.cpp
deleted file mode 100644 (file)
index 21a0dd5..0000000
+++ /dev/null
@@ -1,139 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// tag as surfaceflinger
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/Parcel.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-enum {
-    CREATE_GRAPHIC_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
-};
-
-class BpGraphicBufferAlloc : public BpInterface<IGraphicBufferAlloc>
-{
-public:
-    explicit BpGraphicBufferAlloc(const sp<IBinder>& impl)
-        : BpInterface<IGraphicBufferAlloc>(impl)
-    {
-    }
-
-    virtual ~BpGraphicBufferAlloc();
-
-    virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
-            uint32_t height, PixelFormat format, uint32_t layerCount,
-            uint64_t producerUsage, uint64_t consumerUsage,
-            std::string requestorName, status_t* error) {
-        Parcel data, reply;
-        data.writeInterfaceToken(IGraphicBufferAlloc::getInterfaceDescriptor());
-        data.writeUint32(width);
-        data.writeUint32(height);
-        data.writeInt32(static_cast<int32_t>(format));
-        data.writeUint32(layerCount);
-        data.writeUint64(producerUsage);
-        data.writeUint64(consumerUsage);
-        if (requestorName.empty()) {
-            requestorName += "[PID ";
-            requestorName += std::to_string(getpid());
-            requestorName += ']';
-        }
-        data.writeUtf8AsUtf16(requestorName);
-        remote()->transact(CREATE_GRAPHIC_BUFFER, data, &reply);
-        sp<GraphicBuffer> graphicBuffer;
-        status_t result = reply.readInt32();
-        if (result == NO_ERROR) {
-            graphicBuffer = new GraphicBuffer();
-            result = reply.read(*graphicBuffer);
-            if (result != NO_ERROR) {
-                graphicBuffer.clear();
-            }
-            // reply.readStrongBinder();
-            // here we don't even have to read the BufferReference from
-            // the parcel, it'll die with the parcel.
-        }
-        *error = result;
-        return graphicBuffer;
-    }
-};
-
-// Out-of-line virtual method definition to trigger vtable emission in this
-// translation unit (see clang warning -Wweak-vtables)
-BpGraphicBufferAlloc::~BpGraphicBufferAlloc() {}
-
-IMPLEMENT_META_INTERFACE(GraphicBufferAlloc, "android.ui.IGraphicBufferAlloc");
-
-// ----------------------------------------------------------------------
-
-status_t BnGraphicBufferAlloc::onTransact(
-    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
-    // codes that don't require permission check
-
-    // BufferReference just keeps a strong reference to a GraphicBuffer until it
-    // is destroyed (that is, until no local or remote process have a reference
-    // to it).
-    class BufferReference : public BBinder {
-        sp<GraphicBuffer> mBuffer;
-    public:
-        explicit BufferReference(const sp<GraphicBuffer>& buffer) : mBuffer(buffer) {}
-    };
-
-
-    switch (code) {
-        case CREATE_GRAPHIC_BUFFER: {
-            CHECK_INTERFACE(IGraphicBufferAlloc, data, reply);
-            uint32_t width = data.readUint32();
-            uint32_t height = data.readUint32();
-            PixelFormat format = static_cast<PixelFormat>(data.readInt32());
-            uint32_t layerCount = data.readUint32();
-            uint64_t producerUsage = data.readUint64();
-            uint64_t consumerUsage = data.readUint64();
-            status_t error = NO_ERROR;
-            std::string requestorName;
-            data.readUtf8FromUtf16(&requestorName);
-            sp<GraphicBuffer> result = createGraphicBuffer(width, height,
-                    format, layerCount, producerUsage, consumerUsage,
-                    requestorName, &error);
-            reply->writeInt32(error);
-            if (result != 0) {
-                reply->write(*result);
-                // We add a BufferReference to this parcel to make sure the
-                // buffer stays alive until the GraphicBuffer object on
-                // the other side has been created.
-                // This is needed so that the buffer handle can be
-                // registered before the buffer is destroyed on implementations
-                // that do not use file-descriptors to track their buffers.
-                reply->writeStrongBinder( new BufferReference(result) );
-            }
-            return NO_ERROR;
-        }
-        default:
-            return BBinder::onTransact(code, data, reply, flags);
-    }
-}
-
-}; // namespace android
index 4d2692f..2516fb8 100644 (file)
@@ -25,7 +25,6 @@
 #include <binder/IServiceManager.h>
 
 #include <gui/IDisplayEventConnection.h>
-#include <gui/IGraphicBufferAlloc.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/ISurfaceComposerClient.h>
@@ -72,14 +71,6 @@ public:
         return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
     }
 
-    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc()
-    {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        remote()->transact(BnSurfaceComposer::CREATE_GRAPHIC_BUFFER_ALLOC, data, &reply);
-        return interface_cast<IGraphicBufferAlloc>(reply.readStrongBinder());
-    }
-
     virtual void setTransactionState(
             const Vector<ComposerState>& state,
             const Vector<DisplayState>& displays,
@@ -505,12 +496,6 @@ status_t BnSurfaceComposer::onTransact(
             reply->writeStrongBinder(b);
             return NO_ERROR;
         }
-        case CREATE_GRAPHIC_BUFFER_ALLOC: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> b = IInterface::asBinder(createGraphicBufferAlloc());
-            reply->writeStrongBinder(b);
-            return NO_ERROR;
-        }
         case SET_TRANSACTION_STATE: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
 
