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Fix GitHub issue #600: OutputFile of plugin project DisplayXMLFiles is different...
authorTakashi Sawanaka <sdottaka@users.sourceforge.net>
Tue, 2 Feb 2021 13:16:07 +0000 (22:16 +0900)
committerTakashi Sawanaka <sdottaka@users.sourceforge.net>
Tue, 2 Feb 2021 13:16:07 +0000 (22:16 +0900)
Plugins/src_VCPP/DisplayXMLFiles/DisplayXMLFiles.vcxproj

index 3785314..1aa3ba3 100644 (file)
@@ -55,7 +55,7 @@
     <ProjectGuid>{BD0C5FE1-8457-49C2-8801-0C99A6E6CC03}</ProjectGuid>
     <RootNamespace>DisplayXMLFiles</RootNamespace>
     <WindowsTargetPlatformVersion Condition="'$(VisualStudioVersion)' == '15'">7.0</WindowsTargetPlatformVersion>
-    <WindowsTargetPlatformVersion Condition="'$(VisualStudioVersion)' == '16'">$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
+    <WindowsTargetPlatformVersion Condition="'$(VisualStudioVersion)' == '16'">10.0</WindowsTargetPlatformVersion>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release MinSize|Win32'" Label="Configuration">
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Unicode Release MinSize|x64'">$(Platform)\$(Configuration)\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Unicode Release MinSize|x64'">false</LinkIncremental>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <OutDir>$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MinDependency|Win32'">
+    <OutDir>$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MinSize|Win32'">
+    <OutDir>$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">
+    <OutDir>$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release MinDependency|Win32'">
+    <OutDir>$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release MinSize|Win32'">
+    <OutDir>$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <OutDir>$(Platform)\$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MinDependency|x64'">
+    <OutDir>$(Platform)\$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MinSize|x64'">
+    <OutDir>$(Platform)\$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|x64'">
+    <OutDir>$(Platform)\$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release MinDependency|x64'">
+    <OutDir>$(Platform)\$(Configuration)\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release MinSize|x64'">
+    <OutDir>$(Platform)\$(Configuration)\</OutDir>
+  </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">
     <Midl>
       <TypeLibraryName>.\..\..\..\BuildTmp\DisplayXMLFiles\DebugU/DisplayXMLFiles.tlb</TypeLibraryName>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\DebugU/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX86</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\DebugU/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX64</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\ReleaseMinDependency/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX86</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\ReleaseMinDependency/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX64</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\Debug/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX86</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\Debug/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX64</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\ReleaseMinSize/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX86</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\ReleaseMinSize/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX64</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\ReleaseUMinDependency/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX86</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\ReleaseUMinDependency/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX64</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\ReleaseUMinSize/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX86</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       </DataExecutionPrevention>
       <ImportLibrary>.\..\..\..\BuildTmp\DisplayXMLFiles\ReleaseUMinSize/DisplayXMLFiles.lib</ImportLibrary>
       <TargetMachine>MachineX64</TargetMachine>
+      <OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
     </Link>
     <Bscmake>
       <SuppressStartupBanner>true</SuppressStartupBanner>