--- /dev/null
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.media.effect;
+
+import android.filterfw.core.Filter;
+import android.filterfw.core.FilterGraph;
+import android.filterfw.core.GraphRunner;
+import android.filterfw.core.SimpleScheduler;
+import android.filterfw.core.SyncRunner;
+import android.media.effect.Effect;
+import android.media.effect.FilterEffect;
+import android.media.effect.EffectContext;
+import android.filterfw.io.GraphIOException;
+import android.filterfw.io.GraphReader;
+import android.filterfw.io.TextGraphReader;
+
+import android.util.Log;
+
+/**
+ * Effect subclass for effects based on a single Filter. Subclasses need only invoke the
+ * constructor with the correct arguments to obtain an Effect implementation.
+ *
+ * @hide
+ */
+public class FilterGraphEffect extends FilterEffect {
+
+ private static final String TAG = "FilterGraphEffect";
+
+ protected String mInputName;
+ protected String mOutputName;
+ protected GraphRunner mRunner;
+ protected FilterGraph mGraph;
+ protected Class mSchedulerClass;
+
+ /**
+ * Constructs a new FilterGraphEffect.
+ *
+ * @param name The name of this effect (used to create it in the EffectFactory).
+ * @param graphString The graph string to create the graph.
+ * @param inputName The name of the input GLTextureSource filter.
+ * @param outputName The name of the output GLTextureSource filter.
+ */
+ public FilterGraphEffect(EffectContext context,
+ String name,
+ String graphString,
+ String inputName,
+ String outputName,
+ Class scheduler) {
+ super(context, name);
+
+ mInputName = inputName;
+ mOutputName = outputName;
+ mSchedulerClass = scheduler;
+ createGraph(graphString);
+
+ }
+
+ private void createGraph(String graphString) {
+ GraphReader reader = new TextGraphReader();
+ try {
+ mGraph = reader.readGraphString(graphString);
+ } catch (GraphIOException e) {
+ throw new RuntimeException("Could not setup effect", e);
+ }
+
+ if (mGraph == null) {
+ throw new RuntimeException("Could not setup effect");
+ }
+ mRunner = new SyncRunner(getFilterContext(), mGraph, mSchedulerClass);
+ }
+
+ @Override
+ public void apply(int inputTexId, int width, int height, int outputTexId) {
+ mEffectContext.assertValidGLState();
+ mEffectContext.saveGLState();
+ Filter src = mGraph.getFilter(mInputName);
+ if (src != null) {
+ src.setInputValue("texId", inputTexId);
+ src.setInputValue("width", width);
+ src.setInputValue("height", height);
+ } else {
+ throw new RuntimeException("Internal error applying effect");
+ }
+ Filter dest = mGraph.getFilter(mOutputName);
+ if (dest != null) {
+ dest.setInputValue("texId", outputTexId);
+ } else {
+ throw new RuntimeException("Internal error applying effect");
+ }
+ try {
+ mRunner.run();
+ } catch (RuntimeException e) {
+ throw new RuntimeException("Internal error applying effect: ", e);
+ }
+ mEffectContext.restoreGLState();
+ }
+
+ @Override
+ public void setParameter(String parameterKey, Object value) {
+ }
+
+ @Override
+ public void release() {
+ mGraph.tearDown(getFilterContext());
+ mGraph = null;
+ }
+}
import android.filterfw.core.FilterContext;
import android.filterfw.core.Frame;
import android.filterfw.core.FrameFormat;
-import android.filterfw.core.GenerateFinalPort;
+import android.filterfw.core.GenerateFieldPort;
import android.filterfw.core.GLFrame;
import android.filterfw.core.MutableFrameFormat;
import android.filterfw.format.ImageFormat;
*/
public class GLTextureTarget extends Filter {
- @GenerateFinalPort(name = "texId")
+ @GenerateFieldPort(name = "texId")
private int mTexId;
- @GenerateFinalPort(name = "createTex", hasDefault = true)
- private boolean mCreateTex = false;
-
- private Frame mFrame;
-
public GLTextureTarget(String name) {
super(name);
}
// Get input frame
Frame input = pullInput("frame");
- // Generate frame if not generated already
- // TODO: Check if size has changed
- if (mFrame == null) {
- FrameFormat format = ImageFormat.create(input.getFormat().getWidth(),
- input.getFormat().getHeight(),
- ImageFormat.COLORSPACE_RGBA,
- FrameFormat.TARGET_GPU);
+ FrameFormat format = ImageFormat.create(input.getFormat().getWidth(),
+ input.getFormat().getHeight(),
+ ImageFormat.COLORSPACE_RGBA,
+ FrameFormat.TARGET_GPU);
- int binding = mCreateTex
- ? GLFrame.NEW_TEXTURE_BINDING
- : GLFrame.EXISTING_TEXTURE_BINDING;
- mFrame = context.getFrameManager().newBoundFrame(format, binding, mTexId);
- }
+ Frame frame = context.getFrameManager().newBoundFrame(format, GLFrame.EXISTING_TEXTURE_BINDING, mTexId);
// Copy to our texture frame
- mFrame.setDataFromFrame(input);
- }
-
- @Override
- public void tearDown(FilterContext context) {
- if (mFrame != null) {
- mFrame.release();
- }
+ frame.setDataFromFrame(input);
+ frame.release();
}
}