index da6f13d..be48c11 100644 (file)
@@ -366,9 +366,6 @@ public:
             const sp<IGraphicBufferProducer>& /* parent */) override {
         return nullptr;
     }
-    sp<IGraphicBufferAlloc> createGraphicBufferAlloc() override {
-        return nullptr;
-    }
     sp<IDisplayEventConnection> createDisplayEventConnection() override {
         return nullptr;
     }
index 2d9fc93..e25e909 100644 (file)
@@ -69,7 +69,7 @@ int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, AHardwareBuffer**
         if (err == NO_MEMORY) {
             GraphicBuffer::dumpAllocationsToSystemLog();
         }
-        ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
+        ALOGE("GraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
                 desc->width, desc->height, desc->layers, strerror(-err), gbuffer->handle);
         return err;
     }
index ae6e0cc..d384bb1 100644 (file)
@@ -32,7 +32,6 @@
 #include <hardware/hardware.h>
 #include <gui/BufferItem.h>
 #include <gui/BufferQueue.h>
-#include <gui/GraphicBufferAlloc.h>
 #include <gui/Surface.h>
 
 #include <ui/GraphicBuffer.h>
index c3f8665..7a4ace9 100644 (file)
@@ -167,7 +167,7 @@ void Layer::onFirstRef() {
     // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
     sp<IGraphicBufferProducer> producer;
     sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer, nullptr, true);
+    BufferQueue::createBufferQueue(&producer, &consumer, true);
     mProducer = new MonitoredProducer(producer, mFlinger, this);
     mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(consumer, mTextureName, this);
     mSurfaceFlingerConsumer->setConsumerUsageBits(getEffectiveUsage(0));
index 46f5a1f..7dc2cab 100644 (file)
@@ -44,7 +44,6 @@
 #include <gui/GuiConfig.h>
 #include <gui/IDisplayEventConnection.h>
 #include <gui/Surface.h>
-#include <gui/GraphicBufferAlloc.h>
 
 #include <ui/GraphicBufferAllocator.h>
 #include <ui/PixelFormat.h>
@@ -340,12 +339,6 @@ sp<IBinder> SurfaceFlinger::getBuiltInDisplay(int32_t id) {
     return mBuiltinDisplays[id];
 }
 
-sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
-{
-    sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
-    return gba;
-}
-
 void SurfaceFlinger::bootFinished()
 {
     if (mStartBootAnimThread->join() != NO_ERROR) {
@@ -1151,8 +1144,7 @@ void SurfaceFlinger::onHotplugReceived(int32_t disp, bool connected) {
 
         sp<IGraphicBufferProducer> producer;
         sp<IGraphicBufferConsumer> consumer;
-        BufferQueue::createBufferQueue(&producer, &consumer,
-                new GraphicBufferAlloc());
+        BufferQueue::createBufferQueue(&producer, &consumer);
 
         sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc,
                 DisplayDevice::DISPLAY_PRIMARY, consumer);
@@ -1913,8 +1905,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
                     sp<IGraphicBufferProducer> producer;
                     sp<IGraphicBufferProducer> bqProducer;
                     sp<IGraphicBufferConsumer> bqConsumer;
-                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer,
-                            new GraphicBufferAlloc());
+                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
 
                     int32_t hwcId = -1;
                     if (state.isVirtualDisplay()) {
index d63c0bb..6ce799a 100644 (file)
@@ -76,7 +76,6 @@ namespace android {
 class Client;
 class DisplayEventConnection;
 class EventThread;
-class IGraphicBufferAlloc;
 class Layer;
 class LayerDim;
 class Surface;
@@ -203,7 +202,6 @@ private:
      */
     virtual sp<ISurfaceComposerClient> createConnection();
     virtual sp<ISurfaceComposerClient> createScopedConnection(const sp<IGraphicBufferProducer>& gbp);
-    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
     virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
     virtual void destroyDisplay(const sp<IBinder>& display);
     virtual sp<IBinder> getBuiltInDisplay(int32_t id);
index 6cd7152..683883f 100644 (file)
@@ -42,7 +42,6 @@
 #include <gui/GuiConfig.h>
 #include <gui/IDisplayEventConnection.h>
 #include <gui/Surface.h>
-#include <gui/GraphicBufferAlloc.h>
 
 #include <ui/GraphicBufferAllocator.h>
 #include <ui/HdrCapabilities.h>
@@ -307,12 +306,6 @@ sp<IBinder> SurfaceFlinger::getBuiltInDisplay(int32_t id) {
     return mBuiltinDisplays[id];
 }
 
-sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
-{
-    sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
-    return gba;
-}
-
 void SurfaceFlinger::bootFinished()
 {
     if (mStartBootAnimThread->join() != NO_ERROR) {
@@ -549,8 +542,7 @@ void SurfaceFlinger::init() {
 
             sp<IGraphicBufferProducer> producer;
             sp<IGraphicBufferConsumer> consumer;
-            BufferQueue::createBufferQueue(&producer, &consumer,
-                    new GraphicBufferAlloc());
+            BufferQueue::createBufferQueue(&producer, &consumer);
 
             sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i,
                     consumer);
@@ -1680,8 +1672,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
                     sp<IGraphicBufferProducer> producer;
                     sp<IGraphicBufferProducer> bqProducer;
                     sp<IGraphicBufferConsumer> bqConsumer;
-                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer,
-                            new GraphicBufferAlloc());
+                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
 
                     int32_t hwcDisplayId = -1;
                     if (state.isVirtualDisplay()) {