mHwc(hwc),
mDisplayId(dispId),
mDisplayName(name),
- mProducerUsage(GRALLOC_USAGE_HW_COMPOSER),
+ mOutputFormat(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED),
+ mOutputUsage(GRALLOC_USAGE_HW_COMPOSER),
mProducerSlotSource(0),
mDbgState(DBG_STATE_IDLE),
mDbgLastCompositionType(COMPOSITION_UNKNOWN)
mDbgState = DBG_STATE_PREPARED;
mCompositionType = compositionType;
-
if (mCompositionType != mDbgLastCompositionType) {
VDS_LOGV("prepareFrame: composition type changed to %s",
dbgCompositionTypeStr(mCompositionType));
mDbgLastCompositionType = mCompositionType;
}
+ if (mCompositionType != COMPOSITION_GLES &&
+ (mOutputFormat != HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED ||
+ mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
+ // We must have just switched from GLES-only to MIXED or HWC
+ // composition. Stop using the format and usage requested by the GLES
+ // driver; they may be suboptimal when HWC is writing to the output
+ // buffer. For example, if the output is going to a video encoder, and
+ // HWC can write directly to YUV, some hardware can skip a
+ // memory-to-memory RGB-to-YUV conversion step.
+ //
+ // If we just switched *to* GLES-only mode, we'll change the
+ // format/usage and get a new buffer when the GLES driver calls
+ // dequeueBuffer().
+ mOutputFormat = HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED;
+ mOutputUsage = GRALLOC_USAGE_HW_COMPOSER;
+ refreshOutputBuffer();
+ }
+
return NO_ERROR;
}
}
status_t VirtualDisplaySurface::dequeueBuffer(Source source,
- uint32_t format, int* sslot, sp<Fence>* fence) {
+ uint32_t format, uint32_t usage, int* sslot, sp<Fence>* fence) {
// Don't let a slow consumer block us
bool async = (source == SOURCE_SINK);
status_t result = mSource[source]->dequeueBuffer(sslot, fence, async,
- mSinkBufferWidth, mSinkBufferHeight, format, mProducerUsage);
+ mSinkBufferWidth, mSinkBufferHeight, format, usage);
if (result < 0)
return result;
int pslot = mapSource2ProducerSlot(source, *sslot);
VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage);
status_t result = NO_ERROR;
- mProducerUsage = usage | GRALLOC_USAGE_HW_COMPOSER;
Source source = fbSourceForCompositionType(mCompositionType);
if (source == SOURCE_SINK) {
// prepare and set, but since we're in GLES-only mode already it
// shouldn't matter.
+ usage |= GRALLOC_USAGE_HW_COMPOSER;
const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot];
- if ((mProducerUsage & ~buf->getUsage()) != 0 ||
+ if ((usage & ~buf->getUsage()) != 0 ||
(format != 0 && format != (uint32_t)buf->getPixelFormat()) ||
(w != 0 && w != mSinkBufferWidth) ||
(h != 0 && h != mSinkBufferHeight)) {
- VDS_LOGV("dequeueBuffer: output buffer doesn't satisfy GLES "
- "request, getting a new buffer");
+ VDS_LOGV("dequeueBuffer: dequeueing new output buffer: "
+ "want %dx%d fmt=%d use=%#x, "
+ "have %dx%d fmt=%d use=%#x",
+ w, h, format, usage,
+ mSinkBufferWidth, mSinkBufferHeight,
+ buf->getPixelFormat(), buf->getUsage());
+ mOutputFormat = format;
+ mOutputUsage = usage;
result = refreshOutputBuffer();
if (result < 0)
return result;
*fence = mOutputFence;
} else {
int sslot;
- result = dequeueBuffer(source, format, &sslot, fence);
+ result = dequeueBuffer(source, format, usage, &sslot, fence);
if (result >= 0) {
*pslot = mapSource2ProducerSlot(source, sslot);
}
}
int sslot;
- status_t result = dequeueBuffer(SOURCE_SINK, 0, &sslot, &mOutputFence);
+ status_t result = dequeueBuffer(SOURCE_SINK, mOutputFormat, mOutputUsage,
+ &sslot, &mOutputFence);
if (result < 0)
return result;
mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
// Utility methods
//
static Source fbSourceForCompositionType(CompositionType type);
- status_t dequeueBuffer(Source source, uint32_t format,
+ status_t dequeueBuffer(Source source, uint32_t format, uint32_t usage,
int* sslot, sp<Fence>* fence);
void updateQueueBufferOutput(const QueueBufferOutput& qbo);
void resetPerFrameState();
// Inter-frame state
//
- // To avoid buffer reallocations, we track the buffer usage requested by
- // the GLES driver in dequeueBuffer so we can use the same flags on
- // HWC-only frames.
- uint32_t mProducerUsage;
+ // To avoid buffer reallocations, we track the buffer usage and format
+ // we used on the previous frame and use it again on the new frame. If
+ // the composition type changes or the GLES driver starts requesting
+ // different usage/format, we'll get a new buffer.
+ uint32_t mOutputFormat;
+ uint32_t mOutputUsage;
// Since we present a single producer interface to the GLES driver, but
// are internally muxing between the sink and scratch producers, we have